Minecraft PC IP: play.cubecraft.net

Arrows spawned higher

  • yes

  • no

  • idc


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TechnoAtomic

Novice Member
Apr 21, 2020
64
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34
Don't you hate it when the archer tower arrows spawn too low and the archer blocks its own arrows? Could cubecraft make the archer arrow spawn height a bit higher, to prevent from blocking itself?
 

AssassinJillian

Well-Known Member
Aug 6, 2016
14
12
79
Don't you hate it when the archer tower arrows spawn too low and the archer blocks its own arrows? Could cubecraft make the archer arrow spawn height a bit higher, to prevent from blocking itself?

Although this is a good idea, archer bottom path level 4 are already overpowered as is. I feel like this would only contribute to the problem. Also that could be hard to code. I like the idea, but it should be paired with an overall tower update.
 

ItzEnd3r

Forum Expert
Aug 18, 2019
1,353
3,931
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Boulder
www.cubecraft.net
Although this is a good idea, archer bottom path level 4 are already overpowered as is. I feel like this would only contribute to the problem. Also that could be hard to code. I like the idea, but it should be paired with an overall tower update.
i think you completely misunderstood the post, the issue is that the entity spawns too low and sometimes hits the tower itself instead of the mob
 

AssassinJillian

Well-Known Member
Aug 6, 2016
14
12
79
i think you completely misunderstood the post, the issue is that the entity spawns too low and sometimes hits the tower itself instead of the mob

No I'm well aware of the problem. I just think fixing it would do more damage than good.
 

Wauterrr

Dedicated Member
Oct 1, 2016
367
2,041
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The Unknown
There is no need to make the arrow spawn higher since you can just place the archer tower to the left or right, instead of placing it behind each other so the archer towers dont shoot each other
 

TechnoAtomic

Novice Member
Apr 21, 2020
64
60
34
There is no need to make the arrow spawn higher since you can just place the archer tower to the left or right, instead of placing it behind each other so the archer towers dont shoot each other
Um, it doesn't shoot the others, it shoots ITSELF
 

Vict0r

Well-Known Member
Jun 5, 2020
259
330
79
Although this is a good idea, archer bottom path level 4 are already overpowered as is. I feel like this would only contribute to the problem. Also that could be hard to code. I like the idea, but it should be paired with an overall tower update.
Totally agree with you.
 
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