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Should enchanted bows be released in assassins?


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Sophie

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May 1, 2014
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Ok, i'll keep this short and simple; the bow sucks.

There needs to be some way of getting enchantments on that baby, and fast. It's alright when fending off stone sword noobs who don't know any better, but if you're up against a titan in full diamond armour, they're just gonna shrug their shoulders and eat those arrows one by one like pacman eats dots.

There needs to be a way of enchanting it with things such as punch, power I or II and flame. Infinity could be seen as a little overpowered as it will save you a ton of cash in the long run, but it doesn't exactly help you kill people; it just saves inventory space. Unbreaking should also be an enchantment :)

But how would you obtain these sacred treasures? (kid Icarus reference ;) )
Well, i have narrowed it down to three things;
1. Killstreaks. Your bow will either automatically upgrade upon getting say 50 kills, or could be permanently unlocked whenever you purchase a bow. This will further reward you for killing people.
2. Coins $$. You could pay perhaps $500 to get flame, $500 to get unbreaking, $1000 for punch, $2000 for infinity, and $1000 for power.
3. Parkour >.< These powerful bows could be rewards for beating a challenging parkour, similar to kitpvp :)
The parkour would have to cross the majority of the map, leaving you very open to shots from other players who are seeking easy kills, and the parkour would also need to be very difficult, as the kitpvp one is easier than killing a stone sword noob on skyblock.
Opinions? :3
Sorry about the messy poll, they need to add the power to add more questions per thread >.<
 

Exciting_pancake

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Having enchantments on bows would be WAY to op, especially if you're high and a diamond is low trying to get to you, a couple of hits with the bow and two hits with a sword and he's dead, even before he could try to hit you. I do like the complete a parkour and you get a prize though :)
 
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ModernRevolution

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I don't like the parkour idea, this is Assasinations, not parkour. I like the idea of you need to obtain a certain number of kills & if you have a bow it gets automatically upgraded, this would make the upgrades not really determined by money, as anybody could get it. It would also bring everyone back to the main point of assassinations, to kill people.
 
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ModernRevolution

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But.. but.. parkour is all over the map.. :p
But parkour would limit the people who can obtain the bow to a very small group of people who are good at parkour, and they could just do it multiple times and give all the bows to their friends. And eventually you'd get the hang of it and bows would be too easy to get. However, killing 50-70 people for them would be better because there's no cheat for that.
 

Younisco

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May 13, 2014
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I don't like the concept, bows are op as they are, mostly for inflicting more damage in a further distance. Giving it enchants defeats the use of it, and won't show off pure skill. ;p
 
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Sophie

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But parkour would limit the people who can obtain the bow to a very small group of people who are good at parkour, and they could just do it multiple times and give all the bows to their friends. And eventually you'd get the hang of it and bows would be too easy to get. However, killing 50-70 people for them would be better because there's no cheat for that.
Exactly! It isn't easy to farm kills with friends as you actually have to locate one another and doing this 100 or so times would be a nightmare.
In case some people actually do this however, maybe it should be something like a 50 killstreak so that you have to kill them all in only 1 life. This way only the best of the best can get the greatest items in the game.
 

eshuren1

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Feb 3, 2014
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yeah no... no punch, no power... that's too much anarchy. Plus if I were ever to play with a punch bow... TROLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLO I'd just keep knocking people off places and make them rage xD So yeah I vote no
 
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