I'm sure EVERY BlockWars player hates this,
Autobalance.
Now before we start I want to mention I have NO problems with the idea of balancing teams.
But if you decide to add an autobalance feature, I beg you only add it PRE-GAME.
There is absolutely nothing worse then getting moved to the losing team mid-game as you're winning.
It's even more lame when this happens when you play with friends.
''We want to make sure it stays fun for every player. Just getting 6v2'd isn't fun.''
I understand you want every player to enjoy Cubecraft but this isn't the way to do it.
Hey 4 people are losing to a team of 6! Let's make their problem your problem using autobalance!
Now will not only 4 people lose and not enjoy the game but a 5th person of the winning team will lose aswell!
Also, why in the world do you guys think it should be kept?
Do ANY other Team-Modes have this feature? No, and thank god they don't have.
But it's still pretty weird as all Team-Games are simular,
In Survival Games you help your team mates by killing enemies and giving them gear.
In SkyWars you help them kill enemies and give them supplies aswell
In EggWars you upgrade generators helping your entire team in general.
In UHC you help killing enemies and giving your team supplies, etc.
What's simular to BlockWars? In BlockWars you assist your entire team by killing. You assist them by blowing up / mining defences to open up a way for your team with the Ninja kit.
Let's just not add AB to other Team-Modes but BlockWars because it's an unpopular gamemode!
TL;DR
- AutoBalance just makes another person lose / not enjoy the game
- AutoBalance only should be applied PRE-GAME
- BlockWars is simular to all other Team-modes when it comes down to assisting your team
- Or just remove it in general
Autobalance.
Now before we start I want to mention I have NO problems with the idea of balancing teams.
But if you decide to add an autobalance feature, I beg you only add it PRE-GAME.
There is absolutely nothing worse then getting moved to the losing team mid-game as you're winning.
It's even more lame when this happens when you play with friends.
''We want to make sure it stays fun for every player. Just getting 6v2'd isn't fun.''
I understand you want every player to enjoy Cubecraft but this isn't the way to do it.
Hey 4 people are losing to a team of 6! Let's make their problem your problem using autobalance!
Now will not only 4 people lose and not enjoy the game but a 5th person of the winning team will lose aswell!
Also, why in the world do you guys think it should be kept?
Do ANY other Team-Modes have this feature? No, and thank god they don't have.
But it's still pretty weird as all Team-Games are simular,
In Survival Games you help your team mates by killing enemies and giving them gear.
In SkyWars you help them kill enemies and give them supplies aswell
In EggWars you upgrade generators helping your entire team in general.
In UHC you help killing enemies and giving your team supplies, etc.
What's simular to BlockWars? In BlockWars you assist your entire team by killing. You assist them by blowing up / mining defences to open up a way for your team with the Ninja kit.
Let's just not add AB to other Team-Modes but BlockWars because it's an unpopular gamemode!
TL;DR
- AutoBalance just makes another person lose / not enjoy the game
- AutoBalance only should be applied PRE-GAME
- BlockWars is simular to all other Team-modes when it comes down to assisting your team
- Or just remove it in general