This suggestion was inspired by THIS thread by @smteesvsei. Very short and simple idea:
Don't allow players to use the 10 Block Bridge for the first 3 minutes of the game, so that they cannot rush to someone's island and break their egg in a matter of seconds.
Why? A lot of people have complained, and I myself have also been bothered by it. The 10 block bridge is extremely easy to use for rushing, and I really don't think teams should be getting eliminated within 30 seconds of the game starting. It of course is nice that the bridge allows for faster and more dynamic games, but in some cases you can get to your enemy's island with two bridges, and that's excessively fast.
(The 3 minute rule can be modified if anyone thinks it's too much time. What is important is actually having a cooldown)
Edit: Why not increasing the prices? To allow for these bridges to be used frequently for the rest of the game. The idea is that the structures become an important part of EggWars, not just another feature no one ever uses.
Don't allow players to use the 10 Block Bridge for the first 3 minutes of the game, so that they cannot rush to someone's island and break their egg in a matter of seconds.
Why? A lot of people have complained, and I myself have also been bothered by it. The 10 block bridge is extremely easy to use for rushing, and I really don't think teams should be getting eliminated within 30 seconds of the game starting. It of course is nice that the bridge allows for faster and more dynamic games, but in some cases you can get to your enemy's island with two bridges, and that's excessively fast.
(The 3 minute rule can be modified if anyone thinks it's too much time. What is important is actually having a cooldown)
Edit: Why not increasing the prices? To allow for these bridges to be used frequently for the rest of the game. The idea is that the structures become an important part of EggWars, not just another feature no one ever uses.