Minecraft PC IP: play.cubecraft.net

iTz1Hamood

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Sep 5, 2019
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The great catlandia
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Hello CubeCrafters! I'm making this simple thread for my opinion on the newest GameMode wich is Buy N Build, i played just few games in this mode and i kinda liked it.. It's allways good to have a change and go far from the PvP era and other games.. Was a really cool addition from cubecraft to add this GameMode.


However, Without making this any longer.. I'd like to get into 2 small points from my opinion on the game (How to improve it in a better way) -



1. Time: If we go to the most reviews, we can see that alot of players have expressed that the current time limit for purchasing blocks for building is somewhat restrictive, leading to a rushed experience. Extending the allowed time could definitely reduce the stress and allow the players to make more detailed building's and much more creativity in that.


2. Navigation: The CC mall, it can be overwhelming ngl.. I've seen difficulties in locating specific items and blocks, which consumes a lot of time. Implementing clearer signage or a simplified layout could enhance the shopping experience and making it much easier for the players to buy their needed blocks and items in a short amount of time and smartly.

Lemme know your opinions too?
Thanks for reading <33!
 

Lyriie

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Team CubeCraft
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Mar 31, 2018
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Hello CubeCrafters! I'm making this simple thread for my opinion on the newest GameMode wich is Buy N Build, i played just few games in this mode and i kinda liked it.. It's allways good to have a change and go far from the PvP era and other games.. Was a really cool addition from cubecraft to add this GameMode.


However, Without making this any longer.. I'd like to get into 2 small points from my opinion on the game (How to improve it in a better way) -



1. Time: If we go to the most reviews, we can see that alot of players have expressed that the current time limit for purchasing blocks for building is somewhat restrictive, leading to a rushed experience. Extending the allowed time could definitely reduce the stress and allow the players to make more detailed building's and much more creativity in that.


2. Navigation: The CC mall, it can be overwhelming ngl.. I've seen difficulties in locating specific items and blocks, which consumes a lot of time. Implementing clearer signage or a simplified layout could enhance the shopping experience and making it much easier for the players to buy their needed blocks and items in a short amount of time and smartly.

Lemme know your opinions too?
Thanks for reading <33!
1. In the Discord server Cam has mentioned that they want to increase the time in the mall to 1:30 instead of 1:00. I don't know if this has been implemented already, but it sounds like a good improvement.

2. I am curious how exactly you would simplify the layout? I do agree that the mall can be tricky to navigate but I would love to hear some more detail on this.
 
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iTz1Hamood

Well-Known Member
Sep 5, 2019
62
260
129
20
The great catlandia
Pronouns
He/Him
1. In the Discord server Cam has mentioned that they want to increase the time in the mall to 1:30 instead of 1:00. I don't know if this has been implemented already, but it sounds like a good improvement.

2. I am curious how exactly you would simplify the layout? I do agree that the mall can be tricky to navigate but I would love to hear some more detail on this.
Instead of spreading blocks randomly across different shops, the mall could have sections based on block types..

For Example:
Building Materials: (Wood, Stone, Bricks, Concrete, Glass, etc..)

Decoration: (Flowers, Paintings)

Functional Blocks: (Redstone, Lights, Trapdoors, Ladders..)

Each section could have large and color-coded signs to make it obvious where to go and buy.

Addition: For a faster shopping method, we could also get Hobar shopping list- Before entering the mall, making players able to create a shopping list in their hotbar so they know where they're heading to.
 

Lyriie

Senior Moderator
Team CubeCraft
🛠️ Sr. Moderator
Mar 31, 2018
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Instead of spreading blocks randomly across different shops, the mall could have sections based on block types..

For Example:
Building Materials: (Wood, Stone, Bricks, Concrete, Glass, etc..)

Decoration: (Flowers, Paintings)

Functional Blocks: (Redstone, Lights, Trapdoors, Ladders..)

Each section could have large and color-coded signs to make it obvious where to go and buy.

Addition: For a faster shopping method, we could also get Hobar shopping list- Before entering the mall, making players able to create a shopping list in their hotbar so they know where they're heading to.
I'm not sure if I am misunderstanding but I thought this was already the case. Wood is together, stone is together etc. I wouldn't say they are spread out randomly, but I'm guessing it is just not in the order you prefer it.

Maybe it would be possible to place shops with building materials all beside each other so you have a clear row of shops for blocks, and a row on the other side for decorations etc. but having all blocks in the same section is probably not going to be possible due to the layout of the mall.

The shopping list idea is interesting but I think it would take up a lot of time to put it together each round. It gets easier to find what you're looking for as you get used to the mall so I'm not sure how useful this would be once the game fully releases.
 
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