A few days ago, I started to notice that the knockback is different. It was so much better in my opinion but some people disagree. Today, the knockback got reverted which I disagree with. Before I talk about what I want to change in the knockback system, I'll list the advantages and disadvantages of both knockback systems.
Advantages of old knockback:
Advantages of current knockback:
Do you agree? If you have different solutions, comment them below
Edit: What knockback used to look like a few days ago
Edit 2: I would like to see a knockback test for this to get more feedback, since not everyone experienced this kind of knockback shown in the video through the hyperlink
Advantages of old knockback:
- Easy to pick up on, doesn’t need a lot of practice
- Doesn’t favor people with high cps or low ping; balanced for everyone
- Allows you to land critical hits and strafe easier
- Faster paced fights
- Easier to win 2v1s
Advantages of current knockback:
- Easier to knock off stacked players
- Satisfying combos
- Harder for new players to get used to
- Favors players with high CPS and low ping and not people who can strafe, makes it difficult to fight back when comboed
- Makes landing crits not worth it (and difficult) due to the vertical knockback
- Slower paced fights (depending on the person)
- Makes it harder to win fights if 2 or more people are fighting you, same for escaping
- Harder to beat hackers
- Increase horizontal knockback by a bit
- Decrease vertical knockback by a bit, but make it possible to still combo
Do you agree? If you have different solutions, comment them below
Edit: What knockback used to look like a few days ago
Edit 2: I would like to see a knockback test for this to get more feedback, since not everyone experienced this kind of knockback shown in the video through the hyperlink
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