Hey,
I've recently taken over partner management and will see trough some changes to the system and how we operate and work with partners.
Many of the suggestions you posted in your original message hold their ground well. The partners system has been one of the things we've been lacking some management of and has not received a high amount of attention whilst we were going through some the tougher times in the last year or two.
Having taken over management of it, I hope to give the system some new life and see some of your favourite content creators better rewarded for their work with us.
To give you some much-needed transparency and an overview of what I plan to work on in the coming weeks:
- I plan to drop both the Twitch and YouTube requirements down significantly, to numbers similar to what you posted originally.
- The acceptance process will be far more lenient. I.e. if the numbers don't particularly add up, but you're a very active creator, we'll still accept you.
- Applications are currently on hold, pending these changes, so we'll be reviewing those in the coming weeks after we do these updates.
- I plan to review our active Creators in the coming weeks to ensure we are investing our efforts to supporting creators who are active. I am aware that we currently have a number of partnered creators that no longer play Minecraft or no longer upload as a whole.
So to summarise, your feedback is definitely being taken into consideration and you should see the majority of it be implemented in the coming weeks.
I'm happy to answer any other questions you may have about the partner programme or my plans. :)