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lilbr0b3ar

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Jun 26, 2024
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I heard that CubeCraft's bedrock server runs on the base of a java server. How exactly did they implement bedrock pvp into the server if it's Java based? I know Geyser exists for Java and bedrock crossplay but I don't know if Geyser lets you use bedrock pvp for a Java server. Is it like a custom plugin?
 
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CrystalLegend01

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I’m pretty sure the Bedrock and Java servers work independently from each other, and I think the features they share were possibly ported over from one server to another
If I’m not wrong, this applies to maps and lobbies; for example an EggWars map that’s on CubeCraft Java can be implemented into CubeCraft Bedrock as the blocks themselves exist in both versions (and the only difference might simply be how the blocks are identified)

I think there are also other things that can be moved over from Java to Bedrock (and vice versa) like perhaps game mechanics, but it’s complicated to do so because Java and Bedrock work differently from each other, and especially because of the newer game framework on CubeCraft that I heard about

In terms of physical servers, it could be possible that Java and Bedrock share some space, but I honestly have no idea

I should mention that I’m no expert on this, this is all that I happen to know; feel free to correct anything here that could be inaccurate
 

Quackier

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It's a custom solution. They have some info here: https://www.cubecraft.net/threads/behind-the-cube-1-feelin-lucky.264600/


I’m pretty sure the Bedrock and Java servers work independently from each other, and I think the features they share were possibly ported over from one server to another
If I’m not wrong, this applies to maps and lobbies; for example an EggWars map that’s on CubeCraft Java can be implemented into CubeCraft Bedrock as the blocks themselves exist in both versions (and the only difference might simply be how the blocks are identified)

I think there are also other things that can be moved over from Java to Bedrock (and vice versa) like perhaps game mechanics, but it’s complicated to do so because Java and Bedrock work differently from each other, and especially because of the newer game framework on CubeCraft that I heard about

In terms of physical servers, it could be possible that Java and Bedrock share some space, but I honestly have no idea

I should mention that I’m no expert on this, this is all that I happen to know; feel free to correct anything here that could be inaccurate

If I'm not mistaken, since the 1.19 update most game code only needs to be written once for each platform; things that need to be made independently include GUIs and bedrock custom content (like cosmetics).

For physical servers, I remember seeing a staff member say that they're automatically allocated to each platform after someone asked them to make more bedrock servers or something.
 
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Pov U Cooked

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May 17, 2024
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I heard that CubeCraft's bedrock server runs on the base of a java server. How exactly did they implement bedrock pvp into the server if it's Java based? I know Geyser exists for Java and bedrock crossplay but I don't know if Geyser lets you use bedrock pvp for a Java server. Is it like a custom plugin?
I dont think thats how it works im not 100% positive tho
 
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