I would like to first point out that this suggestion isn’t about the website (which is pretty.) It’s about the way games are updates and how critical necessities have been ignored in favor of other, unimportant additions.
Allowing games to go stale before updating them is certainly not the way to go about it cubecraft.
I also feel cubecraft forums’ current userbase has an extremely conformist attitude and downvote most posts they see, often with weak reasoning.
Ranked mode, rejoin, heavily requested yet ignored. I’ve come up with a decent idea of how to implement ranked mode so do take a peek.
Thanks that’ll be all. I hope to see new features at least on bedrock in the future.
Sincerely, Sylitaph. Lel, bye.
Beta Eggwars -
It is not a bad update by any means, but it hasn’t failed to escape my notice that steak price reduction; something which was asked for many times in the past was completely ignored.
Although this is a ‘beta’, it does not feel expiremental in the least. Not once in this update gas cubecraft tried to innovate and discover what works, what doesn’t. The additions are all very nice, rest assured, however, they seem to be a little too “safe” and unoriginal.
Second, this is by far the most serious problem on the server: the entire update schedule. For some reason the server likes to wait 1-2 years before updating a game, and even then, additions are miniscule and underwhelming. i.e, the so called Beta Eggwars, which isn’t as much Beta as it is an apparent ‘preview’. It is a lackluster letdown tbh, have we been waiting since 2017 for this?
Lucky Islands has received no update in three years, this is a game which has boundless potential for fun and could hae been cubecraft’s flagship, and still should be. Eggwars is inferior, and competes with Hypixel Bedwars, so Eggwars should not be treated as the flagship game.
Tower Defense hasn’t been updated since I can’t remember when. My suggestion is to boycott the system of massive overhauls and instead focus on regular maintenance, small additions to keep good games popular and going.
I do not intend to offend, but the current system is baffling.
It is not a bad update by any means, but it hasn’t failed to escape my notice that steak price reduction; something which was asked for many times in the past was completely ignored.
Although this is a ‘beta’, it does not feel expiremental in the least. Not once in this update gas cubecraft tried to innovate and discover what works, what doesn’t. The additions are all very nice, rest assured, however, they seem to be a little too “safe” and unoriginal.
Second, this is by far the most serious problem on the server: the entire update schedule. For some reason the server likes to wait 1-2 years before updating a game, and even then, additions are miniscule and underwhelming. i.e, the so called Beta Eggwars, which isn’t as much Beta as it is an apparent ‘preview’. It is a lackluster letdown tbh, have we been waiting since 2017 for this?
Lucky Islands has received no update in three years, this is a game which has boundless potential for fun and could hae been cubecraft’s flagship, and still should be. Eggwars is inferior, and competes with Hypixel Bedwars, so Eggwars should not be treated as the flagship game.
Tower Defense hasn’t been updated since I can’t remember when. My suggestion is to boycott the system of massive overhauls and instead focus on regular maintenance, small additions to keep good games popular and going.
I do not intend to offend, but the current system is baffling.
The staff team, although they’re down-to-earth and seemingly nice people, really seem to prefer memeing and escalating threads that are QOL than taking part in active suggestion building, to be honest, it is, a little baffling. Staff have no problem replying to and saying the same thing on a thread asking to kick all laggers ad nauseam, but don’t care to take a closer look at fresh, newer suggestions. I understand why translators are needed, but it was really weird that during the time, without sentinel, the staff team was made to go through some hundred translator applications.
I also feel as though some members if the moderator team are very unprofessional, going around liking toxic posts to make members feel bad.
I HAVE TEMPORARILY REMOVED THE IMAGE IN ORDER TO CENSOR OUT THE NAMES. Remind me in the morning.
I was sent this by one of my friends and this does make me feel uncomfortable that ppl liked a comment like this.
I think that reducing staff qualifications was a big mistake overall, and will come back to bite, since the staff team dont seem to be able to handle *toxic situations* in a neutral manner
I also feel as though some members if the moderator team are very unprofessional, going around liking toxic posts to make members feel bad.
I HAVE TEMPORARILY REMOVED THE IMAGE IN ORDER TO CENSOR OUT THE NAMES. Remind me in the morning.
I was sent this by one of my friends and this does make me feel uncomfortable that ppl liked a comment like this.
I think that reducing staff qualifications was a big mistake overall, and will come back to bite, since the staff team dont seem to be able to handle *toxic situations* in a neutral manner
It’s nice and refreshing to see a non-toxic community on cubecraft, however, in recent days i’ve come to realize that it is very likely because members are trying to please staff, I.e get the pink tag. It’s not wrong but what this does is cause a very stale community with homogenous views - not at all fun. People join the forums with the sole intent of getting either a translator or a helper rank. Is that a real community? No, it’s not. It’s just a fallacy.
The Bedrock addition, is also uninspiring, unlike Java, the Bedrock server is on the lastest version (Which for some reason Cubecraft Java isn’t privledged to have) yet doesn’t have anything really unique going for it. All maps are copy-pasted from Java and make no use of the amazing new features which should have been implemented ab initio.
Even skyblock seems not to live upto it’s potential at all. It also runs 1.9 for some odd reason and is essentially a game made only of sidequests and has little engaging bosses, only has the snowman. Compare this to what it could be: a special dungeon exploring skyblock experience making use of all Minecraft features post 1.15 - which special bosses, like a kraken underwater to traversing lava lakes in the nether, to trading with villager NPCs for materials, raiding Piglin bastions and so much more!
Even skyblock seems not to live upto it’s potential at all. It also runs 1.9 for some odd reason and is essentially a game made only of sidequests and has little engaging bosses, only has the snowman. Compare this to what it could be: a special dungeon exploring skyblock experience making use of all Minecraft features post 1.15 - which special bosses, like a kraken underwater to traversing lava lakes in the nether, to trading with villager NPCs for materials, raiding Piglin bastions and so much more!
I also feel cubecraft forums’ current userbase has an extremely conformist attitude and downvote most posts they see, often with weak reasoning.
Ranked mode, rejoin, heavily requested yet ignored. I’ve come up with a decent idea of how to implement ranked mode so do take a peek.
Thanks that’ll be all. I hope to see new features at least on bedrock in the future.
Sincerely, Sylitaph. Lel, bye.
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