Speed mode was supposedly introduced as an escape for players who didn't want to deal with camping, overgearing and other diabolical practises, but the dastardly non-speed players have begun to leak into the safehaven, corrupting it with early-game stone swords and spoon spamming, perverting the original intent of our godsend, and devaluing the enjoyment of playing clean, fair games. Speed-mode is not 'speedy' anymore, hence I propose these suggestions to amend this.
All none leather/wood armour and swords price should be increased by 150%.
Pearls should be cheaper, perhaps around the region of 20 Diamonds.
Mixing spoons should be gold shovels, with unbreaking 1.
For those with uncivilised tongues, my message may be unclear, thus I made a translated version.
:mad:;):mad::p:D:D:p:cool::cool::eek::D:D:rolleyes:o_O, :rolleyes::rolleyes::rolleyes::(;):):):););):(:(:(:(:(:(:D:confused1::mad::confused1::oops::rolleyes:o_O:rolleyes::rolleyes::rolleyes::(;):confused1::p;);):):(:rolleyes::eek:;):confused1::cool::p:p:cool::confused1::mad::rolleyes:o_O:rolleyes::rolleyes::rolleyes::(;)
:rolleyes:o_O:rolleyes::rolleyes::rolleyes::(;).
All none leather/wood armour and swords price should be increased by 150%.
Pearls should be cheaper, perhaps around the region of 20 Diamonds.
Mixing spoons should be gold shovels, with unbreaking 1.
For those with uncivilised tongues, my message may be unclear, thus I made a translated version.
:mad:;):mad::p:D:D:p:cool::cool::eek::D:D:rolleyes:o_O, :rolleyes::rolleyes::rolleyes::(;):):):););):(:(:(:(:(:(:D:confused1::mad::confused1::oops::rolleyes:o_O:rolleyes::rolleyes::rolleyes::(;):confused1::p;);):):(:rolleyes::eek:;):confused1::cool::p:p:cool::confused1::mad::rolleyes:o_O:rolleyes::rolleyes::rolleyes::(;)
:rolleyes:o_O:rolleyes::rolleyes::rolleyes::(;).
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