One well known problem in Cubecraft is their lack and outdated Vanity.
Cubecraft lacks vanity to give players who supported the server by buying a rank.
Cubecraft lacks vanity to give players who reached certain in-game milestones.
Basically Cubecraft lacks vanity to give players in any possible way. Except two small rewards for every national holiday/event. Which is great. And these things have been said multiple times. Emerald Rank/Obsidian Rank are currently really overpriced for what they give the player.
Since I and many others already made countless threads about Cosmetics/Gadgets. I'm not going to make another one...
(this was meant sarcastically)
TITLES
Okay so I suggested this before but many weren't fan of it because it would turn the chat into a saturated rainbow.
So here's the suggestion again but different.
Many of you may know the game called Runescape. Where you can earn certain titles after doing certain quests or reaching certain milestones. These titles will come behind or after your name. It really depends on what it says.
So why not instead of giving player chat tags we give them nametag tags? Yeah Think I said it right...
Nametag tags. You will only be able to see them in Lobbies/Pre-lobbies.
And they will look something like this:
I shouldn't have used aqua for a word like Spooky to be honest. But hey at least it's an example.
Okay but now how will I be able to get such "Titles"?
Simple really. There are 5 ways to get one:
LEVEL REWARDS
What Cubecraft can also do is to reward players for reaching a certain level. Like I just reached level 50. Took me around 2,5 years but finally. And what did I get? Only some sexy pink/gray glass. They look fancy and all but that's it.
No points, no cubelets for my trouble. Like I've said, it took me quite some time to get where I'm currently am.
And that's not the worse part. Players who already surpassed level 100 don't get any prizes at all since the highest price is some lame troll hat. Some people are close to reaching level 200 and what do they get? Nothing...
At least some Points and Cubelets would encourage players to play a bit more. Or at least give them a personal exp booster for 1 hour (Yes I said EXP booster. Something that you cannot buy. Only achieve through reaching certain levels.)
It doesn't have to be vanity, though that would be cool. Just a little gift for the countless grinding of levels.
DAILY CHALLENGES
The last thing that I'd like to mention in this thread is the fact that Daily Challenges include every single game. I already suggested this before and I'm going to suggest it again. Some people do not like playing games such as Tower Defenders or they only enjoy the 1.8 Network. If someone would like to do a daily challenge and it includes a game only accessible in the 1.9 Network they'll need to constantly switch versions which isn't convenient. That's why I suggest making Daily Challenges for every game. Players will not only get encouraged to play certain games more but games will also become less repetitive.
Well guess I said enough.
Chalas...
Cubecraft lacks vanity to give players who supported the server by buying a rank.
Cubecraft lacks vanity to give players who reached certain in-game milestones.
Basically Cubecraft lacks vanity to give players in any possible way. Except two small rewards for every national holiday/event. Which is great. And these things have been said multiple times. Emerald Rank/Obsidian Rank are currently really overpriced for what they give the player.
Since I and many others already made countless threads about Cosmetics/Gadgets. I'm not going to make another one...
(this was meant sarcastically)
TITLES
Okay so I suggested this before but many weren't fan of it because it would turn the chat into a saturated rainbow.
So here's the suggestion again but different.
Many of you may know the game called Runescape. Where you can earn certain titles after doing certain quests or reaching certain milestones. These titles will come behind or after your name. It really depends on what it says.
So why not instead of giving player chat tags we give them nametag tags? Yeah Think I said it right...
Nametag tags. You will only be able to see them in Lobbies/Pre-lobbies.
And they will look something like this:
I shouldn't have used aqua for a word like Spooky to be honest. But hey at least it's an example.
Okay but now how will I be able to get such "Titles"?
Simple really. There are 5 ways to get one:
- Through Achievements (Great example the Godlike achievement in Skywars gives you the Godlike title)
- Through Cubelets (during events) for example you can get the Spooky title during the Halloween even inside a Cubelet.
- Through Cubelets. So just make a title with something lucky and make it a mythical drop or something. Idk.
- Through certain milestones (113 Trophy points on the forums gives you a Forum Dweller title) or (10000 kills in total on Cubecraft gives you the warrior title?) or simply reaching lvl 200 in-game.
- Through annual hunts.
LEVEL REWARDS
What Cubecraft can also do is to reward players for reaching a certain level. Like I just reached level 50. Took me around 2,5 years but finally. And what did I get? Only some sexy pink/gray glass. They look fancy and all but that's it.
No points, no cubelets for my trouble. Like I've said, it took me quite some time to get where I'm currently am.
And that's not the worse part. Players who already surpassed level 100 don't get any prizes at all since the highest price is some lame troll hat. Some people are close to reaching level 200 and what do they get? Nothing...
At least some Points and Cubelets would encourage players to play a bit more. Or at least give them a personal exp booster for 1 hour (Yes I said EXP booster. Something that you cannot buy. Only achieve through reaching certain levels.)
It doesn't have to be vanity, though that would be cool. Just a little gift for the countless grinding of levels.
DAILY CHALLENGES
The last thing that I'd like to mention in this thread is the fact that Daily Challenges include every single game. I already suggested this before and I'm going to suggest it again. Some people do not like playing games such as Tower Defenders or they only enjoy the 1.8 Network. If someone would like to do a daily challenge and it includes a game only accessible in the 1.9 Network they'll need to constantly switch versions which isn't convenient. That's why I suggest making Daily Challenges for every game. Players will not only get encouraged to play certain games more but games will also become less repetitive.
Well guess I said enough.
Chalas...