The suggestion is as it says. Daily Challenges would be a fun way to get free loot. Right now the only way is to obtain loot is to buy them or through seasonal hub hunts. Java has a lot more ways to obtain loot that don’t require paying for them.
Daily challenges can give loot points which in turn can be brought for cublets or specific loot through a bedrock virtual store. Examples of the challenges:
One option is to make daily challenges for at least 3 different gamemodes each day. You have to complete all tasks within the gamemode to get the reward.
Example:
EggWars Challenges
(Opens up a new page in bedrock GUI so it can fit in one page)
Win 3 Games of EggWars
Destroy 10 Eggs
Kill 25 Players
Etc. (Can be More)
Rewards: 300 Loot Points. 250 XP
Another option is to make daily challenges based on difficulty like how it is on java. You have to complete all the tasks within each difficulty to earn the reward.
Example:
Easy Challenges
(Opens up a new page with a list of challenges)
Place X amount of blocks in BlockWars
Kill 5 Players in SkyWars
Open 25 Chests in SG
Etc.
Rewards: 100 Loot Points, 100 XP
Medium Challenges
Win a game of team EggWars
Kill 15 Players in Line Dash
Win a game of MinerWare
Etc.
Rewards: 200 Loot Points, 175 XP
Hard Challenges
Win 3 EggWars Solo Games
Capture 5 Flags in BlockWars
Kill 50 players in any game.
Etc.
Rewards: 300 Loot Points, 250 XP
(Note: The amount of loot points and xp is just an example. The amount of loot points and level xp can be changed to make it more balanced on the type of challenges you do and whether or not it is too much or too low. I believe it can be the same as the amount java currently offers after completing the challeneges.
There can be abbreviations such as LP for loot points and abbreviations for games such as SG for Survival Games so it can fit in the bedrock GUI.
There should be at most 5 types of challenges in the bedrock GUI so Xbox players wont have to scroll down as much to find one they would like to complete. Scrolling through a list using the bedrock GUI can be a little annoying on consoles like the Xbox which is why each challenge should also open up a new page with a list of tasks to do.
Edit: With the release of skyblock along with quests and rewards, daily challenges can work and look similar if not the same to what it is on skyblock.
Daily challenges can give loot points which in turn can be brought for cublets or specific loot through a bedrock virtual store. Examples of the challenges:
One option is to make daily challenges for at least 3 different gamemodes each day. You have to complete all tasks within the gamemode to get the reward.
Example:
EggWars Challenges
(Opens up a new page in bedrock GUI so it can fit in one page)
Win 3 Games of EggWars
Destroy 10 Eggs
Kill 25 Players
Etc. (Can be More)
Rewards: 300 Loot Points. 250 XP
Another option is to make daily challenges based on difficulty like how it is on java. You have to complete all the tasks within each difficulty to earn the reward.
Example:
Easy Challenges
(Opens up a new page with a list of challenges)
Place X amount of blocks in BlockWars
Kill 5 Players in SkyWars
Open 25 Chests in SG
Etc.
Rewards: 100 Loot Points, 100 XP
Medium Challenges
Win a game of team EggWars
Kill 15 Players in Line Dash
Win a game of MinerWare
Etc.
Rewards: 200 Loot Points, 175 XP
Hard Challenges
Win 3 EggWars Solo Games
Capture 5 Flags in BlockWars
Kill 50 players in any game.
Etc.
Rewards: 300 Loot Points, 250 XP
(Note: The amount of loot points and xp is just an example. The amount of loot points and level xp can be changed to make it more balanced on the type of challenges you do and whether or not it is too much or too low. I believe it can be the same as the amount java currently offers after completing the challeneges.
There can be abbreviations such as LP for loot points and abbreviations for games such as SG for Survival Games so it can fit in the bedrock GUI.
There should be at most 5 types of challenges in the bedrock GUI so Xbox players wont have to scroll down as much to find one they would like to complete. Scrolling through a list using the bedrock GUI can be a little annoying on consoles like the Xbox which is why each challenge should also open up a new page with a list of tasks to do.
Edit: With the release of skyblock along with quests and rewards, daily challenges can work and look similar if not the same to what it is on skyblock.
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