Hello everyone!
I've been playing on Cube for a long time now, and I came across something yesterday. I think that the daily challenges need some change, and by that, I mean daily challenges for each game mode. At the moment, you can click on your profile, click on the diamond and see the easy, medium, and hard daily challenges. But I want to change this into something a little more extensive.
It will look like this:
View attachment 189358
You can pick:
-Skywars (Team and solo combined)
-Eggwars (Team and solo combined)
-Tower Defence
- Parkour
- Blockwars
- Among Slimes (if possible)
- Lucky Islands (Team and solo combined)
- Minerware
- PVP (FFA and Duels (and maybe Assassination) combined)
- This one is not in the picture, but it's suggested by
@99th_DutchScary . There is also an option to randomise the challenges, so that you'll get completely random challenges for different game modes.
You'll get this menu when you open your challenges by clicking on the diamond. Then, there are multiple options, listed above. You can pick only one of those game modes, not all of them. I will explain later in this thread why I don't want this to happen. If you've chosen your game mode, you'll get the challenges for that particular game mode. If you've chosen Skywars, for example, you'll get easy, medium, and hard challenges for that game mode, solo, and team. The rewards will vary, I myself was thinking about experience and loot points. If you've completed all of the daily challenges of that game mode, you'll receive a cubelet or more of them.
Suggestions about the reward system are welcome. :)
I will explain it a bit more. I think it will be a lot better if every game mode had its own daily challenges. That's because you will have suitable challenges in the game mode that you like the most. It also will motivate people to play that game mode more often, because now you'll have a goal to achieve with these daily challenges. I think that is a lot more fun! And I think that this feature will solve another problem as well. This will solve the fact that people leave the game after they've completed the daily challenge. Let me give you an example: You are playing Tower Defence because it is a fun game and you love it. Other people join the game as well. One of the daily challenges of that day is to send 40 monsters in Tower Defence. Then, the game starts. You do your best to defend your tower, but two of your teammates leave because they've sent 40 monsters already and don't have a purpose anymore in that game. I really do think that this feature will solve this problem: Teammates leaving because they've completed the daily challenge. That's why I don't want people to pick more challenges for multiple game modes. It will lead to this behavior again.
Some of you might say, why not fix it by that you will no longer pass the challenge if you leave the game on purpose. Well, it will hold players back from playing the game, because it will take much longer for them to complete the daily challenges, and what is the purpose of the daily challenges then? It is supposed to be fun, so that's why I'm making this thread :D.
Suggestions or adjustments are always welcome of course.
Let me know what you think of this feature :)