Minecraft PC IP: play.cubecraft.net

luv!

Well-Known Member
Apr 13, 2020
397
513
109
18
Toronto, Ontario.
Okay, so I'm sure a lot of you have seen this video on the damage indicator progress right here:

So far, in my opinion, it's looking really good, however, I have a few nit-picky suggestions I'd like to rattle off here.
• Instead of having both the absorption health and normal health side by side, make them stack on top of each other to create a simpler, more elegant look. With the current design, players would have to focus a bit more to adjust to the change from having the normal health centred to a bit to the right when the opponent eats a golden apple.
Current Design:
Screen Shot 2020-09-24 at 1.00.16 PM.png

New Design:
Screen Shot 2020-09-24 at 12.59.46 PM copy 2.png

• Make the text displaying the amount of health a player has white instead of the same colour as the heart. This would provide better contrast and a nicer look.
Current look:
Screen Shot 2020-09-24 at 12.59.46 PM.png

Improvised Look (I made it under a minute xD):
Screen Shot 2020-09-24 at 12.59.46 PM copy.png

If the developers can take this idea into consideration, I'd really appreciate it!
Great work so far!
 

Attachments

  • Screen Shot 2020-09-24 at 12.59.46 PM.png
    Screen Shot 2020-09-24 at 12.59.46 PM.png
    145.6 KB · Views: 88
  • Like
Reactions: Jiivan

Technosword

Forum Expert
Apr 21, 2020
1,761
3,736
324
US
I like the stacking idea, but I don’t like the making the red heart text white. The stacking does look cleaner in my opinion, I agree.
 
  • Like
Reactions: luv!
Members Online

Team online

Latest profile posts

coolzombiee wrote on NADER KANAAN's profile.
Happy birthday!
IMG_1809.jpg
IMG_1810.jpg

Never playing na op again........
Note: the game was Sky Wars Mega, the map was Lucky, and loot was OP
i’m bored, anyone need a profile pic?
Top Bottom