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Express your opinion below, please:

  • It should be tweaked a little bit, and then added. (Comment, please)

    Votes: 0 0.0%
  • I disagree completely. You should have thought about this more. (Comment, please)

    Votes: 0 0.0%

  • Total voters
    4

Chum Chum

Member
Jun 7, 2018
84
101
24
90
Long story short: Here are a bunch of stuff that I want added, and it's related to: Duels, FFA, & Free-Build.



--- DUELS ---




> Add an ELO system.

> Prestige

Per 10,000 wins, you can choose to enter a 'Prestige'
Which you compete to be the best player, from an entire division.
(Best of Bronze I (to) Bronze X)

(Per 10th Division that you'll pass, you'd get a bonus of x2 the amount of coins & XP you'll gain, per win)

(You start at 0 ELO)



________________

0-10,000 wins
Unrated to Bronze X
5 coins 10 XP per win.

Victory: +1 ELO
Defeat: No penalty.

________________
11,000-21,000 wins
Silver I-X
10 coins, 20 XP per win.

Victory: +10 ELO
Defeat: -5 ELO

________________
22,000-32,000 wins
Iron I-X
20 coins, 40 XP per win.

Victory: +10 ELO
Defeat: -10 ELO

________________
33,000-43,000 wins
Lapis I-X
40 coins, 80 XP per win.

Victory: +5 ELO
Defeat: -10 ELO

________________
44,000-54,000 wins
Sapphire I-X
80 coins, 160 XP per win.

Victory: +2 ELO
Defeat: -10 ELO

________________
55,000-65,000 wins
Gold I-X
160 coins, 320 XP per win.

Victory: +1 ELO
Defeat: -15 ELO

________________
66,000-76,000 wins
Diamond I-X
320 coins, 640 XP per win.

Victory: +1 ELO
Defeat: -15 ELO

________________

76,000-86,000 wins
Emerald I-X

Victory: +1 ELO
Defeat: -25 ELO

________________
87,000-97,000 wins
Quartz

Victory: +1 ELO
Defeat: -40 ELO

________________

97,000-103,000 wins
Obsidian

Victory: +1 ELO
Defeat: -65 ELO



By the way, 1.8 will not be affected by this whatsoever.
This system is specifically for 1.9+ update.

> Leader-board for the person with the highest ELO and Kill-Death + Win-Lose ratio.

For the Top-Killers, that already exist: their ELO should be displayed above their names.

> /Spectate [Friend]

> Top weekly / monthly

> Easter eggs should give you an achievement / something cool. (<--- Please <--)

> 100 kills in Duels in a day should be a special 'Daily Challenge'

Adding some extra kit-specific achievements would be pretty nice.
Some ideas:

(Iron Warrior)

> Kill an enemy without getting hit.
> Hit your opponent 5 times without them hitting you.
> Finish a duel below 10 seconds. (Is possible, has been tested.)

> Win a game without using your golden-apple.
> Win a game while breaking your helmet.
> Die to by getting hit with a golden-apple.

> Win a game without eating anything.
> Eat the 32 steak + apple.
> Reach 20/20 saturation points.

And other types of stuff that you might discover.

(Archer)
> Lose a game by getting hit once, and dying to the void.
> Win a game without missing a single shot.
> Lose a game with 100% accuracy.

And other stuff.

OP Skywars
> Make an 'Obsidian Trap'

Skywars
> Make an 'Obsidian Trap'

> Ranked-Players should be able to choose a map, & 'Time of Day'.
(^Not including Plus ranks^)

On the Custom-Kit-Lobby, you should set the way you want your inventory of kits to be.

> Automatically denying, and accepting rematches system.

> Auto-Play feature should be implemented.
And it would instantly teleport you from duel-to-duel.

You could also set it to 'Random Kit From [Normal/Overpowered/Insane]
'Stay At Same Kit'
'teleport to a random kit from [Overpowered]


Add more stats.

(Bow-Accuracy,
Best combo ever / best current combo,
your K/D & W/L)
Times that your armour has been broken.
Amount of times you've broken a piece of armour to an opponent.
Golden apples consumed.


> Saying 'Gg' would give your opponent a multiplier of x2 to their ELO.

- So people won't just say it for the free 1 XP. -


If they genuinely enjoyed the fight, then they will 'Recommend' that opponent. Because they enjoyed the fight.

The idea is that if the person you killed said 'GG' - you get +2 ELO instead of just 1.
If they are in the Bronze-division.

> Duels' leader-board should increase from top-5 to top-10. Because why not?


> Add a 'Wanted Champion' - Someone who has a very high reputation.
And challenging and killing him, will give you a minor reward.

Add another stat: 'Times being a Champion' |&| 'Times killed a Champion'

So now, targeting the same person, and stalking them, is only available for a very short amount of time.
And I just personally really like the idea, of seeing this one-man-army, struggle to not die to a thousand men, hunting the leader-board.


The reward would probably be a regular cubelet, plus, you'd get x10 more Coins & XP.

So if a player from Emerald-Division, which gives +320 coins, and +640 XP normally,
now, it will stack up to 3,200 coins. And +6,400 XP.
And yes, I know that this sounds like an absurdly unrealistically too-large-of-a-sum, but I'm pretty sure this is a very exciting addition to the fancy long-term game.

I don't know if this is legal or not, but:

People should be able to gamble & bet on who would be the winner of a match.
It can be coins, and it can be a cosmetic item!

Well. Not all horses fit to all the same racecourses whether they're hoarse or not or in-knot for naught.

PlayerA *Fighting against* PlayerB

I think that A will win, and I bet on 1,000 coins!

PlayerB wins -> He gets 500 coins.
PlayerA wins. -> He gets 10%, and I get 100%. [A] gets 100 coins, and I get 2,000 coins.


Obviously, you can only gamble on players from Iron V/5 and above.

Per 100 ELO, it should stack to an extra percent.

Therefore, players with 1,000 ELO get +10%.
(I bet 100 coins, he gets 10, I get 200)

Players with 1,100 ELO get +11%
(I bet 100 coins, he gets 11, I get 200.)

Players with 10,000 ELO get +100%
(I bet 100, he gets 100, I get 200)

Cosmetics:

I bet a Pufferfish Miniature, that PlayerA will win.

PlayerB wins -> I lose the miniature.
PlayerA wins -> I get a Cubelet, of that specific rarity.

> Disabling chat completely should be a thing.
The only messages you'd see would be "Gg"

> Pulling Excalibur from the stone should be a thing.
(The small lobby landmark)

> You should be able to use /report to report:

- Players that are unwilling to fight.

- Running away for too long, causing a stalemate.

- Requesting party-invites, instead of fighting.
IT'S SO ANNOYING, OH MY SATAN. PLEASE.

> For Iron I players, on the Custom-Kit Lobby,

You are now able to purchase a special kit-slot worth 10,000+ coins,
and people could vote whether if it should, or should not be added as one of available, playable kits.

I think the price for the slot should be quite extreme, because we don't want people to spam these stuff.
So you should be able to think quite a lot.

And it would have a small section dedicated to it in the lobby.




--- FREE BUILD ---




> On Free-Build, you should be able to tag your build as a 'Duels/FFA Arena'
And it'd have a small section dedicated to it in the lobby.
And people could vote whether if a fan-made map could be added, or not.






--- FREE FOR ALL ---




> The Wizard kit should have permanent effects.

Regeneration 1,
Strength 1,
Speed 2.

> Purchase-able perk:
while using Wizard, per kill, you get two throw-able potions.
(Each of them gives both harming & poison.)

> Purchase-able perk:
Instead
of normal throw-able potions, they are Lingering-potions.

> Upon a kill: +8.5 hearts & your armour would get repaired.

> After dying, you should be able to say 'Gg' and get +1 XP.

> Dying gives you +5 XP.

> Add assists.

> Your party will have light-green colour in their names, instead of yellow.
(The owner will have also have bold-green)

> Friends will get a dark-green colour in their names, instead of yellow.

> Remove the shop.
Because shoppers are just annoying to deal with, and it's not even a chance.
And uh.. yeah.
That's kind of.. uhm. It.

That's it, folks!

If you want to, - I won't be forcing anyone - you can just, SMASH that 'Like' button on the bottom-right of your screen.

And I'll check it out, and be like:
"Oh wow. You actually read through this wall of text. Congratulations. I guess."

This took me an entire afternoon to make, so please comment if you hated a part of it.

Your eyes must be in some pain, go take a 5 minute break, man. This ain't healthy.
 

General Kenobi

Well-Known Member
Jun 22, 2018
292
564
109
Coruscant
I disagree with purchasable perks. FFA should be plain, simple, mindless killing. I dont want points to be a part of FFA at all so I completely agree about removing the shop.

As for lingering potions and armour, should you want to use them you should be able to spend FFA Points to buy them.

FFA points are a new suggestion of mine. You get 5 for each player killed. You lose all your points of you log out. You can buy gear aside from gapples with FFA points and also the perks you talked about, although they’d only last as long as you dont leave the game.
 

RiflemanReedy

Member
Jul 7, 2017
18
23
8
24
I voted agree with everything, becoz I do agree with everything except one tiny thing but I don't think it warranted changing my vote.

First ELO prestige deffo shouldn't be 0-10000 kills. That's like hopping on cod and saying you gotta get through 5 prestiges to hit the first prestige. Try instead building a prestige system based on Clash of Clans rankings; bronze (0-2k), silver (2k-5k), gold (5-15k), MASTERS (15-25k), etc etc etc, I hatw this tablet.

I for one, have put a large amount of time into duels, as you know Chum, and yet only recently hit 5k kills. I'd still be unranked.

.

.
..

Cool thread tho

REMOVE SHOP THEN I WON'T HAVE TO WORRY ABOUT TEAMERS *AND* SHOPPERS, ONLY TEAMERS: DDDDDDDD

I felt like I helped with this argument.
 
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