Minecraft PC IP: play.cubecraft.net

Gainfullterror

Forum Professional
Mar 24, 2016
5,040
10,898
624
22
Breakfast for Dinner Club HQ
www.cubecraft.net
Why Gainful seems that you are very prideful of the get a teamate to buy loot for the team method, why is all of a sudden having an extra shop at mid that advantageous then? It will just be 'practical', get a teamate to buy blocks and food and gear, this shop isn't broken. what if this said shop was missing the unstackable section and couldn't be placed near eggs or gens. One can buy only blocks, food and arrows here. This doesn't seem too op, Good idea @Mage_da_magix
What would the balances be, and would it even be worthwhile to purchase with said balances?
I don't expect many players to make use of them in that case, outside of the one selling arrows.
 

OnePointEight.exe

Dedicated Member
May 26, 2017
1,538
1,544
204
I don't expect many players to make use of them in that case, outside of the one selling arrows.
Well, the biggest necessities when dealing with campers are food blocks and sometimes arrows, if you can put this right next to the local iron gen, then no more supply runs giving the campers time to nuke your bridge. If it was implemented this way I would say it should only cost 20 diamonds.
 

Gainfullterror

Forum Professional
Mar 24, 2016
5,040
10,898
624
22
Breakfast for Dinner Club HQ
www.cubecraft.net
Well, the biggest necessities when dealing with campers are food blocks and sometimes arrows, if you can put this right next to the local iron gen, then no more supply runs giving the campers time to nuke your bridge. If it was implemented this way I would say it should only cost 20 diamonds.
For what reason would you spend 20 diamonds on a portable shop, if you can save up for an ender pearl and take care of the campers that way?
 

OnePointEight.exe

Dedicated Member
May 26, 2017
1,538
1,544
204
Well if you are on a map like Rome or mansion, how the hell am I going to get 10 stacks of diamonds for my team to enderpearl, and if I only get one for myself, then I have to win a 10v1, I know that some people are good at winning xVx+1 fights, but how does one win that? Even if they are all spammers (technically if one person is spamming the millisecond of invincibility will make it so no one can hit you) they will shred through that iron armor and kill you in no time. Also imagine 10 people all fisting you when trying to break their egg. Bridges are a permanent solution to enderpearls.
What if the permanent shops had certain pedestals where you can place them? I.E. you can only put them on (insert crappy block that is never used for building) lapis block? Idk tell me what you think
 

Gainfullterror

Forum Professional
Mar 24, 2016
5,040
10,898
624
22
Breakfast for Dinner Club HQ
www.cubecraft.net
Well if you are on a map like Rome or mansion, how the hell am I going to get 10 stacks of diamonds for my team to enderpearl, and if I only get one for myself, then I have to win a 10v1, I know that some people are good at winning xVx+1 fights, but how does one win that? Even if they are all spammers (technically if one person is spamming the millisecond of invincibility will make it so no one can hit you) they will shred through that iron armor and kill you in no time. Also imagine 10 people all fisting you when trying to break their egg. Bridges are a permanent solution to enderpearls.
What if the permanent shops had certain pedestals where you can place them? I.E. you can only put them on (insert crappy block that is never used for building) lapis block? Idk tell me what you think
Okay, needing an enderpearl in Rome or Mansion is beyond me, but the whole Xv1 doesn't have much to do with the villager itself.
The pedestal idea sounds like it has potential, however that would mean that they have to go back to every map and look for a spot to place said pedestals & actually make it look good.
 

MClicious

Well-Known Member
Jun 13, 2016
311
178
118
20
CT
HEAR ME OUT.

Problems I can see arising:
Mid camping: People could plop down a shop at mid and sit back and relax, as they now control the economy.
Egg protection/trolling: It might be possible to place a villager near an egg in order to guard the blocks, or prevent more from being placed (This could be solved by having spawned villagers having the ability to be killed)

/QUOTE]
 

Mage_da_magix

Member
Jan 16, 2017
66
68
23
22
Inside your mind
Well, the biggest necessities when dealing with campers are food blocks and sometimes arrows, if you can put this right next to the local iron gen, then no more supply runs giving the campers time to nuke your bridge. If it was implemented this way I would say it should only cost 20 diamonds.
@Gainfullterror
The shop should NOT cost only 20 diamonds, and with the balances I was talking about that could be added, maybe the villager only sells block, arrows, and food?
Buying new armor and stuff at mid is OP, so what if the villager was the following:
Can be used once
Has a back button so you don't exit the shop after buying one thing, wasting the shop
Can only sell blocks, arrows, and food items
Can be accessed by any opposing teams if not accessed by the team that placed it
Can be killed with a bow by opposing teams (No shield like island villagers)
 

Gainfullterror

Forum Professional
Mar 24, 2016
5,040
10,898
624
22
Breakfast for Dinner Club HQ
www.cubecraft.net
@Gainfullterror
The shop should NOT cost only 20 diamonds, and with the balances I was talking about that could be added, maybe the villager only sells block, arrows, and food?
Buying new armor and stuff at mid is OP, so what if the villager was the following:
Can be used once
Has a back button so you don't exit the shop after buying one thing, wasting the shop
Can only sell blocks, arrows, and food items
Can be accessed by any opposing teams if not accessed by the team that placed it
Can be killed with a bow by opposing teams (No shield like island villagers)
This would come back on:
would it even be worthwhile to purchase with said balances?
Complicated mechanics & features that you need to be careful of sounds great on paper, but people would rather spend their diamonds on something else at the regular shop, as it isn't annoying to use. What you mentioned is an example of balancing to the point where it isn't worthwhile.
 

Mage_da_magix

Member
Jan 16, 2017
66
68
23
22
Inside your mind
This would come back on:

Complicated mechanics & features that you need to be careful of sounds great on paper, but people would rather spend their diamonds on something else at the regular shop, as it isn't annoying to use. What you mentioned is an example of balancing to the point where it isn't worthwhile.


In a way it might be bad, but still it would be a cool on the go item. I've had some long distanced battles where I've needed to retreat just to grab extra arrows or some Crapples (not God ones), and it would have been advantageous to have a quick access.
Idk maybe it's just me
 
  • Like
Reactions: Gainfullterror
Members Online

Team online

Latest profile posts

jamesthesignificant wrote on S4nne's profile.
Hi! I'm new, and I don't really understand necroposting. There is an option to tick that says 'I understand that this post is 3 months old and would still like to reply', should we just never tick that? If so, what is its purpouse?
UncleSpect wrote on Ryaan's profile.
Happy birthday!
Lxk5z wrote on Ryaan's profile.
Happy B-Day!🎉🥳
Top Bottom