Komodо
Forum Professional
I frequently find myself quite frustrated, when I'm going into an eggwars fight. Everything spick and span until I accidentally click on a generator and enter the GUI-menu - this happens quite often - and my day and fight are both ruined.
To prevent this, I would like to suggest an 'in combat timer' just like in FFA. Instead of not being able to open the shop, you'll now not be able to enter the generator's GUI-menu for a short period of time. This means you'll still be able to collect the tokens, while also the ability to upgrade them will be the same. It will only remove the ability to enter a generator, you can still upgrade them with shift, although i wonder who wants to upgrade a generator mid-fight?
The timer will take 5-10 seconds and will reset when engaging into combat. This to not be too much of hazzle for people who upgrade generators manually, but also long enough to still be able to prevent accidentally entering a generator's GUI.
I assume this should only apply for melee hits. So you can't 'lock' someone from far away to not be able to enter their generators. Besides, when being sniped, you normally either walk away or it would take 5-10 seconds to reach this person, anyways.
I hope this would take away some of your and my frustration and I'd gladly hear your opinion on this.
To prevent this, I would like to suggest an 'in combat timer' just like in FFA. Instead of not being able to open the shop, you'll now not be able to enter the generator's GUI-menu for a short period of time. This means you'll still be able to collect the tokens, while also the ability to upgrade them will be the same. It will only remove the ability to enter a generator, you can still upgrade them with shift, although i wonder who wants to upgrade a generator mid-fight?
The timer will take 5-10 seconds and will reset when engaging into combat. This to not be too much of hazzle for people who upgrade generators manually, but also long enough to still be able to prevent accidentally entering a generator's GUI.
I assume this should only apply for melee hits. So you can't 'lock' someone from far away to not be able to enter their generators. Besides, when being sniped, you normally either walk away or it would take 5-10 seconds to reach this person, anyways.
I hope this would take away some of your and my frustration and I'd gladly hear your opinion on this.