Totally agreed! Please add weather voting +123456789I think that we could choose the weather of the game it would be cool :)
ya true tron on eggwars=AWSOMESome of you guys may not like this suggestion, but I think that the community needs more 'simple' maps like Tron, Trees and Desert. (12 or 16 player maps) I feel like the new maps are overdetailed, especially maps like Angelic and Galaxy. So my suggestion is to add more 'close combat' to skywars/eggwars etc., as it seems like people really like the 'simple' maps.
ya becuz evrytime I go to a lobby IT NEVER has underdo sea or magic (its ALWAYS luck)IDEA: they should make signes in any game type with all the maps, so you can join the map you want. In that case; you can remove biomes and other maps from the 'game boards', but don't remove it from the map signs, would be pretty handy to find a specified map. :)
-telegamer ~ Owen
mayby 6 not 10 but ya that's a good suggestionplz have an eggwars map wif 4 teams of 10 as teams of ten is only on Rome and rushing the other team is easy. also rome's gameplay is short so map wif 4 teams of 10 will make eggwars wif largeteams longer and more fun.
ya one time my teammate gave me a diamond sword and I crashedSuggestion for Egg Wars: If my egg is alive I should be able to relog. This should be enable because I can't help if my wifi bad.
I love EggWars. I mean seriously love it. However there has been no update to it recently so here is the changelog for my dream upate
However there is one more feature I would find so useful on this server and that is a party system because me and my friends all have to click on the same sign at the same time before it fills up.[/QUOTE my reply:ya but maybe custum ARMOR like EGG armor and a super pikaxe
- Emerald generators added
- You can buy diamond armor for emeralds
- Enchanting Table and Bookshelves added for emeralds
- Spawn EggWars Shop egg
- Spawn dummy egg
- Loot crates drop around the map
- Shulker defence (1.9 ONLY)
- Custom enchants added
- EggWars tournouments added
No, this would ruin the game for too many people. A lot of people like to YOLO with a pickaxe only to destroy eggs and that would basically ruin the game for them.Eggwars suggestion: Lives limit!
Everytime I play eggwars and I try to break an egg, everyone is punching me! This is really annoying!! You can't beat them because of the egg, they will always respawn and continue punching...
And there are some players that buy chests and start killing themselves, so they have infinite potions or golden apples!
That would ruin the point of protecting the egg. Instead, I think that there should be a respawn timer like in Blockwars, like 10 seconds. It's super annoying to have good armor and get knocked off the edge because you're overwhelmed by players in no armor that have spawn protection.Eggwars suggestion: Lives limit!
Everytime I play eggwars and I try to break an egg, everyone is punching me! This is really annoying!! You can't beat them because of the egg, they will always respawn and continue punching...
And there are some players that buy chests and start killing themselves, so they have infinite potions or golden apples!
Eggwars suggestion: Lives limit!
Everytime I play eggwars and I try to break an egg, everyone is punching me! This is really annoying!! You can't beat them because of the egg, they will always respawn and continue punching...
And there are some players that buy chests and start killing themselves, so they have infinite potions or golden apples!
Having a lives limit sounds like a really bad idea to me, but I am also a big fan of the idea of having a respawn timer of 10 or even 5 seconds. Just to give attackers who have basically already beaten their enemies a little bit more breathing space when trying to mine their egg. It also makes your own life more valuable when defending. Currently simply spawning and running towards the enemy to try to knock them off the edge is a perfectly viable way of defending your island. That is because only your opponents life has value. When he dies he respawns back at his island and has to buy all his gear again and walk over to your island again. When you die you lose absolutely nothing, since you can instantly respawn and run back to try to punch your enemy into the void again. If a respawn timer was implemented the life of the defender would have value as well, since the time it would take them to respawn might be the time in which their egg is broken.That would ruin the point of protecting the egg. Instead, I think that there should be a respawn timer like in Blockwars, like 10 seconds. It's super annoying to have good armor and get knocked off the edge because you're overwhelmed by players in no armor that have spawn protection.
Other changes I'd like in eggwars:
Normal bow: 8 diamonds --> 24 diamonds
Punch bow: 12 diamonds --> 32 diamonds
Power I bow: 15 diamonds --> 32 diamonds
5 arrows: 1 gold --> 10 gold
Bows are ridiculously overpowered if you're camping, and arrows are so cheap that campers never run out of them. I think they need to be much more expensive so it's actually possible to bridge to islands that have campers with bows on them.
I'd also like an efficiency 5 diamond pickaxe to be added for 30 diamonds.
Have you considered that by placing a villager in the middle campers might simply decide that it is more profitable to camp middle instead of their own island?Along with that, I've had some very long games (over an hour) against campers (which I always lose...), and I definitely would like to have something like a villager in the middle (as mentioned on this thread) to prevent hour long stalemates.
Although I agree that bows are very strong in Eggwars, I'm not sure that making them more expensive would solve the problem with campers. I think it might actually encourage people to camp more, since the penalty when they attack someone and die is higher. Anyone who attacks campers will also run out of arrows faster since he can't buy more, where as the campers can just sit on their gold generator while defending.
Have you considered that by placing a villager in the middle campers might simply decide that it is more profitable to camp middle instead of their own island?
he meant that evry 10-20 mins a villager would spawn so if people are camping at mid go kill them before the villager spawnsGood points. In that case, I think the best thing would be to completely remove bows from the game to avoid stalemates all together. Bows are the main tool for all campers to keep camping, and without them they'd be forced to actively play or else likely get killed by the other team. And your argument about the villager makes sense too. Now you'd have campers that are camping with better stuff then you could possibly get at your island...