Is there an option to choose what world event happens or does it have to be random? Because if it's a voting option anyway, there should be an option to vote for what kind and not just whether it exists.
It's finally time for the long awaited Survival Games update. We have loads of new features, new maps, a new lobby, new kits, new achievements and much more.
Maps and New Lobby
There is now a brand new lobby and 3 new maps for Survival Games.
Nature (Holds teams of 5) Let nature take its course and be the last one standing! View attachment 144487
Tropical (Hold teams of 2) Only way to win is to ‘resort’ to violence! View attachment 144486
Chest Refills
Chests at the centre of the map will now refill every 5 minutes until the world border starts to close in. Refilled chests will contain half as many items as a normal chest, so if you're in dire need of more supplies, head to the middle before anyone else!
Middle chests refilling
World Events
There have been a lot of changes to how the world events work within Survival Games. All world events can now happen in all of the maps and are chosen at random. We have also made world events a voting option for all players that have an Iron rank or above to vote on. World events will be disabled by default for all games. We have made some minor changes to the existing world events as well as adding 5 new ones.
Acid Rain World Event
Toxic Waste World Event
Sponsoring
The sponsoring system has also been expanded to make it easier for all players to sponsor other players when dead. You can now type '/sponsor' or click on the information given in chat to open a new sponsoring menu which will show you all of the alive players in the game and if you can sponsor them as well as how many sponsors they have left. If you're playing team Survival Games you will not be able to sponsor players on other teams until all players on your own team have died. It is now also possible to sponsor players inside buildings or under structures providing the sponsored player is in an open space.
There have also been a few balancing changes to kits, refer to the change log to see all of these changes.
Achievements
9 New Solo and 9 New Team Achievements have been added
SOLO Fatal flame - Kill a player with fire.
Caveman - Win without eating cooked food.
District destroyer - Kill 10 people in one game.
Butcher - Kill 25 animals in one game.
First Blood - Get your first kill in solo survival games.
Survivalist - Get 10 kills in solo survival games.
Gravedigger- Get 100 kills in solo survival games.
Lord death- Get 1000 kills in solo survival games.
Grim Reaper- Get 10,000 kills in solo survival games.
TEAM 50/50 - Get a kill or an assist by dealing 50% of the damage.
Long live the King - Kill an enemy with fall damage.
Vengeance - Kill a player that killed your teammate.
Moneybags - Sponsor 3 of your teammates in one game.
Murderer - Kill 10 animals in one game.
Pack rat - Loot 20 chests in one game.
Double Kill - Kill 2 players in one game.
Rampage- Kill 5 players in one game.
District demolisher - Kill 10 players in one game.
Voting
We have also done a minor change to the voting. When the voting closes and shows the results, you can now hover over each category to show a breakdown of the votes.
How much hunger/saturation do 2 seconds of the saturation effect give you? I didn't play with the cannibal since the update because finally other kits are viable too. According to the (often wrong) minecraft wiki, it should give 1 hunger and 2 saturation levels per tick. In my survival world, using `effect MagnificentSpam saturation 12 0` gave me 12 hunger levels almost instantly (within one second instead of over 12 seconds).
I think it would be easier if the cannibal gave the player instant hunger and saturation instead of the saturation effect. It should be about the effect of eating one steak.
After all, it's way better to have one underpowered kit than one overpowered kit. If a kit is underpowered you can chose any other kit, if it's overpowered you have to chose that kit every single time.
Absolutely agree with that. I tried the cannibal now, killing a player brought me from 8 to 20 hunger levels almost instantly and gave me enough saturation to sprint+jump around very long until I had to eat again. In a fight all that saturation would've gone into health. Definitely way more than eating a steak.
Compared to kits that give you some item at the start of the game that you have a good chance of finding anyway this is a *very* good kit.
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