You see all those crazy suggestions about eggwars that may or may not work? Do you think it's not a good idea to put those suggestions to practice in the real eggwars because it would totally change the game? Do you think it's therefore impossible to test the suggestions?
Well I've got just the right solution for you!
A beta lobby version of eggwars!
What does this mean?
Suggestions for eggwars like faster generators, very cheap enderpearls, random potions or adding elytra into the game is now possible! Not in the real eggwars, but in the beta lobby eggwars, where it doesn't matter how broken everything is!
How would it work?
I've come up with two possible ways this would work:
1:
When joining the beta lobby eggwars, a random altered mode is chosen as a game. At the end of the game players can vote if they like the gamemode or not.
2:
When joining the beta lobby eggwars, players can vote for a specific altered mode. The mode will then be randomly selected from the votes.
Now, to start off, I've thought of some crazy modes myself (all names are subject to change):
-Faster generators; Generators generate items 2x as fast
-Ender madness; Enderpearls now cost 10 diamonds
-No projectiles; self explanatory.
-Explosive eggwars: The price of tnt is changed to 1 gold for 2 tnt, an explosive bow is added for 12 diamonds, an explosive II bow is added for 25 diamonds, and an explosive IV bow is added for 64 diamonds.
-Infected eggwars; Eliminating a player will turn them into your teammate.
-Infected eggs: Destroying an egg changes the egg into your egg, meaning you can have multiple eggs.
-Eggy Alliances; Your team is allied with another team. You and the other team can win together and can't kill each other or break each other's eggs. Names of allies will be displayed in bold, just like your own teammates are already displayed in bold. Original idea from @FartiliciousManChild
-Bigger teams: The amount of teams is halved, because your team will merge with another random team to become one new team. This means all teams have 2 eggs.
-Anti-Eggwars; Eggwars without eggs. You've got one life, make the most out of it.
-Industrial revolution: All generators start at their max level.
-Iron Everywhere: All generators now produce iron only. gold generators produce 2 iron instead of 1 gold, and diamond generators produce 4 iron instead of 1 gold. Every item in the shop now costs iron.
-Fly through the sky: Elytra are added for 10 diamonds, levitation potions are added for 10 gold, and jump boost potions are added for 10 iron.
-Polarization: There are only 2 teams. Say the original map had 8 teams originally. That means 4 teams would merge and the other 4 teams would merge, forming 2 megateams.
-Overpopulation: The amount of players is doubled. So Mansion with 20 players per team, toys with 4 players per team, etc.
To make it even more interesting, two or 3 altered modes could go together at random, so you could have games with "Iron Everywhere", and "Infected eggs", both at the same time.
Wouldn't this create a divide between the 2 eggwars versions, causing players to play less normal eggwars?
Maybe. This usually happens when a new gamemode comes out though, players stop playing other games for a while to test out the new game. Even if this change is more permanent, it's not necessarily a bad thing if people prefer the other version. What matters most is that they have fun.
Would players like this?
Oh heck yes they would. Just look at how popular Insane duels were compared to the other modes when duels first came out.
Well I've got just the right solution for you!
A beta lobby version of eggwars!
What does this mean?
Suggestions for eggwars like faster generators, very cheap enderpearls, random potions or adding elytra into the game is now possible! Not in the real eggwars, but in the beta lobby eggwars, where it doesn't matter how broken everything is!
How would it work?
I've come up with two possible ways this would work:
1:
When joining the beta lobby eggwars, a random altered mode is chosen as a game. At the end of the game players can vote if they like the gamemode or not.
2:
When joining the beta lobby eggwars, players can vote for a specific altered mode. The mode will then be randomly selected from the votes.
Now, to start off, I've thought of some crazy modes myself (all names are subject to change):
-Faster generators; Generators generate items 2x as fast
-Ender madness; Enderpearls now cost 10 diamonds
-No projectiles; self explanatory.
-Explosive eggwars: The price of tnt is changed to 1 gold for 2 tnt, an explosive bow is added for 12 diamonds, an explosive II bow is added for 25 diamonds, and an explosive IV bow is added for 64 diamonds.
-Infected eggwars; Eliminating a player will turn them into your teammate.
-Infected eggs: Destroying an egg changes the egg into your egg, meaning you can have multiple eggs.
-Eggy Alliances; Your team is allied with another team. You and the other team can win together and can't kill each other or break each other's eggs. Names of allies will be displayed in bold, just like your own teammates are already displayed in bold. Original idea from @FartiliciousManChild
-Bigger teams: The amount of teams is halved, because your team will merge with another random team to become one new team. This means all teams have 2 eggs.
-Anti-Eggwars; Eggwars without eggs. You've got one life, make the most out of it.
-Industrial revolution: All generators start at their max level.
-Iron Everywhere: All generators now produce iron only. gold generators produce 2 iron instead of 1 gold, and diamond generators produce 4 iron instead of 1 gold. Every item in the shop now costs iron.
-Fly through the sky: Elytra are added for 10 diamonds, levitation potions are added for 10 gold, and jump boost potions are added for 10 iron.
-Polarization: There are only 2 teams. Say the original map had 8 teams originally. That means 4 teams would merge and the other 4 teams would merge, forming 2 megateams.
-Overpopulation: The amount of players is doubled. So Mansion with 20 players per team, toys with 4 players per team, etc.
To make it even more interesting, two or 3 altered modes could go together at random, so you could have games with "Iron Everywhere", and "Infected eggs", both at the same time.
Wouldn't this create a divide between the 2 eggwars versions, causing players to play less normal eggwars?
Maybe. This usually happens when a new gamemode comes out though, players stop playing other games for a while to test out the new game. Even if this change is more permanent, it's not necessarily a bad thing if people prefer the other version. What matters most is that they have fun.
Would players like this?
Oh heck yes they would. Just look at how popular Insane duels were compared to the other modes when duels first came out.