The most recent duels update added CTF Duels and in my opinion there's a few features that should be changed.
Firstly - Respawn Time.
When CTF duels was released the respawn time was 5 seconds. But then they decided to change it from 5 seconds to 2 seconds, this makes it very difficult to get a flag as they respawn incredibly fast, this respawn time also sucks when you realize the spawn protection is 5 seconds.
Second - Spawn Protection.
At the beginning of the game when the wall first drops, you and your opponent cannot hit each other, which means they will either run past each other then fighting or just sit there and spam clicking on each other til the spawn protection runs out. After you kill somebody they respawn in 2 seconds with 5 seconds of spawn protection, which means if you kill your opponent and then sit on their flag, the will respawn before you can capture it and will be able to hit you whilst you cannot hit them, making it very unfair and very annoying.
Third - Inventory Management.
In a game like this which is supposed to be fast paced, you should not have to re-organize your inventory everytime you die. Hotkeys matter alot for most people and having to open your inventory, move everything to the right slot AND craft logs into planks is too much. Cubecraft should allow people to have a pre-layout for games like CTF, Bridges, Duels, FFA, ect. The 8 logs in your inventory should also automatically be planks.
Fourth - Wall at the beginning of the game.
30 seconds for the wall to drop in a 1v1 gamemode feels like too much time, it should be halved as you dont do much in them 30 seconds other then mine iron for items such as a sword or chestplate.
Fifth and Final - Arrows
32 Arrows in Normal
64 Arrow in Overpowered
In my opinion players should have no more then 8 arrows in their inventory as this amount of arrows leads to alot of bow spam which is very annoying and not fun to deal with.
END
If youd like to see these thing be changed to make CTF duels more enjoyable make sure to agree with the post and let me know your opinions on this :))
Firstly - Respawn Time.
When CTF duels was released the respawn time was 5 seconds. But then they decided to change it from 5 seconds to 2 seconds, this makes it very difficult to get a flag as they respawn incredibly fast, this respawn time also sucks when you realize the spawn protection is 5 seconds.
Second - Spawn Protection.
At the beginning of the game when the wall first drops, you and your opponent cannot hit each other, which means they will either run past each other then fighting or just sit there and spam clicking on each other til the spawn protection runs out. After you kill somebody they respawn in 2 seconds with 5 seconds of spawn protection, which means if you kill your opponent and then sit on their flag, the will respawn before you can capture it and will be able to hit you whilst you cannot hit them, making it very unfair and very annoying.
Third - Inventory Management.
In a game like this which is supposed to be fast paced, you should not have to re-organize your inventory everytime you die. Hotkeys matter alot for most people and having to open your inventory, move everything to the right slot AND craft logs into planks is too much. Cubecraft should allow people to have a pre-layout for games like CTF, Bridges, Duels, FFA, ect. The 8 logs in your inventory should also automatically be planks.
Fourth - Wall at the beginning of the game.
30 seconds for the wall to drop in a 1v1 gamemode feels like too much time, it should be halved as you dont do much in them 30 seconds other then mine iron for items such as a sword or chestplate.
Fifth and Final - Arrows
32 Arrows in Normal
64 Arrow in Overpowered
In my opinion players should have no more then 8 arrows in their inventory as this amount of arrows leads to alot of bow spam which is very annoying and not fun to deal with.
END
If youd like to see these thing be changed to make CTF duels more enjoyable make sure to agree with the post and let me know your opinions on this :))