So i dont think anyone really wants to spend 10 mins chasing a guy around a arena who just keeps running or pearl just to get told its a draw even though you have done 100 times more damage to them, so what i am suggesting is that when the timer on a duel runs out the winner is decided on who has done the most damage to the other guy in the duel.
This would stop people being able to run and still get a draw off it and it will make it less frustrating having to duel on a server where half the people run and dont fight but still gives both sides equal rewards.
This would stop people being able to run and still get a draw off it and it will make it less frustrating having to duel on a server where half the people run and dont fight but still gives both sides equal rewards.