Hi kids, I have suggestions to share c:
Remove obstacles mode
I can't recall whether or not I've suggested this already, but I think it'd be neat if Lapiz+ ranks could vote to disable obstacles. They can get quite annoying, especially when they build up around your spawn and you have to shoot the blocks to free yourself. Imagine the onslaught that would be possible in 'Lego' if obstacles were removed... :eek:
pew pew pew!
Come on, show the Lapiz rank a little love... :hearteyes:
Change this challenge
The challenge that reads something along the lines of 'Do not die and get at least five kills' is pretty difficult, and near impossible in the CTF gamemode. As such, it encourages players to camp upon getting a handful of kills, since they're almost certain to die if they continue fighting when they no longer need to. Perhaps it should be changed to 'Get at least a 5KDR', instead. This makes it plausible in both game-types, whilst maintaining its difficult nature.
Potential bug(?)
Not sure whether this is intentional or not, but often times if you're too close to a player, your snowballs will not do any damage. This can be frustrating, since it forces you to run inside of your opponent and behind them if you want to get out of the encounter without taking any damage. Other times, it feels as though your opponent can damage you, but you cannot damage them. Could this perhaps be looked into, please? Thnx c:
Edit: Fourth idea [Power-ups]
Please allow us to switch between the default weapon, and any power-up currently held. Also, please make it so that power-ups do not consume all the ammo for our default weapon. It is because of this, that power-ups such as the rocket launcher are a liability rather than something that furthers your arsenal. You get one rocket, and once it's consumed, you start with 0 snowballs on whichever default weapon is active.
@Efcluke94 @Tacosbefriends
P.S. Thanks for making Paintball epic x
Remove obstacles mode
I can't recall whether or not I've suggested this already, but I think it'd be neat if Lapiz+ ranks could vote to disable obstacles. They can get quite annoying, especially when they build up around your spawn and you have to shoot the blocks to free yourself. Imagine the onslaught that would be possible in 'Lego' if obstacles were removed... :eek:
pew pew pew!
Come on, show the Lapiz rank a little love... :hearteyes:
Change this challenge
The challenge that reads something along the lines of 'Do not die and get at least five kills' is pretty difficult, and near impossible in the CTF gamemode. As such, it encourages players to camp upon getting a handful of kills, since they're almost certain to die if they continue fighting when they no longer need to. Perhaps it should be changed to 'Get at least a 5KDR', instead. This makes it plausible in both game-types, whilst maintaining its difficult nature.
Potential bug(?)
Not sure whether this is intentional or not, but often times if you're too close to a player, your snowballs will not do any damage. This can be frustrating, since it forces you to run inside of your opponent and behind them if you want to get out of the encounter without taking any damage. Other times, it feels as though your opponent can damage you, but you cannot damage them. Could this perhaps be looked into, please? Thnx c:
Edit: Fourth idea [Power-ups]
Please allow us to switch between the default weapon, and any power-up currently held. Also, please make it so that power-ups do not consume all the ammo for our default weapon. It is because of this, that power-ups such as the rocket launcher are a liability rather than something that furthers your arsenal. You get one rocket, and once it's consumed, you start with 0 snowballs on whichever default weapon is active.
@Efcluke94 @Tacosbefriends
P.S. Thanks for making Paintball epic x
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