So, someone would sell someone else a minecraft account with a lot of points on cubecraft just to get more points? I feel like your reasoning is confusing and doesn’t make much sense as in what alts would have enough points to make it worth? Plus, more players would find this helpful than those who abuse it.
+1 from me
Example: Player gets addicted to CubeCraft. => Player has 100.000 points. => Player doesn't like MineCraft anymore, and decides to sell their account on a random site with MineCraft accounts. => Other player buys the cheap MineCraft account, and transfers the points to their main account. It's as easy as that. You could also do that with cubelets, but that would be hard, because cubelets have a certain time of expiring.
Plus, more players would find this helpful than those who abuse it
That's the same as "More players find the rules good rules than those who don't."
Still, those who don't are annoying. The same applies to the players who abuse the command, because they could, for example, get all the SkyWars kits in 1 day. And you can't, because you play legit. (By legit, I mean that you play without getting 1000 points or something like that everyday)
Also, the players with friends on the leaderboards would get way more points than 'normies', and that's quite unfair in my opinion, because they probably didn't do anything than just being friends with them. Just leave the current system like it is. We should earn cubelets and points by playing and winning games instead of tranfering them to other players. Points show your skills in certain games, because you get points and cubelets by killing and winning. No need to add a transfer command, because that would only cause more and more disunity between players. (There would be 'clans' with players with an amazing amount of points, while some clubs of friends don't even have enough points to buy a single kit in SkyWars. Do you understand me?)