Hm interesting. Alright.
Well let me write a decent response to that.
Ok, that seems clear haha.
That's kinda harsh (even with the sorry at the end), and doubtfull, especially considering the amount of positive feedback i've received on this and due to the very slim chances of this being THE WORST idea out of all the bad ideas ever created on the Cubecraft forums, there's bound to be something even worse, i'm sure of it.
Let me first start of with saying that 600 people is a big exaggeration, no, not even big, HUGE actually (but i'm sure you understand that yourself aswell), also, you do understand right, that even if we were to play with these stupidly huge player numbers, that you would also be playing WITH a lot more poeple, which would counter the issue of having to face a lot players.
Why a hacker exactly? Why wouldn't Sentinel (our usefull, handydandy, friendly neighborhood bot) work just the same it does for all the other games here? I don't see why you included this bit to be quite frank. Even if Sentinel for some odd reason would indeed work less effictive in this gamemode, i don't think it should be considered as a right criteria to devalue a gamemode concept, i just don't think that's right. Since i wouldn't consider the gamemode to blame on this, but instead the anti-cheat bots / moderators doing a poor job and of course the players themselves.
Already put down a fix for that in my thread. Look up 'Grand scale camping'.