Hey guys.
So I played Tower Defence since it came out, and I win about 60% of the games, so I decided to give everyone a guide and strategy that I am using.
Hope you guys like it!
<Main Strategy>
Let everyone pick their "Kits" first.
There are 2 types of "Kits" in my opinion: Tower Builder and Troop Spawner.
<Kits>
{Tower Builder}
2-4 Players are recommended for a 6 vs 6 game.
This is the most important in Tower Defence games.
This is the kit who mainly build/upgrade towers, so if someone have lots of purchasable towers, let him/her be it.
First, build an ice tower and a mage tower next to each other (Make sure it is well-placed. Upgrade them if you can).
Then, get a lot of EXP by sending lots of zombies/cave spiders to upgrade the goldmine while building towers if you have spare gold.
After you have 25 gold per second, get 200 more EXP to unlock the freezing AOE.
Buy and use it when something big arrives.
{Troop Spawner}
1-3 Player(s) are recommended for a 6 vs 6 game.
This is the kit who spawns lots of troops and demolishes enemy's base.
Spawn zombies to get exp until you get 15 gold per second.
Next, try get lots of EXP by sending zombies or cave spiders.
Finally, when you get 25 or 50 gold per second, save up for 1-3 giant(s).
If they still don't have archers/turrets, spawn some blazes.
I suggest that you unlock Zombie, Blaze, and Giant.
<Building Tips>
These were at the Tower Builder Kit's information, but these should be tips.
First, I need to say 3 new players' mistakes.
Nr. 1: Build towers with no pattern at all.
If you build towers with no pattern at all, you will end up with LOTS of spaces and your teammates can't build many towers.
Pro players find them really annoying.
I suggest that choose the map "Demons" for your first game. It has indicators, so if you're building, just build on that square.
Nr. 2: Build Ice/Mage/Poison/Quake towers next/close to each other.
When I say Ice/Mage/Poison/Quake towers, I mean 2 of the same kind.
Because they don't stack AOEs, putting them next to each other only let the effect last 1 second longer or so.
I suggest leave 15 blocks between the two towers.
Nr. 3: Doesn't send troops every 15 seconds and not upgrading their gold mines as soon as possible.
Woah.
That is a really big issue.
Even you don't have 120 coins, please send zombies.
Upgrade the gold mine ASAP till 25 or 50 CPS because if you don't, you will lose LOTS of coins.
If you don't have money, how are you gonna build towers or send strong troops?
{Early Game} 0:00 - 5:00, 5-15 CPS (Coins per second)
Build an ice tower and a mage tower next to each other at both the troops' spawn point and the castle.
Next, build mainly artillery towers and a few mage/ice/quake towers and UPGRADE IT.
This tip is really important because level 1 towers doesn't do much (Especially artilleries).
{Mid Game} 5:00 - Armageddon Starts, 15-50 CPS
You can place 1-10 sorcerers, 1-3 necromancers, 1-2 poisons, and 20-30 archers for good defense (This is the recommended numbers for a 6v6 game).
But remember, DON'T PLACE ZEUS TOWERS OR LEECH TOWERS because they don't do much.
Always get some artilleries and ice-mage combos.
{Late Game} Armageddon Starts - Game End, 25-50 CPS
Save up your gold just in case.
If a giant is coming, build and upgrade zeus and/or leech towers.
Focus on AOE potions rather than building lots of towers.
{Scenario}
A=Archer I=Ice T=Artillery M=Mage P=Poison S=Sorcerer Z=Zeus N=Necromancer Q=Quake
~=Path [=Spawn ]=Castle
TTTTTTTTTTTT
[~~~~~~~~~~~T
TTTTIMTTTT~Q
AAAAAAAAA~A
A~~~~~~~~~~A
M~ISSSSSSSS
Z~ZZZSSSSSS
Z~~~~~~~~~~N
MIPQAAAAA~N
]~~~~~~~~~~~N
TTTTTTNNNNN
This is long, but if you manage to read it all, you will be a TD master!
- Edit #1 at 15/1/17
* Supporter is removed thanks to @hyperBravo for the opinions!
* Added Building Tips
* One more new players' mistake
- Edit #2 at 30/1/17
* Added Scenario
* Corrected some grammar mistakes
* Some tweaks
So I played Tower Defence since it came out, and I win about 60% of the games, so I decided to give everyone a guide and strategy that I am using.
Hope you guys like it!
<Main Strategy>
Let everyone pick their "Kits" first.
There are 2 types of "Kits" in my opinion: Tower Builder and Troop Spawner.
<Kits>
{Tower Builder}
2-4 Players are recommended for a 6 vs 6 game.
This is the most important in Tower Defence games.
This is the kit who mainly build/upgrade towers, so if someone have lots of purchasable towers, let him/her be it.
First, build an ice tower and a mage tower next to each other (Make sure it is well-placed. Upgrade them if you can).
Then, get a lot of EXP by sending lots of zombies/cave spiders to upgrade the goldmine while building towers if you have spare gold.
After you have 25 gold per second, get 200 more EXP to unlock the freezing AOE.
Buy and use it when something big arrives.
{Troop Spawner}
1-3 Player(s) are recommended for a 6 vs 6 game.
This is the kit who spawns lots of troops and demolishes enemy's base.
Spawn zombies to get exp until you get 15 gold per second.
Next, try get lots of EXP by sending zombies or cave spiders.
Finally, when you get 25 or 50 gold per second, save up for 1-3 giant(s).
If they still don't have archers/turrets, spawn some blazes.
I suggest that you unlock Zombie, Blaze, and Giant.
<Building Tips>
These were at the Tower Builder Kit's information, but these should be tips.
First, I need to say 3 new players' mistakes.
Nr. 1: Build towers with no pattern at all.
If you build towers with no pattern at all, you will end up with LOTS of spaces and your teammates can't build many towers.
Pro players find them really annoying.
I suggest that choose the map "Demons" for your first game. It has indicators, so if you're building, just build on that square.
Nr. 2: Build Ice/Mage/Poison/Quake towers next/close to each other.
When I say Ice/Mage/Poison/Quake towers, I mean 2 of the same kind.
Because they don't stack AOEs, putting them next to each other only let the effect last 1 second longer or so.
I suggest leave 15 blocks between the two towers.
Nr. 3: Doesn't send troops every 15 seconds and not upgrading their gold mines as soon as possible.
Woah.
That is a really big issue.
Even you don't have 120 coins, please send zombies.
Upgrade the gold mine ASAP till 25 or 50 CPS because if you don't, you will lose LOTS of coins.
If you don't have money, how are you gonna build towers or send strong troops?
{Early Game} 0:00 - 5:00, 5-15 CPS (Coins per second)
Build an ice tower and a mage tower next to each other at both the troops' spawn point and the castle.
Next, build mainly artillery towers and a few mage/ice/quake towers and UPGRADE IT.
This tip is really important because level 1 towers doesn't do much (Especially artilleries).
{Mid Game} 5:00 - Armageddon Starts, 15-50 CPS
You can place 1-10 sorcerers, 1-3 necromancers, 1-2 poisons, and 20-30 archers for good defense (This is the recommended numbers for a 6v6 game).
But remember, DON'T PLACE ZEUS TOWERS OR LEECH TOWERS because they don't do much.
Always get some artilleries and ice-mage combos.
{Late Game} Armageddon Starts - Game End, 25-50 CPS
Save up your gold just in case.
If a giant is coming, build and upgrade zeus and/or leech towers.
Focus on AOE potions rather than building lots of towers.
{Scenario}
A=Archer I=Ice T=Artillery M=Mage P=Poison S=Sorcerer Z=Zeus N=Necromancer Q=Quake
~=Path [=Spawn ]=Castle
TTTTTTTTTTTT
[~~~~~~~~~~~T
TTTTIMTTTT~Q
AAAAAAAAA~A
A~~~~~~~~~~A
M~ISSSSSSSS
Z~ZZZSSSSSS
Z~~~~~~~~~~N
MIPQAAAAA~N
]~~~~~~~~~~~N
TTTTTTNNNNN
This is long, but if you manage to read it all, you will be a TD master!
- Edit #1 at 15/1/17
* Supporter is removed thanks to @hyperBravo for the opinions!
* Added Building Tips
* One more new players' mistake
- Edit #2 at 30/1/17
* Added Scenario
* Corrected some grammar mistakes
* Some tweaks
Last edited: