Nothing hardcore about it, besides the fact your hearts do not regen.
Hearts not regening is great, but needing to sit on a generator for a handful of blocks and a bit of food? Yeah, no, that isn't hardcore. That is called boring and turns it into a waiting game.
I know there are people out there that love it and that is completely fine. However, the mode itself is barely used. And whenever someone decides to select hardcore it isn't rare to see multiple people complain and leave straight away. That doesn't say much good about the mode.
So what can be done about it?
First, remove the ability to use a kit. That way no one has an advantage over anyone else. Starting out with a complete armor set... which would otherwise cost you 80 iron.... Lets keep it hardcore for everyone, no?
Instead of making everything beyond expensive I would rather see more limitations (like you can't make a diamond sword already). Only allow for a wooden sword, maybe put some punishing enchantment on the swords by default.
I don't know. I'm not that creative, really. The one thing I know is that making items more expensive does not make it any harder, just makes the game last longer. I feel like there is a lot of room for improvement that could make the gamemode more popular and more fun to play with for most people.
Hearts not regening is great, but needing to sit on a generator for a handful of blocks and a bit of food? Yeah, no, that isn't hardcore. That is called boring and turns it into a waiting game.
I know there are people out there that love it and that is completely fine. However, the mode itself is barely used. And whenever someone decides to select hardcore it isn't rare to see multiple people complain and leave straight away. That doesn't say much good about the mode.
So what can be done about it?
First, remove the ability to use a kit. That way no one has an advantage over anyone else. Starting out with a complete armor set... which would otherwise cost you 80 iron.... Lets keep it hardcore for everyone, no?
Instead of making everything beyond expensive I would rather see more limitations (like you can't make a diamond sword already). Only allow for a wooden sword, maybe put some punishing enchantment on the swords by default.
I don't know. I'm not that creative, really. The one thing I know is that making items more expensive does not make it any harder, just makes the game last longer. I feel like there is a lot of room for improvement that could make the gamemode more popular and more fun to play with for most people.