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lvminary

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Feb 23, 2020
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I got a new idea how to add a healing system to FFA. I think no one wants a full heal after a kill because shoppers would be OP. That's true, so my idea is to exclude players who shopped from the healing system.

If you play a kit normally, you won't get fully healed on a kill but get the amount of hearts back you removed from the opponent. So like if you got 5 HP left and you killed someone who had 3,5HP left, then these 3,5HP will be added to your health.
I think this is pretty balanced and would be a pretty neat improvement. Tell me if you like it!

Best regards!
 
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Note: the game was Sky Wars Mega, the map was Lucky, and loot was OP
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