I was raising a point with the hacked client example. Your logic suggests that installing the advantage another player has is the right way to go, which is wrong. Not every player can install mods and not every player wants to, so those players are subjugated into a disadvantage indefinitely. We should be making our games accessible to everybody, including people who cannot install mods; they should have an even playing field with everybody.If you can't see the difference between an health indicator and a hacked client, I really hope you will never handle my reports.