Hello!
I have recently made this thread regarding some microgame change suggestions
But I want to make a separate thread about the hook and fish animals bossgame.
This game has some factors that ruin any chance for people to have fun, in my opinion.
1- The animals spawn in way too slow. Everyone tries to hook a single animal and it easily
becomes a mess. Animal spawn rate should be tripled.
2- The pull force (reverse knockback) on the animals is quite low. As I stated in my previous
thread, I could barely get an animal in my pit in 4 attempts. At least double the pull force.
3- You cannot move or even jump. It completely gets rid of any possible strategies.
Allow jumping and add a small space players can move freely on.
4- The animals can quite often fall in the blocks between the pits, and there are invisible blocks
that makes it impossible to grab them. Remove the invisible blocks.
5- The game is simply way too long. It just isn't fun after quite a while.
Reduce the time to 45 seconds.
---------------------------------------------------------------------------------------------------------
Extra suggestion:
To make it more interesting, there could be trapdoors on top of your pit that close once every 20 seconds. On hard mode, the cooldown could be 7 seconds instead!
Please look into these suggestions, I believe that bossgame needs a desperate change right now
Thank you for reading and looking for some feedback!
I have recently made this thread regarding some microgame change suggestions
But I want to make a separate thread about the hook and fish animals bossgame.
This game has some factors that ruin any chance for people to have fun, in my opinion.
1- The animals spawn in way too slow. Everyone tries to hook a single animal and it easily
becomes a mess. Animal spawn rate should be tripled.
2- The pull force (reverse knockback) on the animals is quite low. As I stated in my previous
thread, I could barely get an animal in my pit in 4 attempts. At least double the pull force.
3- You cannot move or even jump. It completely gets rid of any possible strategies.
Allow jumping and add a small space players can move freely on.
4- The animals can quite often fall in the blocks between the pits, and there are invisible blocks
that makes it impossible to grab them. Remove the invisible blocks.
5- The game is simply way too long. It just isn't fun after quite a while.
Reduce the time to 45 seconds.
---------------------------------------------------------------------------------------------------------
Extra suggestion:
To make it more interesting, there could be trapdoors on top of your pit that close once every 20 seconds. On hard mode, the cooldown could be 7 seconds instead!
Please look into these suggestions, I believe that bossgame needs a desperate change right now
Thank you for reading and looking for some feedback!
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