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What do you think is the best kit?

  • Archer

    Votes: 0 0.0%
  • Bloodlust?

    Votes: 0 0.0%
  • Brewing Accident

    Votes: 0 0.0%
  • Cannibal

    Votes: 5 38.5%
  • Double Edged

    Votes: 1 7.7%
  • Demolitionist

    Votes: 0 0.0%
  • Enchanter

    Votes: 0 0.0%
  • Fisherman

    Votes: 0 0.0%
  • Man's Best Friend

    Votes: 5 38.5%
  • Ninja

    Votes: 0 0.0%
  • Peeta Bread

    Votes: 1 7.7%
  • Pyro

    Votes: 0 0.0%
  • Scout

    Votes: 0 0.0%
  • Smuggler

    Votes: 1 7.7%
  • Tracker

    Votes: 0 0.0%
  • Vampire

    Votes: 0 0.0%

  • Total voters
    13

Power Ranger

Forum Professional
Apr 20, 2016
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Okay this thread will just be me rating each Survival Games kit for factors of fun, team usefulness, solo usefulness and general pvp usefulness.

Archer: 2 arrows, 10% chance of arrows returning
Fun: 5 - can be fun to bow spam a ton but often doesn't work.
Solo: 6 - A bow can be very useful but the kit just doesn't get enough
Team: 3 - Teammates often absorb your arrows making you useless.
PVP: 6 - If you are good with bows this kit can easily get a mellee opponent down to 1/2 health before they reach you.
Overall: 4 - just so many better kits to have

(Bloodlust forgot the name sry xD): Upon getting a kill you get -1 health and +10% damage.
Fun: 3 - just not a very fun kit to play often you die from low health.
Solo: 4 - by the end you have about half health making you very easy to kill by the last people.
Team: 5 - Has no real team advantages
PvP: 6 - the extra damage is useful but still lower health often gets you killed
Overall: 3 - double edged is a way better version of this kit

Brewing Accident: Every minute you get a random potion effect (chosen from hunger, weakness, slowness, speed, regeneration, and resistance)
Fun: 10 - the funnest kit by far to play with interesting outcomes :D
Solo: 3 - not having a teammate to back you up when you get weakness can end poorly.
Team: 7 - a teammate can easily distract opponents when you get bad effects and you can take full advantage of good effects.
PvP: 7 - While weakness is terrible the resistance this kit can get is amazing for fights. Also slowness and hunger do not have a huge effect on your pvp so most of the time the kit is worth it.
Overall: 8 - Just one of my favorite kits to play as its so fun :D

Cannibal: Upon kill you get a saturation effect.
Fun: 6 - can be fun killing so many people
Solo: 8 - Pretty much instant recovery of health and food allows you to move across he map picking people off quickly.
Team: 10 - If you are caught alone you still have a chance against a team if you get one kill.
PvP: 10 - near instant healing and hunger regen upon kill what else do I have to say?
Overall: 10 - the best kit in Sg period.

Double Edged: You deal more damage but also take more damage.
Fun: 4 - often you get killed with the extra damage taken.
Solo: 10 - it is very easy to pick off single targets with this kit.
Team: 5 - a team of double edged users can be op but often if your caught alone you will die.
PvP: 9 - the extra damage allows you to two shot most enemies with an axe.
Overall: 9 - Second best kit IMO

Demolitionist: 4 TNT? Reduced explosion damage.
Fun: 7 - blowing up stuff is fun
Solo: 5 - TNT can help at the start but later is not as useful.
Team: 8 - the TNT in this kit can take out entire teams :D
PvP: 6 - has an advantage with the TNT but not much.
Overall: 6 - a decent kit

Enchanter: 8 lapis lazuli and 8 enchanting bottles.
Fun: 4 - more of a support kit which isn't fun :(
Solo: 5 - can be used to get very powerful gear but most cheats now spawn with enchanted weapons.
Team: 7 - useful for getting allies geared up
PvP: 5 - no real pvp advantage.
Overall: 5 - an average kit

Fisherman: 1/3 chance when using a rod on someone to take an item.
Fun: 9000 - barrels of fun taking items from players
Solo: 0
Team: 9000 - the more fishermen the better :D
PvP: 9000 - so mlg with rod pvp m8
Overall: OVER 9000!!! - buy it today!

Man's Best Friend: 2 wolf companions
Fun: 7 - a lot of fun unleashing the hounds :P
Solo: 10 - you have teammates in solo so Im reporting you :P
Team: 7 - Multiple of these are deadly but only one and your wolves get picked off by enemy teams.
PvP: 8 - wolves get great combos :D
Overall: 8 - One of the best kits

Ninja: chance of invisibility upon hit.
Fun: 6 - if you want to streak this is a great kit!
Solo: 0 - invisibility only works with no armor and by the time you are hit you are at half health
Team: 0 - ^^^^
PvP: 1 - can be confusing to complete nubs but otherwise worthless.
Overall: 2 - the worst kit

Peeta Bread: you get 4 bread..z
Fun: 2 - bread sadly isn't that fun
Solo: 5 - enough food to get you through the game
Team: only useful at the beginning where each teammate gets 1 bread.
PvP: 3 - no use in pvp
Overall: 3 - second worst kit

Pyro: flint and steel (how come this doesn't get lava?)
Fun: 8 - burning things is fun
Solo: 6 - can catch enemies on fire and help you get away.
Team: 2 - mostly you catch your friends on fire
PvP: 5 - fns is a waste of time IMO
Overall: 5 - an average kit

Scout: 2 minutes of speed 2
Fun: 6 - running fast is fun
Solo: 6 - Games don't last as long so your kit is useful for more of the game.
Team: 5 - no specific team use.
PvP: 7 - mad strafes
Overall: 7 - very useful at the beginning but later is useless

Smuggler: gets a placeable chest
Fun: 7 - best kit for cobble monsters :D
Solo: 8 - huge starting advantage over every1 else.
Team: 6 - can give bad gear to teammates.
PvP: 5 - no pvp advantage
Overall: 7 - a pretty good kit

Tracker: gets a tracking compass
Fun: 6 - Let's you clear the nubs quicker :D
Solo: 6 - makes the game to by faster
Team: 10 - an amazing teammate to have as you can sneak up on other teams and pick off loners easily.
PvP: 5 - no real pvp advantage
Overall: 7 - a pretty good kit

Vampire: regen on kill, reduced day time damage (note don't have this kit as I find it useless.)
Fun: 4 - reduced damage isn't fun
Solo: 3 - maybe if your a donator this kit will be useful.
Team 3 - maybe if you have a donator as a teammate his kit will be useful.
PvP: 3 - reduced damage sucks
Overall: 3 - a worse, more expensive version of canibal
 

Power Ranger

Forum Professional
Apr 20, 2016
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Cool thread!
I would suggest adding some color to highlight the main points of the post though :)
I would but... I had some forums privelages removed a while ago for replying to hacker reports and asking to be banned for doing so :P meaning to add color I have to format the color codes myself and use all those brackets :(
 

Power Ranger

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Apr 20, 2016
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You asked to be banned so they removed your color?
Do you want me to repost it with your name and color?
I wanted them to enforce the rules so I asked to be banned. The punishment was to remove my access to the buttons at the top when you post a new thread. You don't have to repost it I think it's fine :P
 

betty's oldies

Forum Expert
Few catches with the enchanter kit, wolves, a few other kits, and a question about the fisherman kit:

-Enchanter kit requires an enchant table to be used and allows level 1 enchants to show more often if the table doesn't have bookshelves. Same cost though.
-Wolves can be kited, nullifying the wolves' ability to hit you.
-The pyro kit is not something to underestimate in 2v2 or bigger. Be careful if you spam FnS. Using FnS can set you on fire.

Also, does fisherman kit steal held items in the hotbar or only those in the inventory? You can also get the items if you successfully kill the enemy, so no point stealing there even so. Can it steal swords and bows?
 

Power Ranger

Forum Professional
Apr 20, 2016
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The ♡
www.cubecraft.net
Few catches with the enchanter kit, wolves, and a question about the fisherman kit:

-Enchanter kit requires an enchant table to be used and allows level 1 enchants to show more
often if the table doesn't have bookshelves. Same cost though.
-Wolves can be kited, nullifying the wolves' ability to hit you.

Also, does fisherman kit steal held items in the hotbar or only those in the inventory? You can also get the items if you successfully kill the enemy, so no point stealing there even so.
Do any maps even have above a level 1 enchantment table? Also yes the wolves can be kites but not along with the players which are usually close by :( Also fisherman takes a random item out of the opponents inventory which may be the hotbar. You might have noticed my review of fisherman was kind of a joke :P
 

betty's oldies

Forum Expert
Do any maps even have above a level 1 enchantment table? Also yes the wolves can be kites but not along with the players which are usually close by :( Also fisherman takes a random item out of the opponents inventory which may be the hotbar. You might have noticed my review of fisherman was kind of a joke :p
Yes, a few do but some maps don't. I don't know if Ruins and Jurassic have them, but I think they don't. All other maps have at least 1 enchant table.
 
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betty's oldies

Forum Expert
Double Edged and Cannibal <3
Depends on the situation. If we're using no kit as the "base kit," then cannibal is a direct upgrade. Catch is, its saturation effect applies only on a melee kill or if your last hit was a melee hit and then the target died due to fire or fall damage. Bow shots won't give it to you.

One of the biggest drawbacks most kits have is that their effects are temporary. Demo lasts until those 4 TNT are gone and in most cases players waste all 4 on 1 target.

Double edged is great, but terrible against teams if you're in a 1v3 situation. The extra damage will shred you to bits.

It all boils down to how well you use the kit.
 
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maxminoS

Well-Known Member
Sep 21, 2016
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Don't really play SG but the only kit I have is Man's Best Friend and Peeta Bread so... I vote Peeta Bread :-)
 
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