How?Don't you think that this can also lead to a lot of mistakes in the reports?
No, the player must be online as the staff member must verify the player is cheating before issuing a punishment. Reporting on the forums is always a valid option and guarantees that if the player was indeed cheating, they will be punished.That's good to know. Though, I have serious concern that many reports will become invalid just because there is no way to go back to prove they were cheating. Do you guys have another method of obtaining evidence of an offline player?
Sentinel Reports are only limited to reporting players for cheating at the moment. You can still report players for breaking other rules on the forums with evidence. Sentinel Reports is a first step towards an overhaul to our entire reports system. Although our current focus is on improving Sentinel Reports, in the future we will be looking to make reporting easier and more accessible for all players.can i report campers and cross teamers or not?
We believe the opposite, this should increase the accuracy in the reports staff are handling. As mentioned in the announcement, 1 report may be spam/troll, while 5-10 reports against the same player is definitely an indicator that the player may be cheating and should be brought to the attention of staff.Don't you think that this can also lead to a lot of mistakes in the reports?
cubecraft is adding update after update, first they release battle arena then na servers then map selection and now this!
3 updates in 4 days cubecraft is going crazy with the updates lol
It is extremely exciting to see the updates our team is able to release! Our development team has grown significantly in the past year and allows us to work on multiple updates/projects at once, which allows us to put equal amount of attention to each part of the network and deliver updates like how we have done so. We hope you all are excited to see what is to come in the future!Calm down cubecraft with the updates woah! I think cubecraft will certainly beat hive because they fixed 3/4 of its major flaws 1st one was kb second was cheaters third was na servers and just for fun they added a map selection. This is a huge overhaul love you cubecraft.
You will never be punished solely because multiple players reported you for cheating. Staff still must spectate the player and verify they are cheating before issuing a punishment. No punishments are automatically applied. If you are not cheating, you do not have to be concerned.so i will be ban again.
literally i get hackusated in 1 of 5 games that i play
What an awesome, useful and efficient way to report someone!
Hey Java and Bedrock CubeCrafters!
We are excited to announce we are introducing a new report command that will be available for all users!
Players can now use a new feature in Sentinel to report cheaters on the network which we call Sentinel reports. In the past, we have been hesitant to adding a report command which all players have access to with fears that staff would not be able to keep up with the increased amount of reports. By limiting the command to ranked players, it limits the amount of spam reports and prevents staff from being overwhelmed by the amount of reports.
This new command works differently from the current report command which we hope to combat the overwhelming number of reports.
How it works!
How the command works - Java
To overcome our fears described above, we've implemented a report system that works differently than how our current report system works. Instead of a report being sent for staff to view every time a player is reported, Sentinel reports function on the number of reports created against a player. Once a player has been reported enough times, a single report will be sent to be reviewed by staff.
By creating a report system focused on the number of reports, it will increase the accuracy of reports that are sent to staff and allow them to more efficiently remove cheaters from our network - one report may be a troll, but 5-10 reports on a player made by different members will be far more accurate!
We've taken the current reports system and improved it to fix some of the common problems staff experienced while handling reports. We've made it a priority that players with the most reports are handled first, and that reports sent are not missed by staff. This will make it as easy as possible for staff to be able to remove cheaters from our network.
Our goal!
By introducing this command we hope that it will decrease the amount of time cheaters will be able to play on the network if they are not banned by Sentinel. Sentinel reports will allow staff to quickly be made aware if a player is causing harm on our network if a significant amount of players have reported them.
We're also putting this command to good use to improve the development of Sentinel. We will be keeping extensive statistics of reports to determine which kind of cheats are the most problematic on the network and understand the most common cheats in different game modes. This will allow us to effectively plan out which cheats we should prioritize detecting and help us determine which areas of the network need the most attention by staff.
FAQ
What will happen to the current /report command?
Currently, we do not have any plans of removing the command for ranked players. If they so choose, they can create two reports, a Sentinel report and a normal report. Over time we will measure the effectiveness of Sentinel reports compared to normal reports to determine if /report should be removed entirely and replaced with Sentinel reports. We'll let you know of this decision if it happens.
What happens when I create a Sentinel report?
A report is created against the player, but staff may not be immediately notified of the report. Once enough players have reported that player, then a single report is sent for staff to view. Our current intention of this command is to be able to more easily highlight problematic cheaters on the network to staff. We would still encourage players to report on the forums if you believe the player is closet cheating.
We will not disclose the number of reports needed for our staff to be notified - this threshold will be constantly changing to balance our volunteer staffs time while keeping its accuracy and effectiveness.
Is there a limit to the amount of reports I can create?
No! Unlike our current reports system there is no limit to the amount of reports you can create. Sentinel reports are also resilient from any abuse by players to prevent players from submitting spam reports.
How will I know the status of my report?
Currently there is no way of checking previous Sentinel report history. If you are online at the time the report is closed, a message will be sent with the status of your report to let you know if the user has been punished or not. As we make more improvements to the system, we will look to include more features such as viewing your sentinel report history.
Will I be punished if I mistakenly report an innocent player?
No! Incorrect reports will not affect you. However, we plan to soon introduce a system that will weigh a Sentinel report based on the users previous reports. This means that the system will reward players who accurately report players by allowing their future reports to be highlighted more quickly to staff.
How do I create a Sentinel Report?
You can create a sentinel report using the /sr or /sentinelreport command. Upon sending the command, you can select which player you would like to report through the GUI. Once you've selected a player, you can select for which reasons you would like to report the player and submit your report. It's that easy!
This is good and finally there won’t be so many hackers!
Hey Java and Bedrock CubeCrafters!
We are excited to announce we are introducing a new report command that will be available for all users!
Players can now use a new feature in Sentinel to report cheaters on the network which we call Sentinel reports. In the past, we have been hesitant to adding a report command which all players have access to with fears that staff would not be able to keep up with the increased amount of reports. By limiting the command to ranked players, it limits the amount of spam reports and prevents staff from being overwhelmed by the amount of reports.
This new command works differently from the current report command which we hope to combat the overwhelming number of reports.
How it works!
How the command works - Java
To overcome our fears described above, we've implemented a report system that works differently than how our current report system works. Instead of a report being sent for staff to view every time a player is reported, Sentinel reports function on the number of reports created against a player. Once a player has been reported enough times, a single report will be sent to be reviewed by staff.
By creating a report system focused on the number of reports, it will increase the accuracy of reports that are sent to staff and allow them to more efficiently remove cheaters from our network - one report may be a troll, but 5-10 reports on a player made by different members will be far more accurate!
We've taken the current reports system and improved it to fix some of the common problems staff experienced while handling reports. We've made it a priority that players with the most reports are handled first, and that reports sent are not missed by staff. This will make it as easy as possible for staff to be able to remove cheaters from our network.
Our goal!
By introducing this command we hope that it will decrease the amount of time cheaters will be able to play on the network if they are not banned by Sentinel. Sentinel reports will allow staff to quickly be made aware if a player is causing harm on our network if a significant amount of players have reported them.
We're also putting this command to good use to improve the development of Sentinel. We will be keeping extensive statistics of reports to determine which kind of cheats are the most problematic on the network and understand the most common cheats in different game modes. This will allow us to effectively plan out which cheats we should prioritize detecting and help us determine which areas of the network need the most attention by staff.
FAQ
What will happen to the current /report command?
Currently, we do not have any plans of removing the command for ranked players. If they so choose, they can create two reports, a Sentinel report and a normal report. Over time we will measure the effectiveness of Sentinel reports compared to normal reports to determine if /report should be removed entirely and replaced with Sentinel reports. We'll let you know of this decision if it happens.
What happens when I create a Sentinel report?
A report is created against the player, but staff may not be immediately notified of the report. Once enough players have reported that player, then a single report is sent for staff to view. Our current intention of this command is to be able to more easily highlight problematic cheaters on the network to staff. We would still encourage players to report on the forums if you believe the player is closet cheating.
We will not disclose the number of reports needed for our staff to be notified - this threshold will be constantly changing to balance our volunteer staffs time while keeping its accuracy and effectiveness.
Is there a limit to the amount of reports I can create?
No! Unlike our current reports system there is no limit to the amount of reports you can create. Sentinel reports are also resilient from any abuse by players to prevent players from submitting spam reports.
How will I know the status of my report?
Currently there is no way of checking previous Sentinel report history. If you are online at the time the report is closed, a message will be sent with the status of your report to let you know if the user has been punished or not. As we make more improvements to the system, we will look to include more features such as viewing your sentinel report history.
Will I be punished if I mistakenly report an innocent player?
No! Incorrect reports will not affect you. However, we plan to soon introduce a system that will weigh a Sentinel report based on the users previous reports. This means that the system will reward players who accurately report players by allowing their future reports to be highlighted more quickly to staff.
How do I create a Sentinel Report?
You can create a sentinel report using the /sr or /sentinelreport command. Upon sending the command, you can select which player you would like to report through the GUI. Once you've selected a player, you can select for which reasons you would like to report the player and submit your report. It's that easy!
every report is looked at by staff, no?Don't you think that this can also lead to a lot of mistakes in the reports?
Yay tysm finally!!
Hey Java and Bedrock CubeCrafters!
We are excited to announce we are introducing a new report command that will be available for all users!
Players can now use a new feature in Sentinel to report cheaters on the network which we call Sentinel reports. In the past, we have been hesitant to adding a report command which all players have access to with fears that staff would not be able to keep up with the increased amount of reports. By limiting the command to ranked players, it limits the amount of spam reports and prevents staff from being overwhelmed by the amount of reports.
This new command works differently from the current report command which we hope to combat the overwhelming number of reports.
How it works!
How the command works - Java
To overcome our fears described above, we've implemented a report system that works differently than how our current report system works. Instead of a report being sent for staff to view every time a player is reported, Sentinel reports function on the number of reports created against a player. Once a player has been reported enough times, a single report will be sent to be reviewed by staff.
By creating a report system focused on the number of reports, it will increase the accuracy of reports that are sent to staff and allow them to more efficiently remove cheaters from our network - one report may be a troll, but 5-10 reports on a player made by different members will be far more accurate!
We've taken the current reports system and improved it to fix some of the common problems staff experienced while handling reports. We've made it a priority that players with the most reports are handled first, and that reports sent are not missed by staff. This will make it as easy as possible for staff to be able to remove cheaters from our network.
Our goal!
By introducing this command we hope that it will decrease the amount of time cheaters will be able to play on the network if they are not banned by Sentinel. Sentinel reports will allow staff to quickly be made aware if a player is causing harm on our network if a significant amount of players have reported them.
We're also putting this command to good use to improve the development of Sentinel. We will be keeping extensive statistics of reports to determine which kind of cheats are the most problematic on the network and understand the most common cheats in different game modes. This will allow us to effectively plan out which cheats we should prioritize detecting and help us determine which areas of the network need the most attention by staff.
FAQ
What will happen to the current /report command?
Currently, we do not have any plans of removing the command for ranked players. If they so choose, they can create two reports, a Sentinel report and a normal report. Over time we will measure the effectiveness of Sentinel reports compared to normal reports to determine if /report should be removed entirely and replaced with Sentinel reports. We'll let you know of this decision if it happens.
What happens when I create a Sentinel report?
A report is created against the player, but staff may not be immediately notified of the report. Once enough players have reported that player, then a single report is sent for staff to view. Our current intention of this command is to be able to more easily highlight problematic cheaters on the network to staff. We would still encourage players to report on the forums if you believe the player is closet cheating.
We will not disclose the number of reports needed for our staff to be notified - this threshold will be constantly changing to balance our volunteer staffs time while keeping its accuracy and effectiveness.
Is there a limit to the amount of reports I can create?
No! Unlike our current reports system there is no limit to the amount of reports you can create. Sentinel reports are also resilient from any abuse by players to prevent players from submitting spam reports.
How will I know the status of my report?
Currently there is no way of checking previous Sentinel report history. If you are online at the time the report is closed, a message will be sent with the status of your report to let you know if the user has been punished or not. As we make more improvements to the system, we will look to include more features such as viewing your Sentinel report history.
Will I be punished if I mistakenly report an innocent player?
No! Incorrect reports will not affect you. However, we plan to soon introduce a system that will weigh a Sentinel report based on the users previous reports. This means that the system will reward players who accurately report players by allowing their future reports to be highlighted more quickly to staff.
How do I create a Sentinel Report?
You can create a Sentinel report using the /sr or /sentinelreport command. Upon sending the command, you can select which player you would like to report through the GUI. Once you've selected a player, you can select for which reasons you would like to report the player and submit your report. It's that easy!
So you needed to have a rank to report players!? Are people here that crazy, that greedy for money!? That dumb!? And it took them until now to create a report!? Oh my god.
Hey Java and Bedrock CubeCrafters!
We are excited to announce we are introducing a new report command that will be available for all users!
Players can now use a new feature in Sentinel to report cheaters on the network which we call Sentinel reports. In the past, we have been hesitant to adding a report command which all players have access to with fears that staff would not be able to keep up with the increased amount of reports. By limiting the command to ranked players, it limits the amount of spam reports and prevents staff from being overwhelmed by the amount of reports.
This new command works differently from the current report command which we hope to combat the overwhelming number of reports.
How it works!
How the command works - Java
To overcome our fears described above, we've implemented a report system that works differently than how our current report system works. Instead of a report being sent for staff to view every time a player is reported, Sentinel reports function on the number of reports created against a player. Once a player has been reported enough times, a single report will be sent to be reviewed by staff.
By creating a report system focused on the number of reports, it will increase the accuracy of reports that are sent to staff and allow them to more efficiently remove cheaters from our network - one report may be a troll, but 5-10 reports on a player made by different members will be far more accurate!
We've taken the current reports system and improved it to fix some of the common problems staff experienced while handling reports. We've made it a priority that players with the most reports are handled first, and that reports sent are not missed by staff. This will make it as easy as possible for staff to be able to remove cheaters from our network.
Our goal!
By introducing this command we hope that it will decrease the amount of time cheaters will be able to play on the network if they are not banned by Sentinel. Sentinel reports will allow staff to quickly be made aware if a player is causing harm on our network if a significant amount of players have reported them.
We're also putting this command to good use to improve the development of Sentinel. We will be keeping extensive statistics of reports to determine which kind of cheats are the most problematic on the network and understand the most common cheats in different game modes. This will allow us to effectively plan out which cheats we should prioritize detecting and help us determine which areas of the network need the most attention by staff.
FAQ
What will happen to the current /report command?
Currently, we do not have any plans of removing the command for ranked players. If they so choose, they can create two reports, a Sentinel report and a normal report. Over time we will measure the effectiveness of Sentinel reports compared to normal reports to determine if /report should be removed entirely and replaced with Sentinel reports. We'll let you know of this decision if it happens.
What happens when I create a Sentinel report?
A report is created against the player, but staff may not be immediately notified of the report. Once enough players have reported that player, then a single report is sent for staff to view. Our current intention of this command is to be able to more easily highlight problematic cheaters on the network to staff. We would still encourage players to report on the forums if you believe the player is closet cheating.
We will not disclose the number of reports needed for our staff to be notified - this threshold will be constantly changing to balance our volunteer staffs time while keeping its accuracy and effectiveness.
Is there a limit to the amount of reports I can create?
No! Unlike our current reports system there is no limit to the amount of reports you can create. Sentinel reports are also resilient from any abuse by players to prevent players from submitting spam reports.
How will I know the status of my report?
Currently there is no way of checking previous Sentinel report history. If you are online at the time the report is closed, a message will be sent with the status of your report to let you know if the user has been punished or not. As we make more improvements to the system, we will look to include more features such as viewing your Sentinel report history.
Will I be punished if I mistakenly report an innocent player?
No! Incorrect reports will not affect you. However, we plan to soon introduce a system that will weigh a Sentinel report based on the users previous reports. This means that the system will reward players who accurately report players by allowing their future reports to be highlighted more quickly to staff.
How do I create a Sentinel Report?
You can create a Sentinel report using the /sr or /sentinelreport command. Upon sending the command, you can select which player you would like to report through the GUI. Once you've selected a player, you can select for which reasons you would like to report the player and submit your report. It's that easy!
No, the in-game system was only for people with a rank, but everyone could create a report at: https://reports.cubecraft.net/.So you needed to have a rank to report players!? Are people here that crazy, that greedy for money!? That dumb!? And it took them until now to create a report!? Oh my god.
No, it's free.So you needed to have a rank to report players!? Are people here that crazy, that greedy for money!? That dumb!? And it took them until now to create a report!? Oh my god.