So apparently threads about Cubelets are trending now. And I'm pretty sure everyone knows how I love farming those likes. So here it is my turn on CUBELETS.
This suggestion is only after Cubecraft implemented their VANITY UPDATE. Okay so first we need a new ranking system for Cubelets
You will be able to craft one for 100 Mythical Shards. There will be 3 Godlike Cubelets.
Godlike Green, Godlike Blue and Godlike Red. Each will specialize in one thing.
Green will mostly have Wardrobe items such as the ELYTRA (Please add Elytra), cool hats(special ones) and GADGETS.
Blue contains Win Effects, Arrow Trails, Trails and most importantly KILL EFFECTS (New vanity, please add this cube.)
Red will contain MINIATURES, SHIELD PATTERNS and CAGES!
Considering how it is only Cosmetics, ranked players will have an advantage when crafting Godlike Cubelets.
They'll get a discount, meaning they'll need to use less shards for those Cubelets.
Now my next suggestion is about getting the same item over and over again from the same Cubelet.
So if a player receives an item that he already unlocked he will get 1 - 5 shards except for Godlike chests. If you receive an item which they already had from the godlike chest they'll get 25 Godlike shards.
And last but not least: I DEMAND A VANITY UPDATE.
Okay I think I said enough.
Chalas...
This suggestion is only after Cubecraft implemented their VANITY UPDATE. Okay so first we need a new ranking system for Cubelets
- Common
- Uncommon
- Rare
- Legendary
- Mythical
- Godlike
Now how do players receive a GODLIKE CUBELET? Simple.Overhauling the whole system:
Okay so now Cubelets will be sorted through rarity. After you click on the Cubelet icon on your Vanity GUI you'll see what kind of Cubelets you have. From Common to Mythical. So now after you right click the Cubelet opener you also will be able to choose what kind of Cubelet you want to open.
And you will also be able to destroy your Cubelets. After destroying you will get shards. Here is how they will work:
If you gather 10 shards of the same rarity you will be able to make a Cubelet of that corresponding rarity. (Except for Godlike)
- Common Cubelet = 50% Chance to get a Uncommon Shard.
- Uncommon Cubelet = 50% Chance to get a Rare Shard.
- Rare Cubelet = 50% Chance to get a Legendary Shard.
- Legendary Cubelet = 50% Chance to get a Myhical Shard.
Mythical Cubelet = ?.Mythical Cubelet = Godlike Shard.
So now you will be able to make Mythical and Legendary Cubelets. Just need to grind the shards.
You will be able to craft one for 100 Mythical Shards. There will be 3 Godlike Cubelets.
Godlike Green, Godlike Blue and Godlike Red. Each will specialize in one thing.
Green will mostly have Wardrobe items such as the ELYTRA (Please add Elytra), cool hats(special ones) and GADGETS.
Blue contains Win Effects, Arrow Trails, Trails and most importantly KILL EFFECTS (New vanity, please add this cube.)
Red will contain MINIATURES, SHIELD PATTERNS and CAGES!
Considering how it is only Cosmetics, ranked players will have an advantage when crafting Godlike Cubelets.
They'll get a discount, meaning they'll need to use less shards for those Cubelets.
- Iron Rank: 10% -> 90 Shards.
- Lapiz Rank 25% -> 75 Shards.
- Gold Rank 30% -> 70 Shards.
- Diamond Rank 40% -> 60 Shards.
- Emerald Rank 50% -> 50 Shards.
- Obsidian Rank 60% -> 40 Shards.
Now my next suggestion is about getting the same item over and over again from the same Cubelet.
So if a player receives an item that he already unlocked he will get 1 - 5 shards except for Godlike chests. If you receive an item which they already had from the godlike chest they'll get 25 Godlike shards.
And last but not least: I DEMAND A VANITY UPDATE.
Okay I think I said enough.
Chalas...