I've been playing cubecraft for a while and don't understand why the server don't have kill effects? I know that survival games have kill effects but why not the other places on the server? All players don't just play survival games, the server have much, much more to show then the survival games. The kill effects can be blood like survival games och some particels that making it cooler to kill someone. The ''daily achiments'' is a good way to get a kill effect more then buy ranks. your doing many daily achiments and get a reward like an achiments but from the daily achiments. In the reward can you get kill effects, win dances, clothes and much more. From the daily achiments you only get little xp, some points and like 3 cublets a day so why not a ''better touch'' on the server than players need? When your opening cublets you only get trash that you already have like common and rare items. I've got like 50 % of the items you can get from cublets and now i am only getting trash that i already have. So why not give 2 pieces of 4 when you get something you already have and craft a new cublet when you got 4 pieces. The server must get more thing to get, the only you get is heads and its to many of them that you never use.