This week, I want to hear about some of your favorite and least favorite maps in lucky islands. The poll here is only for solos since I don’t actually think I know all of the teams of 4 maps, and certainly don’t know the duels maps. If you want to share your favorite teams of 4 maps, you could reply to this thread with your answer.
Here are some questions you can feel free to respond to:
Last weeks thread
Here are some questions you can feel free to respond to:
- What are some of your favorite maps? What is it you like about them?
- What are some of your least favorite maps? What flaws do these maps have?
- What maps that are seasonal or have been removed do you miss?
My favorite map ever in lucky islands is the Christmas map “snowglobe” There are a lot of different areas in this map to explore with many different ways to mess around. Lucky blocks are plentiful in this map, and it provides a good mix of high up areas, flat terrain, and indoor areas. I also associate this map with the winter of 2022, which when lucky islands peaked for me. I hope it gets added back this winter, and the new lucky block types don’t change it too much.
My favorite map that is still around today is village. This is the only map that requires several blocks to make it to middle. It also has a lot of areas to explore both at middle and in spawn islands. Diamond lucky blocks are more spread out then on most maps, although I wish some were hidden inside houses.
I have 2 maps that I hate much more than any other, and thankfully they are both seasonal. First, we need to talk about the halloween map, spider. This map contains a sparse amount of resources, players who are slow end up having trouble finding lucky blocks at middle, with only 4 diamond lucky blocks in close proximity at the center of the map. It’s easy to fall off the map at any point when going around looking for other players, half of my wins have came from my last opponent falling in the void. This is made worse by the spider webs which are everywhere. The fact normal lucky blocks have had their drop rates for weapons nerfed means that if you don’t go to middle right away, you can easily end up weaponless.
The other really bad map is tiger. This is a lunar seasonal map that has 16 players instead of 12, which means you have a smaller chance to win. It takes a lot of blocks to bridge to the islands of your opponents. To get out of your spawn island, you have to jump on some slime blocks to parkour across, but if you don’t rush right away, often times other players break the slime platform.
In terms of teams of 4, it’s been a while since I played. I liked the old version of the science map because of all the different areas, but I guess they changed it. I still like stonehenge though, it’s kind of generic, but I’m ok with that. I don’t think any of the old teams of 4 maps were that bad, although I remember ducks having a big bridging distance and being made completely of flammable blocks.
My favorite map that is still around today is village. This is the only map that requires several blocks to make it to middle. It also has a lot of areas to explore both at middle and in spawn islands. Diamond lucky blocks are more spread out then on most maps, although I wish some were hidden inside houses.
I have 2 maps that I hate much more than any other, and thankfully they are both seasonal. First, we need to talk about the halloween map, spider. This map contains a sparse amount of resources, players who are slow end up having trouble finding lucky blocks at middle, with only 4 diamond lucky blocks in close proximity at the center of the map. It’s easy to fall off the map at any point when going around looking for other players, half of my wins have came from my last opponent falling in the void. This is made worse by the spider webs which are everywhere. The fact normal lucky blocks have had their drop rates for weapons nerfed means that if you don’t go to middle right away, you can easily end up weaponless.
The other really bad map is tiger. This is a lunar seasonal map that has 16 players instead of 12, which means you have a smaller chance to win. It takes a lot of blocks to bridge to the islands of your opponents. To get out of your spawn island, you have to jump on some slime blocks to parkour across, but if you don’t rush right away, often times other players break the slime platform.
In terms of teams of 4, it’s been a while since I played. I liked the old version of the science map because of all the different areas, but I guess they changed it. I still like stonehenge though, it’s kind of generic, but I’m ok with that. I don’t think any of the old teams of 4 maps were that bad, although I remember ducks having a big bridging distance and being made completely of flammable blocks.
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