Lucky Islands Solos Guide
Guide is best viewed in dark mode
(Updated March 5 2024)
Lucky island solos is an official cubecraft game mode based off of the lucky blocks mod and skywars. A number of players, typically 12, fight to the death on a map consisting of independent floating islands scattered with lucky blocks, which can give players resources or cause other random outcomes when broken. The last player alive is the winner. When only two players are alive, they are each given a compass. Players who purchase the lucky islands rank can vote for the game mode prior to the start of a match, and all players can choose a kit to start off with some items. This is a guide dedicated to the bedrock version of lucky islands solos. Areas marked with “to be added” or “TBA” are unfinished and will be added later on.
Lucky island solos is an official cubecraft game mode based off of the lucky blocks mod and skywars. A number of players, typically 12, fight to the death on a map consisting of independent floating islands scattered with lucky blocks, which can give players resources or cause other random outcomes when broken. The last player alive is the winner. When only two players are alive, they are each given a compass. Players who purchase the lucky islands rank can vote for the game mode prior to the start of a match, and all players can choose a kit to start off with some items. This is a guide dedicated to the bedrock version of lucky islands solos. Areas marked with “to be added” or “TBA” are unfinished and will be added later on.
(Updated August 6 2023)
Regardless of the kit you have selected, you will start with a food lucky block and a blocks lucky block.
Regardless of the kit you have selected, you will start with a food lucky block and a blocks lucky block.
Builder:
Start with 16 stone blocks and a leather tunic.
Chef:
Start with 4 cooked beef.
Healer:
Start with 3 splash potions of instant health and a golden apple.
Warrior:
Start with a wooden sword.
(Updated December 6 2023)
Normal mode:
The default lucky islands game mode, no loot table modifications, no events, and contains a wide range of good and bad drops.
Blessed mode:
Modifies lucky block loot tables by eliminating various bad drops. Also causes players to give off a green partial effect.
Overpowered mode:
Some drops are changed in ways which make them more powerful then their respective normal mode drops. Some normal lucky blocks near the center of the map are replaced by diamond lucky blocks. The rainbow lucky block regenerates after 2 minutes.
Crazy mode:
Slightly modifies lucky block drop rates, and causes events to randomly take place.
(Updated August 18 2023)
Normal:
Basic lucky blocks that drop a diverse variety of items and other outcomes, both good and bad. They can be found throughout the entire map.
Food:
Lucky blocks that drop a random food item. Each player starts with a food lucky block at the beginning of the game.
Blocks:
Lucky blocks that drop a number of blocks of a random block type. Each player starts with a blocks lucky block.
Diamond:
Lucky blocks that drop a variety of good items and other outcomes. These lucky blocks become increasingly common closer to the center, and are never on spawn islands.
Rainbow:
Lucky blocks that drop extremely overpowered items and other outcomes. A single rainbow lucky block can be found in the center of each map.
Glitched:
Lucky blocks that have very odd and unusual behavior. Before they are broken, they teleport around. They usually don’t drop anything at all. Glitched lucky blocks can rarely come out of normal lucky blocks when they are broken.
(Updated March 5 2024)
Description key:
The color of the name of a drop corresponds with its location in the descriptions section of this guide
[no description]
[Sprites]
[Item assortments]
[structures]
[custom items]
[entities]
[modified items]
[other]
[no description]
[Sprites]
[Item assortments]
[structures]
[custom items]
[entities]
[modified items]
[other]
Drop rate credibility key:
under construction
[calculated]
[recorded/approximated]
[confidently assumed]
[unconfidently assumed]
[rumored]
[calculated]
[recorded/approximated]
[confidently assumed]
[unconfidently assumed]
[rumored]
Drop location key:
The @ symbol indicates where a lucky block generates or drop its outcomes. @p indicates the outcome happens at the players location. @b indicates something happens relative to the location where the lucky block was broken. Some outcomes happen above the players location. @p+nY indicates the outcome happens n blocks above the player. If the drop doesn’t use the @ symbol to indicate location, assume the outcome happens at the location the lucky block is broken. This is only relevant to lucky block loot tables.
(Updated March 5 2024)
This section of the guide contains information about some loot tables and randomized outcomes inside of lucky islands.Drop | Overpowered variant | In blessed? | Drop rate (to be added) |
Drop | Overpowered variant | In blessed? | Drop rate (to be added) |
Drop | Overpowered variant | In blessed? | Drop rate (to be added) |
Fire sword | has sharp 1 | Yes | |
Lifesteal sword | Same | Yes | |
Shulker sword | Same | Yes | |
God axe | Same | Yes |
Drop | Overpowered variant | In blessed? | Drop rate (to be added) |
does a fanfare, then drops a diamond sword | has sharp 3 | Yes | |
Stone sword with random sharpness from 1 to 3 | Iron sword with sharpness 1 to 4 | Yes | |
Iron sword | Diamond sword with sharp 1 | Yes | |
Golden sword | Has knockback 1 and fire aspect 1 | Yes |
Drop | Overpowered variant | In blessed? | Drop rate (to be added) |
Drop | Overpowered variant | In blessed? | Drop rate (to be added) |
Drop | Overpowered variant | In blessed? | Drop rate (to be added) |
Drop | Overpowered variant | In blessed? | Drop rate (to be added) |
Drop | Overpowered variant | In blessed? | Drop rate (to be added) |
Drop | Overpowered variant | In blessed? | Drop rate (to be added) |
Drop | Overpowered variant | In blessed? | Drop rate (to be added) |
Drop | Overpowered variant | In blessed? | Drop rate (to be added) |
Drop | Overpowered variant | In blessed? | Drop rate (to be added) |
Drop | Overpowered variant | In blessed? | Drop rate (to be added) |
Drop | Overpowered variant | In blessed? | Drop rate (to be added) |
Drop | Overpowered variant | In blessed? | Drop rate (to be added) |
Drop | Overpowered variant | In blessed? | Drop rate (to be added) |
Drop | Overpowered variant | In blessed? | Drop rate (to be added) |
Drop | Drop rate |
2 raw mutton | 1 |
1 pumpkin pie | 1 |
2 cooked salmon | 1 |
5 bread | 1 |
12 cookies | 2 |
5 golden apples | 1 |
2 cooked beef | 1.5 |
20 cooked chicken | 1 |
12 carrots | 1 |
4 apples | 1 |
5 apples | 1 |
5 baked potatoes | 1 |
Cake | .5 |
6 chorus fruit | 1 |
Poisonous potato | .25 |
3 honey bottles | .5 |
5 rotten flesh | .25 |
Enchanted apple | .5 |
3 spider eyes | .25 |
pufferfish | .25 |
8 dried kelp | .25 |
Drop | Drop rate (to be added) |
12 stone | 1 |
12 obsidian | 1 |
16 blue ice | 1 |
24 dirt | 1.5 |
3 emerald blocks | 1 |
16 soul sand | 1 |
16 packed mud | 1 |
16 oak planks | 2 |
12 yellow concrete | 1 |
12 crafting tables | .5 |
24 blocks of amethyst | 1 |
16 glass | 1 |
8 honey blocks | .25 |
3 bedrock blocks | .1 |
8 tnt | 1 |
16 sand | .25 |
Drop | Overpowered variant | Drop rate (to be added) |
*note 1
Drop | Drop rate |
Give player 15 seconds of flight | .2 |
Drop a Giga sword | .2 |
Drop a Yoink rod | .2 |
Generate a rainbow apple tree | .2 |
Generate a mega cube | .2 |
*note 2
Drop | Drop weight | Drop rate |
Do Nothing | 0 | 0 |
Give player Your egg has been destroyed text | 1 | .2 |
Drop a wooden hoe | 1 | .2 |
Generate a Rising axolotl sprite approximately 5 blocks below | 1 | .2 |
Teleport player to a different random player | 1 | .2 |
Generate a bedrock block | 1 | .2 |
(Updated August 24 2023)
Drop description | Chance of getting |
4-8 Iron ingots | 1 |
1-2 diamonds | 1 |
1-2 golden apples | 1 |
Causes blocks around pressure plate to randomly light on fire | 50% |
Item | Chance of getting(in any given chest slot) |
Nothing | 88.8…% |
4 arrows | 1 |
4 steak | 1 |
Stone axe | 1 |
Iron chestplate | 1 |
golden chestplate | .25 |
Golden leggings | .25 |
4 apples | 1 |
Diamond | 1 |
2 carrots | 1 |
stone sword | 1 |
Bow | 1 |
Golden boots | .25 |
2 bottle o’ enchanting | 1 |
Melon | 1 |
stone pickaxe | 1 |
3 iron ingots | 1 |
Wooden sword | 1 |
Iron sword | .5 |
Item | Chance of getting(in any given brewing stand slot) |
Nothing | 51.282% |
Splash potion of poison 2 | 10.256% |
Potion of swiftness 2 | 12.821% |
Potion of strength | 10.256% |
Potion of instant health 2 | 12.821% |
Potion of regeneration | 2.564% |
(Updated March 5 2024)
This section of the guide describes aspects of lucky islands which are unique and different from vanilla Minecraft.
This section of the guide describes aspects of lucky islands which are unique and different from vanilla Minecraft.
Removed features have a strikethrough
(not all removed features are listed)
(not all removed features are listed)
Sprites are special entities that have a unique behavior and appearance. They behave very differently from mobs and most often come out of lucky blocks.
sprite name | sprite appearance | Abstracted behavior | technical behavior |
Construction drill | Drill | Creates a 3x3 hole | Approximately ever one third of a second, decreases in y position by 1. When this happens, the block below the sprite and the eight blocks that border the block laterally get replaced with air. |
Squid bomb | Pink squid | explodes after approximately 5 seconds | Will cause an explosion and blind nearby players after approximately 5 seconds unless the player hits the sprite 5 times. |
Unplanted hot potato sprite | Potato | Gives player a hot potato (Gives 2 hot potatoes in OP) | When a player touches its hitbox, it replaces the players first empty inventory slot, excluding the armor and offhand slots, with a hot potato (2 in OP) |
Planted hot potato sprite | Potato | Explodes after a couple of seconds, doesn’t deal damage to the player that used it | After approximately 5 seconds, deals approximately 5 hearts of damage to nearby players and entities, except the player who used it. |
Rising axolotl sprite | Axolotl | Rises up while doing an animation | Increases in Y level while doing an animation |
Rotating enderman sprite | Enderman with arms extended | Rotates, flies around randomly and drops enderpearls | TBA |
Golden carrot sprite | Golden carrot with a face on one side | Moves horizontally and gives player a total of 5 golden carrots, then despawns. | TBA |
Item assortments are groups of various items that are part of a lucky block outcome.
*note 3
Assortment name | Bow | arrows (normal | OP or both) |
Frozen Shot Bow package | Frozen shot bow | 3-6 |
Shotgun Bow package | Shotgun bow | 3-7 |
Automatic bow package | Automatic bow | 10-30 |
Explosive bow package | Explosive bow | 3-6 |
regular bow package | Bow | 12 | 16 |
tipped arrows bow package | Bow | 3 poison, 3 slowness, 3 weakness |
Regular crossbow package | Crossbow | 12 | 16 |
Multishot crossbow package | Multishot crossbow | 12 | 16 |
Quick charge crossbow package | Quick charge crossbow | 12 | 16 |
Assortment name | Contains: |
Iron tools | iron axe, iron pickaxe, iron shovel |
stone tools | stone axe, stone pickaxe, stone shovel |
Tnt assortment | 3-6 tnt, lever, stone button, stone pressure plate |
Potion assortment | lingering potion of swiftness 2, extended splash potion of poison, splash potion of instant health, splash potion of instant damage 2, lingering potion of regeneration |
Structures are distinct blocks or sets of blocks that are part of a lucky block outcome.
Structure name | abstracted description | technical description |
Scarecrow | Armor stand leather armor that has protection 3 in overpowered, with a pumpkin head. Also generates a hay bale fountain | A armor stand equipped with leather boots, leggings, and tunic, dyed random colors (has protection lll in overpowered) and a pumpkin. Also launches approximately 15 hay bales upwards away from the armor stand at various trajectories. |
anvil 3x3 | A 3x3 square of anvils | A layer of 9 anvils in the shape of a square |
Cactus trap | Walls of cacti that surround the center of the structure | A layer of 9 sandstone blocks in the shape of a square, a layer of sand the shape 1 block above the layer of sandstone, with 3 blocks of cacti above each sand block except the one in the center |
Lucky islands chest | A chest containing mediocre loot | A chest containing loot pulled from its respective loot table |
Lucky islands golden pressure plate | A golden pressure plate that can cause an explosion or spawn mediocre loot | A golden pressure plate above a lucky islands golden pressure plate tile. When a golden pressure plate above the golden pressures plate tile is activated, an outcome from the lucky islands golden pressure plate loot table is summoned at the location of the golden pressure plate and the golden pressure plate is replaced with air |
Glass cage | A 3 block tall glass cage that has an opening at the top | 3 layers of a hollow glass block square that is four blocks long and 1 block high stacked on top of each other |
Obsidian fountain | Scatters obsidian blocks around the area, which may settle or drop itself on the ground | Launches approximately 20 obsidian blocks upwards away from they location they were generated at different trajectories |
Ore corruption | Turns nearby blocks into gold, iron, lapis, and diamond ore blocks | (To be added) |
Farm | A farm containing carrots or potatoes, with water in the middle and logs on the outside | A water source block laterally surrounded by farmland which is laterally surrounded by oak logs. After a second, either carrots will generate above each farmland block or potatoes will generate above each farmland block |
Lucky islands Brewing stand | A brewing stand containing 1-2 random potions | A brewing stand where each potion slot contains a random drop pulled from the lucky islands brewing stand loot table |
Lucky block line | 3 lucky blocks in a line. (5 in overpowered) | A lucky block, with lucky blocks two blocks to the left or right, and additional lucky blocks four blocks to the left or right in overpowered. |
Sweet berries 3x3 | A 3x3 of sweet berries | A layer of 9 sweet berries in the shape of a square |
Patchwork tree | A random tree shape made of random logs and random leaves | TBA |
Meteorite | A meteor that contains a diamond lucky block inside | TBA |
Pyramid | A pyramid that contains lucky blocks inside | TBA |
Mega Cube | A 3x3 cube of normal and diamond lucky blocks | TBA |
Rainbow apple tree | A tree with a quarts trunk and colored wool leaves | TBA |
Custom items are items found in lucky islands which are not part of regular vanilla Minecraft.
Wand cooldowns are equal to the number shown in their name. Bow cooldowns are equal to the number of times a bowns durability bar changes until it reaches full durability. Sword cooldowns are equal to the estimated number of seconds that pass before the sword recharges, estimated by the cooldown bar.
(Normal mode cooldown) | (Overpowered mode cooldown)
(Normal mode cooldown) | (Overpowered mode cooldown)
wand name | abstracted description | technical description | Cooldown |
Dragon breath wand | Generates a path of fire above blocks in the direction you are looking. This path is nearly twice as long in overpowered | Generates fire above blocks that are below your pitch at your current yaw in the shape of a rectangle that is approximately 3 blocks wide and 16 blocks long (approximately 30 blocks long in overpowered) | 30 | 15 |
Frost path wand | Generates a path of ice a little below the direction you are looking. This path is nearly twice as long in overpowered. In overpowered, parts of this path will melt if an enemy player stands on it. | Replaces Air blocks with ice blocks that are approximately 15 degrees below your pitch at your current yaw in the shape of a rectangle that is approximately 3 blocks wide and 16 blocks long (approximately 30 blocks long in overpowered) Overpowered: If an opponent stands on one of the generated ice blocks, it will be replaced with air approximately 1 second later | 45 | 22.5 |
Regeneration wand | Gives the player regeration for a couple of seconds. In overpowered, gives the player registration three and resistance instead. | Gives player regeneration 2 for 15 seconds (Gives player regeneration 3 and resistance for 15 seconds instead in overpowered) | 30 | 15 |
Tnt wand | Lobs an ignited tnt in the direction the player is aimed. In overpowered, launches three tnt instead. | Summons an ignited tnt with significant speed at the player’s location in traveling in the direction of the player’s current pitch and yaw. This tnt explodes approximately 4 seconds after it is summoned. This tnt does not produce any sound effects until it explodes. In overpowered, summons two additional tnt that explode after 5 seconds at slightly different yaws. | 40 | 20 |
Lightning wand | Causes a lightning strike in the direction the player is aiming. Causes two more lightning strikes in OP | This wand can only be used if the players looking directly at the top surface of a block. This wand summons a lightning 1 block above the block the player is staring at. In overpowered, summons two additional lightning strikes adjacent to the first lightning strike. | 60 | 30 |
Mob wand | Launches a random mob at the opponent, passive or aggressive. Launches two aggressive mobs in overpowered | TBA | 45 | 30 |
Shield wand | Creates a hollow glass sphere around yourself | TBA | 60 | 30 |
Slime wand | Launches 1-3 slimes at the opponent, twice as many slimes in overpowered | TBA | 30 | 15 |
Bow name | Abstracted description | technical description | Bow cooldown (under construction) |
Explosive bow | Shoots an explosive arrow | Shoots an arrow which causes a small explosion upon impact. In overpowered, it launches 4 more explosive arrows upward at different trajectories away from the explosion. | 4 |
Shotgun bow | Shoots five arrows for the price of 1 | Regardless of the type of arrows used, shoots 5 (7 in overpowered) regular arrows at different yaw and the player’s pitch | 6 |
Frozen shot bow | Traps player in a cage of ice for a few seconds, several seconds in overpowered. | Shoots an arrow that, if the player comes into contact with it, replaces all air blocks one block away from the player with ice, prevents the player from breaking blocks, and causes the player to be teleported back to their current coordinates if they manage to escape. After approximately 7 seconds (12 seconds in overpowered), the ice blocks are replaced with air and the player regains the ability to break blocks | 12 |
Automatic bow | A bow the automatically fires a barrage of up to 20 arrows, but has cooldown | Repeatedly shoots arrows at a constant speed between a constant interval approximately one fifth of a second long up to twenty times before needing to recharge. For each arrow used, the time it takes to recharge increases by approximately half a second and resets when the bow fully charges. You cannot use this bow if it is not fully charged. | 11 |
Sword name | sword description | ability cooldown |
Fire sword | Sword that deals 6 damage (has sharpness 1 in overpowered )damage and has ability to create a burst of fire that can light entities and players on fire for approximately 3 seconds | (TBA) |
Lifesteal sword | Iron sword with sharpness 1 that has a 15% chance to heal you by 1 heart each time you deal melee damage | NA |
Shulker sword | Iron Sword with sharpness 2 that has ability to summon a shulker bullet which automatically targets other players and deals approximately 4 damage and gives the player levitation for 5 seconds | 10 | 10 |
Giga sword | Stick that deals 1248.75 damage and gets deleted 15 seconds after it is dropped | NA |
Thor’s hammer | Item that deals 5 damage and has ability to create a shock wave that deals knockback away from where the player is standing in a small radius | 40 |
God axe | A gold axe with sharpness 1. If a player gets a kill with this axe and doesn’t kill another player with this axe, its sharpness level decreases by 1. If a player gets a kill with this axe, its sharpness level increases by 1. The sharpness level of this axe cannot go below 1 | 30 | 30 |
Item name | Item description |
Explosive boots | Protection ll Blast protection X red dyed leather boots that causes a tnt to spawn at your location bed when you die |
Fire chestplate | Protection ll Chainmail chestplate that causes players to have a 60% (30% in overpowered) to be lit on fire for approximately 1 second every time they deal melee damage to you |
Dissolving gold | Has properties of gold ingot, but every second, the number of its stack gets reduced by 1 unless it is in a crafting table |
Dissolving diamond | Has properties of diamond, but every second, the number of its stack gets reduced by 1 unless it is in a crafting table |
Dissolving Iron | Has properties of iron ingot, but every second, the number of its stack gets reduced by 1 unless it is in a crafting table |
Hot potato | When used, creates a planted hot potato sprite at the player’s location |
Infinitato | When eaten, restores half of a hunger bar and does not leave the player’s hot bar |
Weighted amulet | While in players hand, they receive no knockback from damage |
Elevator | When used, will teleport player on top of the highest block at the players X and Z coordinates. Can only be used if the player is below a block |
Fireball | When used, will fire a large fireball in the direction the player is facing |
Yoink rod | When a player is hooked, has a chance to remove the item they are holding in their inventory and launch it in the direction of the other player. Has 4 durability (11 in overpowered) |
Swapper | The first time it is used, it does nothing but create a sprite at the block of the location it was thrown. The second time it is thrown, it swaps all blocks and entities in and around the first block it was thrown at with the second block it was thrown at, after a short delay. |
Boomerang block | Brick block that returns to the player after approximately 5 seconds of being placed |
Rainbow apple | When used, gives player a random positive effect. |
Some mobs generated as a part of a lucky block outcome have a unique and special behavior.
Entity name | Entity description |
Lucky block blaze | A blaze that drops a blaze rod upon death |
Frosty | A snow golem that throws snowballs at nearby mobs and players if they attack its owner |
Ironfish | A silverfish that drops an iron ingot if it is killed before it infests a block |
A wither skeleton in full Iron armor wielding an Iron sword. Does not cause players to have the wither effect. Can cause nearby players to experience the poison effect. Will periodically shield, preventing it from taking melee damage. When killed, has a likely Chance to drop its equipment for any armor or weapon it has equipped. Will leave an Iron block at its death location, surrounded by normal lucky blocks on all sides except underneath it. | |
Just a normal pig | A pig that turns into a pig king when it takes melee damage |
Pig King | A zombie piglin wearing full gold armor and wielding a fire aspect 2 golden sword. can shoot fire out in a circle at different trajectories. Can summon a baby zombie piglin that explodes after approximately six seconds. Both mobs are aggressive towards nearby players. When killed, it has a chance to drop its equipment for any piece of its armor or its weapon. |
Flying skeleton horse | TBA |
Leaping TNT | TBA |
lucky block fireball | TBA |
Meteor | TBA |
Some items in regular Minecraft don’t behave the same way that they do in lucky islands.
Item name | modifications |
Compass | When picked up or used, will track the location of the nearest player, excluding the user, as that player moves around. |
Trapped chest | When opened, creates a high damage explosion |
Goat horn | TBA |
Events are part of crazy mode that introduce a unique game mechanic for a period of time.
(Updated August 6 2023)
(Updated August 6 2023)
Event Name | Event description | Event duration (To be added) |
Bunny Mode | Gives all players jump boost 5 | |
Strength for All | Gives all players strength | |
Speed Mining | Gives all players haste 255 | |
Zombie Invasion | Periodically summons zombies next to each player which drop items, entities, and structures pulled from the lucky block loot tables | |
Treasure Island | Creates a treasure island at the coordinates listed in chat, contain a beacon, Iron blocks, and eight normal lucky blocks | |
Arachnid Ambush | Periodically summons spiders and cave spiders next to each player which drop items, entities, and structures pulled from the lucky block loot tables | |
Crumbling Floor | Any block the player stands on gets destroyed 3 seconds later, with exceptions such as lucky blocks | |
Ender Pearl Generator | Periodically gives every player an ender pearl | |
Pillager raid | TBA |
Thing | Description |
Your egg has been destroyed text | Displays red text “YOUR EGG HAS BEEN DESTROYED” on the player’s screen |
Suddenly, you feel I’ll text | Displays text “SUDDENLY, YOU FEEL ILL” on the player’s screen |
Construction in progress text | Displays text “CONSTRUCTION IN PROGRESS“ on the player’s screen |
15 seconds of flight | Allows player to fly for 15 seconds |
(Updated August 21 2023)
This is my guide for lucky island solos maps. While reading this, keep in mind that I am a leaderboard player and my goal is to win consistently, and quickly. I will describe the early game in the most detail and get progressively more vague, as the longer a game goes on, the more you have to make decisions on the fly. This is a general guide for each map, and depending on the specific circumstances of your game, it may be best to not follow certain parts. At the moment, I am not including seasonal maps.
This is my guide for lucky island solos maps. While reading this, keep in mind that I am a leaderboard player and my goal is to win consistently, and quickly. I will describe the early game in the most detail and get progressively more vague, as the longer a game goes on, the more you have to make decisions on the fly. This is a general guide for each map, and depending on the specific circumstances of your game, it may be best to not follow certain parts. At the moment, I am not including seasonal maps.
Map | description |
Candy | I recommend choosing healer kit for this map. When you are dropped from your cage, start sprinting and do not jump. Jump from your starting island to the sub center island. Place down both of your lucky blocks on the cluster of lucky blocks, and break them. If a different player attempts to attack you, fight back and try to knock them off the map. If you obtain a weapon, eliminate both of your neighboring players if they haven’t been eliminated already. Then, go to middle. Unless a different player is already at middle, you should get to the upper platform. Break the lucky blocks on this platform, ignoring the ones hidden in the center of the cookie, until you are confident in the resources you have obtained. If you still feel that you need more resources, you can break the lucky blocks on the bottom level. I recommend building up to break the rainbow lucky block at the top of the island. If you get an iron pickaxe, you can consider breaking the diamond blocks hidden underneath the staircase. Use the splotches on the donut as an indicator to determine which staircase has the diamond blocks. Eliminate the remaining players in an order you are confident with. If you are unable to find all remaining players, you can use the iron and red stone blocks on the center island to craft a compass. |
village | I recommend using healer kit for this map. Do not jump or sprint when exiting your cage. Place both of your lucky blocks next to the lucky block that is next to the hay bale cluster. Break all 3 of these lucky blocks, then break the two lucky blocks… |
Luck | |
Pond | |
Nether | |
Honey | |
Pirate | |
Ruins | |
Vortex | |
Food | |
Scorched |
(Updated August 12 2023)
Involved Item(s) | description | Inventor | Difficulty(1-5) |
Fireball | If you are touching a wall and facing its direction, you can throw the fireball through that wall | Posterboy22 | 2 |
Enderpearl | Enderpearls can be used as a projectile weapon to knock opponents of the edge of the map if timed right | Aimerrege MX | 5 |
(Updated August 12 2023)
Description | Inventor | Skill required(1-5) | Notes |
If you are fighting an opponent with limited resources and are close to a high drop, you can hit that player off of that drop to kill them while conserving resources | NA | 3 | I highly recommend using this tactic if you are unable to acquire a weapon |
If you are able to deal high amounts of damage, you can eliminate your opponent’s health in order to use his loot to acquire more resources | NA | 3 | I highly recommend this if you have a melee weapon and are fighting an opponent with valuable loot |
Break the sea lantern under another player’s grave to quickly obtain all of his loot | NA | 2 | This reduces the chances of you being ambushed while looting someone else’s grave |
Description | complexity(1-5) | Notes |
You can use knowledge knowledge to calculate the location of a treasure island relative to your current position by first, determining which direction is positive by using landmarks, asymmetric textures, or /whereami output. Because the X coordinate the center of each map is always a multiple 1000 and the Z coordinate is always approximately 32, you are able to use cardinal directions to find the location of the treasure island relative to your position. | 5 | I recommend practicing this in spectator mode before attempting it in games |
(Updated February 10 2024)
Map name | Length and width (in blocks) | total # of lucky blocks (all types) | Total # of diamond lucky blocks | Center point (X, Z) |
Spider | 90 X 88 | 109 | 4 | 6002, -2 |
Candy | 160 X 160 | 205 | 12 | 24999, 29 |
Pirate | 168 X 168 | 165 | 17 | 32000, 0 |
Luck | 186 X 186 | 133 | 12 | 33000, 0 |
Honey | 180 X 180 | 215 | 16 | 28996, 34 |
Pond(Old) | 130 X 130 | 120 | 16 | 12001, 30 |
Scorched | 130 X 130 | 205 | 24 | 35000, 29 |
Ruins | 142 X 142 | 121 | 12 | 6997, 30 |
Food | 126 X 126 | 173 | 8 | 22000, 32 |
Vortex | 112 X 112 | 109 | 18 | 29994, 33 |
Nether | 150 X 76 | 169 | 12 | 33997, 2 |
Village | 124 X 124 | 169 | 17 | 16002, 31 |
Pond (new) | 130 X 130 | 153 | 16 | 12001, 30 |
Snowglobe | 146 X 146 | 171 | 12 | 23001, 30 |
Clickbait | 84 X 84 | 153 | 28 | 36000, 30 |
Tiger | 208 X 208 | 245 | 16 | 31004, -2 |
Regular maps are maps that are always possible to play in year round, and they never get removed during any time.
Description:
Important facts:
Location:
Lucky Block Distribution:
Map name | basic description | Important details | Images |
Candy | Contains a giant donut in the center with straits that lead to a cookie platform which contains the map’s rainbow lucky block. There are 4 smaller sub center islands a short distance away on each side, which are cookie shaped and contain a wool platform. On the other sides of the sub center island are the starting islands, which are also donut shaped. Most islands on this map are made of flammable materials, specifically wool and planks. Relative to other maps, gaps between islands are very short. | Contains Iron blocks at center and sub center islands and diamond and red stone blocks at the center island |
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Luck | Contains a wide, circular center with its rainbow lucky block in the middle. A long pathway extends away from each side of the center, which is bordered by 3 starting islands. These starting islands have a complex, irregular shape, and are relatively big. This map is mostly made of wool. | Center contains redstone blocks |
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Village | A very complex and asymmetrical map. The center has a convex foundation with various houses containing lucky blocks. The map’s rainbow lucky block is located outside near the center. Carrots, water, and hay bales are common throughout the whole map. On each side of the center, there is a sub center island that is long, and curves toward the center island. The gaps between any two sub center islands are relatively short compared to most maps. These sub center is are mostly flat, but contain clusters of oak logs. On the side of the sub center island opposite of the center, there are 3 starting islands. They are each identical to each other, except one of them is reflected. They contain several different levels, including a ground level, a room, and a underground section. | On the starting islands, there is a lucky block inside of the cluster of hay bale blocks. The basements of the starting islands contain coal, iron, and red stone ores |
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Food | The most central part of this map consists of two levels. The upper level is highly flammable, convex, and contains the map’s rainbow lucky block. The lower level is flat, and not directly connected to the upper level. Four long, convex platforms are connected to the lower floor of the center. At the end of these platforms are stairs, which connects to an outer part of the center, which is donut shaped. This part is wide and flat, with the exception of four large structures that are halfway between any two of the platforms. | None |
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Ruins | The most central part of this map has a flat foundation, with 4 pillars at the corners that connect to a large dome at the top. The map’s rainbow lucky block is in the exact center. 4 convex bridges extend away from the center and connect to the sub center islands, which are also mostly flat. On the other sides of the sub center islands are the starting islands, which contains several floors, including a ground floor, stairs, a basement, and a tall statue. | Sub center islands contain two diamond blocks. The center island contains a diamond block. The bridges each contain 6 tnt. The starting islands contain an iron block and some red stone ore |
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Pirate | The most central part of this island is a complex terrain with a large shipwreck in the center, containing the map’s rainbow lucky block. 4 sub center islands connect with the center island by 3 bridges for each sub center island. Sub center islands are flat, and shaped like an uppercase E. Next to sub center islands are corner islands, which are small and flat. There are also 3 starting islands next to each sub center island opposite of the bridges. These starting islands are small and flat, and contain a small upper area that can be accessed with scaffolding. | The middle bridges that connect to sub center islands have wooden pressure plates that activate tnt when stepped on. The pirate ship in the center contains gold, iron, lapis, and red stone blocks. On the center island outside the ship are 3 X shaped markings of red concrete powder. 1 of these 3 markings contains a trapped chest and 6 tnt underneath it. The X that contains the chest and tnt is randomized each game. |
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Vortex | The center of this map contains two floors, which are both shaped like a spiral that has 12 arms. The lower floor is slightly rotated so its arms are between the arms of the upper floor. These arms are relatively flat, thin, and curved to the side slightly. The center of both of these spirals is hollow, and the map’s rainbow lucky block is floating here. Two spiral staircases connect the upper and lower floors. At the end of each arm on the upper spiral is a starting island. The base of each starting island is flat, however there is a clump of blocks at the back of it. The island is small and contains very few lucky blocks. | The upper floor contains enchanting tables |
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Honey | The center of this map contains 3 floors. The ground floor is very wide, flat, and slightly concave. It is the base of a beehive in the center, which contains the other 2 floors The second floor is hollow in the center and surrounded by walls and a ceiling. It contains the map’s rainbow lucky block. The third floor is otherwise identical, except it contains a diamond block instead. All floors of the beehive have openings on the walls that can be entered, and are connected by two glow berry vines in the center. The center and corners of the center island contain honey blocks. On the sides of the center are bridges of honey blocks that connect the center with the first set of sub center islands. At the corners of the center are walls of honey blocks that extend between the center and the second set of subcenter islands. The first set of sub center islands are flat octograms with hollow centers and trees at the end of two of its points. The edge of the hollow center is made of honey blocks, and there is a tiny island in the hollow center containing an iron block, a crafting table, and 5 lucky blocks. The second set of sub center are slightly smaller islands are between the first set, and are slightly higher in elevation. They are flat hexagrams and contain a honeycomb hut in the center, which contains a gold block and some lucky blocks. At the 3 sides of the first set of sub center islands that don’t contain the honey bridge lead to the starting islands. These islands are circular, flat, and contain a tree and some clumps of honey blocks. | The center island contains a diamond block. The first set of sub center islands contains an iron block. The second set of sub center islands contains a gold block |
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Nether | The center of this map is flat and wide. In the middle of the center island is a diamond block, a smithing table, and the map’s rainbow lucky block. To the sides are some platforms that can be climbed up to by warped vines, and some stairs that lead to a small area. Around these stairs is lava, magma blocks, gold blocks, and a smithing table containing a bucket and a stack of ancient debris. Next to the two longest sides of the center island are clusters of smaller islands. These islands are thin, and mostly made of magma blocks, except around the edges. Some of them have pillars on them that can be climbed and walked across by using warped vines. On the opposite sides of the island clusters are the sub center islands. The main sub center islands are round, flat, and have two floors, the first floor is bigger and has magma blocks at its edge. The upper floor is smaller and can be accessed by warped vines. On all 4 sides of the main sub center islands are bridge islands. They are flat, and contain pillars on two of their sides. The 6 bridge islands that don’t lead to the island clusters have two starting islands on the opposite side of them. These islands are small, but have many floors, including a tree that can be climbed, and a house with an attic and a basement which can both be accessed by warped vines. | The center island contains gold blocks, a diamond block, and blast furnaces containing a bucket and a stack of ancient debris. |
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Pond | The center island of this map has a very big, flat, and round base that contains the map’s rainbow lucky block in the center. On all sides of the island are pairs of slime towers. Across the entire island is a massive statue of a frog that can be easily scaled. On the sides of the center island are sub center islands, which are small, and contain a slime tower in the center. Next to the 3 other sides of the sub center islands are starting islands, which are round at flat in the center. Each island contains a small clump of blocks, which has 4 slime towers next to it and two small holes. | none |
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Scorched | TBA | TBA | TBA |
(Updated October 22, 2023)
Seasonal maps are temporary maps that only exist during a specific time of the year. Not all seasonal maps may be included here.
Seasonal maps are temporary maps that only exist during a specific time of the year. Not all seasonal maps may be included here.
Map name | Basic description | Important details | Time last introduced. | Images |
Spider | TBA | TBA | October 13 - October 22 |
(Updated August 6 2023)
Key:
[Book record]
[screenshot record]
[Most Wins] VisoredTrack494 | 13435 (+)
[Most Games Played] Roxrock7521 | 13941 (+)
[Best W/L] crypticCub3r631 | 0.193 ±
[Most Kills] Roxrock7521 | 55901 (+)
[Most Kills in One Game] Various players | 11
[Most Kills in One Game (%)] Various players | 100%
[Most Deaths] Roxrock7521 | 6140 (+)
[Best K/D] Critomania | 10.013 ±
[Most Arrows Shot] Roxrock7521 | 20292 (+)
[Most Arrows Hit] Roxrock7521 | 15301 (+)
[Most Blocks Broken] Roxrock7521 | 116821 (+)
[Most Lucky Blocks Broken] Roxrock7521 | 190444 (+)
[Most Lucky Blocks Broken in One Game] SajihaYugen | 112
[Most Blocks Placed] Roxrock | 187861 (+)
[Most Blocks Walked] Roxrock7521 | 9616258 (+)
[Most Time Played] Roxrock7521 | 27days, 13hours
[Fastest Win (Any %)] Critomania | 86 seconds
[Fastest Win (Perfect %)] Awabbatt | 96 seconds
Archived top 12 leaderboard scores: LI LB top 12 historical data
[screenshot record]
[Most Wins] VisoredTrack494 | 13435 (+)
[Most Games Played] Roxrock7521 | 13941 (+)
[Best W/L] crypticCub3r631 | 0.193 ±
[Most Kills] Roxrock7521 | 55901 (+)
[Most Kills in One Game] Various players | 11
[Most Kills in One Game (%)] Various players | 100%
[Most Deaths] Roxrock7521 | 6140 (+)
[Best K/D] Critomania | 10.013 ±
[Most Arrows Shot] Roxrock7521 | 20292 (+)
[Most Arrows Hit] Roxrock7521 | 15301 (+)
[Most Blocks Broken] Roxrock7521 | 116821 (+)
[Most Lucky Blocks Broken] Roxrock7521 | 190444 (+)
[Most Lucky Blocks Broken in One Game] SajihaYugen | 112
[Most Blocks Placed] Roxrock | 187861 (+)
[Most Blocks Walked] Roxrock7521 | 9616258 (+)
[Most Time Played] Roxrock7521 | 27days, 13hours
[Fastest Win (Any %)] Critomania | 86 seconds
[Fastest Win (Perfect %)] Awabbatt | 96 seconds
Archived top 12 leaderboard scores: LI LB top 12 historical data
(Updated August 31 2023)
H0pefull 1.19 feedback
Shmee 2022 feedback
H0peful document
More H0peful feedback
Camezonda feedback gathering
H0pefull 1.19 feedback
Shmee 2022 feedback
H0peful document
More H0peful feedback
Camezonda feedback gathering
Glitch name | Description | Status | Discoverer | Severity(1-5) | Notes |
TBA
update date | changes |
August 17 2023 | Thread published |
August 18 |
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(Updated January 24 2024)
This is a Guide created and owned by player Roxrock7521. After it is published, it will be updated regularly in order to remain accurate. This is a fan made guide and is not official. Some information is not fact checked and has been copied from trusted users (I plan on fact checking work I am unsure of). Some number are approximated and have a high chance of being inaccurate. (I plan on conducting trials to rule things out) This creation is open source and other players may use it in their own creations. This guide was created as a passion project meant to celebrate lucky islands and inform other players.
At the moment, I am pursuing other research and projects in priority over this one.
To learn more about the creator, Roxrock, go here.
This is a Guide created and owned by player Roxrock7521. After it is published, it will be updated regularly in order to remain accurate. This is a fan made guide and is not official. Some information is not fact checked and has been copied from trusted users (I plan on fact checking work I am unsure of). Some number are approximated and have a high chance of being inaccurate. (I plan on conducting trials to rule things out) This creation is open source and other players may use it in their own creations. This guide was created as a passion project meant to celebrate lucky islands and inform other players.
At the moment, I am pursuing other research and projects in priority over this one.
To learn more about the creator, Roxrock, go here.
(Updated August 17 2023)
I am open to feedback, recommendations, criticisms, and corrections by others. I also appreciate help with fact checking and completing unfinished parts, and being informed of undocumented information. I am also open to ideas for strategies, and will document reproducible bugs. Feel free to reply to this thread or send me a private message. I get the final say and decide what I choose to include.
I am open to feedback, recommendations, criticisms, and corrections by others. I also appreciate help with fact checking and completing unfinished parts, and being informed of undocumented information. I am also open to ideas for strategies, and will document reproducible bugs. Feel free to reply to this thread or send me a private message. I get the final say and decide what I choose to include.
(Updated March 2 2024)
Sources closer to the bottom are more recent
Lucky block test trials - was used in the past to gather data for loot tables: obsolete
Fluffy Rosses guide - was a major inspiration for this guide, was used as a foundation: inspiration
Top 12 graph - authors graph of LI leaderboard based on his own data: current
Foxic Guide - provided light inspiration and influenced Fluffy’s guide: inspiration
LI strats discussion - old posts containing discussion of strategies in lucky islands: to be used
LI drop list - was used in the past as a foundation for ever block drop: obsolete
Record book - used for data about lucky islands records: current
LI wand cooldowns - used for wand cooldown values: current
Update board - contains information about cubecraft updates: to be used
Lucky block weights - list of lucky block drop weights by former developer: current
Sources closer to the bottom are more recent
Lucky block test trials - was used in the past to gather data for loot tables: obsolete
Fluffy Rosses guide - was a major inspiration for this guide, was used as a foundation: inspiration
Top 12 graph - authors graph of LI leaderboard based on his own data: current
Foxic Guide - provided light inspiration and influenced Fluffy’s guide: inspiration
LI strats discussion - old posts containing discussion of strategies in lucky islands: to be used
LI drop list - was used in the past as a foundation for ever block drop: obsolete
Record book - used for data about lucky islands records: current
LI wand cooldowns - used for wand cooldown values: current
Update board - contains information about cubecraft updates: to be used
Lucky block weights - list of lucky block drop weights by former developer: current
(Updated March 5 2024)
Some extra information regarding parts of this guide
Some extra information regarding parts of this guide
Note 1 | All rainbow lucky block drops have the same weights in all modes and are of the same drop type. All drops have weights of 1. |
Note 2 | All glitched lucky block drops are assumed to be if the same type. Glitched lucky blocks are assumed to be unobtainable in blessed mode. It is assumed they all do the same thing in overpowered mode. |
Note 3 | Arrow quantities were given by Laura (comment #21) sharpness in OP is TBA |
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