In Normal Mode, armour is weak, and food is extremely expensive. Surprise attacks are everything. In OP Mode, You have cheap food, and cheap, overpowered armour that make fights last forever. (I play in 1.8 btw, and fights are still slow).
I am suggesting that Cubecraft changes OP mode so food and everything is still cheap, but instead of prot 4 armour, maybe put it down to prot 3 or 4. basically keep all the conveniences of OP mode, but prevent overly long fights. Longer than normal mode, but not as long as OP.
I am suggesting that Cubecraft changes OP mode so food and everything is still cheap, but instead of prot 4 armour, maybe put it down to prot 3 or 4. basically keep all the conveniences of OP mode, but prevent overly long fights. Longer than normal mode, but not as long as OP.