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Should they lower the void?


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Josher

Forum Expert
Sep 1, 2015
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Maybe you should add a poll to this thread because the last time this was suggested, Tacosbefriends said it wasn’t worth the time to implement it:

I agree, but I don't think it's really worth the time it would take to implement it. Making the void lower is a bit more complicated than you might realize. The build team would literally have to copy/paste every single one of our existing maps and make them higher, then the dev team would have to completely redo configs for things like chest locations, player spawn locations, cage locations, etc.

but hey, if this seems to be VERY wanted by the community, he may still consider it !
 

Sweetenerera

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Jul 24, 2016
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Maybe you should add a poll to this thread because the last time this was suggested, Tacosbefriends said it wasn’t worth the time to implement it:



but hey, if this seems to be VERY wanted by the community, he may still consider it !
But they should at least start making maps where the void is lower
 
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Story

Bagel Maker
Jan 30, 2014
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We agree with your suggestion, the void was originally heightened a while ago because players could /leave before they died and players would not receive their kills and it was a huge problem. Being that players now receive their kills regardless there is not too much reason to have it so close to the islands.

I have spoken to a member of Management with this suggestion in mind a few minutes ago, it will be strongly considered for the next SkyWars update.

Thank you for your suggestion. ~ Locked.
 
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