Savannah, SevereWarning :)I have witnessed a 12 year old being more mature than an 18 year old.
Savannah, SevereWarning :)I have witnessed a 12 year old being more mature than an 18 year old.
I think i have a solution to that many servers actually do this as its easy its like private beta and dosent crash everythingOk. I can at least partially agree with the issues you mentioned so let's talk about them. Apologies in advance if this is a little wordy.
3) Updates. Yeah testing suuuuucks. You might find it surprising but we do test. A lot. We have 4 to 5 rounds of testing that a product goes through before release. If it fails any of them it starts again. Quality Assurance is something I am currently in discussions with a few possible people with to look at areas we can improve. One of the bad aspects of being a large network is even with a large staff team nothing can replicate the thousands of CubeCrafters that try and play the games the second they are released.
I hope that answers your queries if not, let me know I'm always floating around.
if this beta server was on a separate ip that you have to add to your server list it would be allowed by eula. It would be cool to have but cubecraft might not want average players leaking anything from the beta until full release. I would be down anyday to beta test some things but I don't think it'll ever happen :(Players can often see things that staff dont mostly because theres way more of us than you, so my idea is when you release for instance skyblock only those with ranks can get in for say a few days, before you say "against Eula" let me finish, add a new item to the store thatll sell access to skyblock (selling access to an area is allowed by the eula) maybe like a "beta key" thats added to your inventory upon purchase thisll allow you if you dont have a rank to access the server and ranked players can get in no problem its like a member only access, itll also give the server a chance to stabilize, otherwise its like straining a muscle because you didnt warm up before you exercised
Cubecraft didn't exist in the 70s :Pdancing queen, drama queen. let's roll back to the 70s
No it would be on cubecraft but it be restricted access type of thing and no its not against the eula you are allowed to charge acesss to areas of the serverif this beta server was on a separate ip that you have to add to your server list it would be allowed by eula. It would be cool to have but cubecraft might not want average players leaking anything from the beta until full release. I would be down anyday to beta test some things but I don't think it'll ever happen :(
It would have to be a separate server. I think it could work really well though, they probably wouldn't allow players during the early development but later when the game is almost done and has to be polished and balanced.No it would be on cubecraft but it be restricted access type of thing and no its not against the eula you are allowed to charge acesss to areas of the server
https://mojang.com/2014/06/lets-talk-server-monetisation-the-follow-up-qa/ said:Can I charge for access to my server?
Yes. How players join a server is up to you. Single entrance fees or subscriptions are both allowed.
How often am I allowed to charge players to access my server?
You can charge players as regularly as you like. You can even charge for timed access if you think it’s the best way to monetise your server.
What counts as a server? Are proxies one big server, or lots of smaller ones?
A server is something a user connects to with their client. The user is on a different server when they leave one and manually join another (in the multiplayer screen). Virtual servers and proxies make no difference; to the client it’s the same server.
Can I charge access to a specific part of my server, such as a minigame or world?
No, you cannot charge for any part of a server. Only the access. Once on a server, all players must have the same gameplay privileges. You may make a different server which features “premium” areas, and charge for access to that server instead, but the benefits cannot carry between servers.
I think that the Staff team is falling apart because people need to move on. I know Minecraft is a great game and Cubecraft is too. But I don't want to stay here till I'm 63.
They also have an outside life to, jobs, youtube, sport etc.
I've added that name to the list too.I definitely agree with all that you are saying, I think that being original has hurt cubecraft, they also don't ask for opinions from members, they think that the gamemode is good but in reality the players hate it. I think they should ask the community more if they like things or not. I think they should copy one or two games from some servers, and maybe the player count could rise, becaus that is what happened on Hypixel. Also you forgot one staff member: @504Errors