Hey ShinyArrow, thanks for your suggestion.
Unfortunately we have some issues with this concept, we don't believe that a harder hard-mode is the way to go with making MinerWare more interesting. We think it will make the game considerably harder for those newer and younger players who are nowhere near as skilled, who actually make up quite a large percentage of the playerbase of that game.
We understand that most games are normal mode, but you need to think about the new stone rank players that are already in your game when you vote impossible, they could get so discouraged by the difficulty spike that they never play again. First experiences are very important.
At launch 'Hard Mode' was a praised concept and people thought it was difficult, but after hundreds of games players can learn the ins and outs of even this gamemode, we believe the same thing would happen with impossible mode in a few months and we could possibly start receiving even more suggestions for an even more difficult "Impossible-Hard Mode".
We should attempt to appease all sides of the MinerWare community when implementing something new so that everyone can enjoy updates equally.
That being said, we also currently have plans for a new MinerWare mode that we believe makes the game more interesting for experienced players whilst also being playable for newer ones as well, due to this we're going to deny this suggestion as it's not something we believe is the best path for MinerWare at this time.
~ Marked as denied.