A lot of people play MinerWare such as myself and I find it one of the most or even the most fun game to play while you’re alone with none of your friends online, but there’s always room for improvement, so I have some small suggestions!
I have multiple suggestions on different game modes in MinerWare so I will be splitting them all into different sections.
First of all, the boss game “hook the mob” is the worst and most complained about gamemode in all of MinerWare... Normally, when this is the final boss level I use the command /hub and this also applies to others like my friend. The best idea for altering this game mode would definitely be lowering the time as it’s really boring and time consuming, or even removing it completely.
I find the “shoot the creeper” game mode a very good addition to MinerWare and fire in with the the game’s theme perfectly. My suggestion for this gamemode is for players to be invisible like the other game mode “Fill The Tank” which is a mini game where you grab water and fill up a tank. Players being visible in shoot the creeper usually leads to players missing arrows because of other players being in the way, another fix to this could be equally spreading out the players into the 3 ranges from the start to make the line of sight more visible for players.
Similar to “hook the mob” I really like “cooks request” and think it’s a great addition that fits into MinerWare’s overall theme, but I think that there is a lot too much time to find and cook the food which can then result in most of the players gaining an extremely easy point. I think this could be altered a tiny bit by lowering the total time to make the game mode more fun and make the point you get have value to it.
- Adam
I'd appreciate it if you could react with
if you agree,
if you disagree and
if you are unsure.
If there's anything else you'd like to add, feel free to do so in a response to this thread.
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If the suggestion get 25+ agrees it will get forwarded and will have a chance of getting implemented :)