Minecraft PC IP: play.cubecraft.net
A

A pigeon

Guest
Obsidian gets 13x the experience. They'll level up to hundred in about three months.
 

RayzMC

Well-Known Member
Feb 3, 2017
2,271
1,946
113
Summer
Obsidian gets 13x the experience. They'll level up to hundred in about three months.
I think Dotsially's answer can proove that wrong.
Well if everyone in that game gets the same amount of Experience then it's not against the EULA.
So for example there are 3 gold ranks inside a game of Eggwars that means that everyone in that game gets (15 + 15 + 15) 45% more experience than normal.
That's an interesting perk for Donors.
 

RayzMC

Well-Known Member
Feb 3, 2017
2,271
1,946
113
Summer
I feel like this suggestion would be useful if it was based off of network level, not a donor rank. I think that it is against the EULA for this to be only given to donors. And from my experience if you really want to level up fast play solo egg wars or something
Well, there is another sever with this concept and its not against the EULA as its existing.
 

RayzMC

Well-Known Member
Feb 3, 2017
2,271
1,946
113
Summer
Her answer cannot prove anything wrong . I could do the math if someone could provide me stats on playtime , games won per day and experience from level 1 - 50
Afterall, the obi rank is 120 pounds..
Dotsially's concept could fit this suggestion too.
 

Gainfullterror

Forum Professional
Mar 24, 2016
5,040
10,898
624
22
Breakfast for Dinner Club HQ
www.cubecraft.net
It's not just me, but I don't think it has to be changed.
It's not that it gives you advantages or anything, but it wouldn't exactly be too fair for the players who have already been playing. Just imagine what level someone could've been if they're currently level 111.
Although it changes pretty much nothing about any of the games, it's likely that they'd be pretty annoyed, and so would I.

If we did it Dotsy's method, this would still not be at the favor of the stone ranks as they don't get the effect every game. Ranks would instantly be the ones to level up every day, and make (for example) the level 50 glass boxes mean nothing of what type of player owns it.
 
  • Like
Reactions: A pigeon

Power Ranger

Forum Professional
Apr 20, 2016
4,294
6,813
558
24
The ♡
www.cubecraft.net
I don't think this is really worth adding. Experience has almost no use with only a couple vanity items using it and it is not something anyone cares enough about to even persuade them into buying a rank more. :P
 

RayzMC

Well-Known Member
Feb 3, 2017
2,271
1,946
113
Summer
Experience is already completely cosmetic so I don't think it would matter any way. It would pretty much be like the vanity point boxes.

I don't think this is really worth adding. Experience has almost no use with only a couple vanity items using it and it is not something anyone cares enough about to even persuade them into buying a rank more. :P
Encourages people to play more and level up?
 

Injunction

Forum Expert
Sep 2, 2016
8,702
6,120
353
In A Box In San Francisco
So for example there are 3 gold ranks inside a game of Eggwars that means that everyone in that game gets (15 + 15 + 15) 45% more experience than normal.
your math is slightly off
Gold 7 experience


as for the suggestion I guess it could work I personally think it would be better if
Iron has 2 lapiz 3 gold 4 diamond 5 emerald 8 obsidian 10
but that is just my take
 

RayzMC

Well-Known Member
Feb 3, 2017
2,271
1,946
113
Summer
your math is slightly off



as for the suggestion I guess it could work I personally think it would be better if
Iron has 2 lapiz 3 gold 4 diamond 5 emerald 8 obsidian 10
but that is just my take
Maybe.
The point is to have different points for each rank so I'll agree.
 
Members Online

Team online

Members online

Latest profile posts

Reesle wrote on ZachTart26's profile.
Welcome to the Official Cubecraft Forums! If you need help with something, feel free to DM me or a staff member anytime! Have a great day! :D
Reesle wrote on CalvinxKlein's profile.
Happy Birthday! 🎂
Watching the sun set... 🌅

1732368294873.png
Top Bottom