Every single time people are crowded around the single and only iron generator on your island. Then all of a sudden some one comes with a pickaxe destroys your egg and no one is ready to fight the enemy
Well i disagree since there is already a second iron generator (which is level 1) & where do you expect them to put more generators while keeping the map look pretty and professional?.Every single time people are crowded around the single and only iron generator on your island. Then all of a sudden some one comes with a pickaxe destroys your egg and no one is ready to fight the enemy
True, but think at the start it take forever to get everything you need the entire team is fighting over the generator, and no one ever shares so maybe put a gen under the stairs.Well i disagree since there is already a second iron generator (which is level 1) & where do you expect them to put more generators while keeping the map look pretty and professional?.
After 10mins in the game most people will ignore iron gens and go for gold/diamond gens soo.
AgreedI don't believe that there needs to be more iron gens on teaparty. As mentioned before, there's already 2 there. Plus if you can eventually get to mid, there's like 5 of each gen there. So resources shouldn't be too difficult to get.
Also a personal reason as to why I don't want more iron gens is because I already only get like 4 fps near mid on that map and like 10 near the dia gen at the bakc of the island. I don't need another reason to not play that map. lol
Most don't listen. Simply put, bigger teams means it's more difficult to coordinate and resource spending will be tighter. Take too long with getting gear and you leave your team vulnerable to rush strategies.Firstly, there already has been an addition of a second iron gen but also, with this addition someone will most likely getting obey, another building to mid, one keeping an eye out, one buying gear/ collecting gear while alternating with the other one buying gear for the others and trading places with the watcher
Ye, that's easier put that I said xDMost don't listen. Simply put, bigger teams means it's more difficult to coordinate and resource spending will be tighter. Take too long with getting gear and you leave your team vulnerable to rush strategies.