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Jevmen

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Sep 17, 2017
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Actualy we have only one useless general cubecraft lvl
I belive is a wonderfull idea to add diferent lvls in the diferents games and achievements and also add rewards, normal rewards like cubelets but in some lvls like 10, 20, 30... must have exclusive rewards.
Implement the rewards at least, are realy needed in this server we need something than pull the player to progress not just a bigger number for being sweared by kids.
I dont know how many times this was sugested and how many servers actualy have something as basic like a lvl reward for have a interesting progression.
This is hard to develop but have this in mind and do it in any moment in the future but pls do this as soon as posible
This is not negotiable,why implement a lvl progression without rewards, is useless
and if you are finaly going to implement this, dont do a bad sistem with bad rewards, take all the time as you need And give us a quiality lvl progression system
tnx for your time
 

pipiklatie

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Jan 18, 2017
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i agree back in the day when i got lvl 50 i was really hyped because i got the pink and black glass cage and i was really proud of that because then the big update came and everybody could unlock that cage now i am lvl 91 and at least there has to be something special for the people who get lvl 100 right they grinded the game so much
 
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Ducky

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So from what I can read out of your suggestion is that you would like multiple level systems for each game and as higher you go on that level you earn rewards just like the main level system we got now?

If that's the case, sounds like a cool idea to me. Though, what's gonna happen with the main level system then? Is that going to be deleted because we're going to have multiple level systems or...?
 

Keanu

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Jan 5, 2017
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I’m kinda neutral on this.
One way, you’re right. Levels are quite redundant as you don’t get anything.
From the other side, levels can be farmed with the point multipliers. Imagine getting both tons of experience, points AND level rewards for your multiplier. It’s 1) too much and 2) gaining level rewards not really its function (Neither is getting experience though)
Sorry, but for now it’s a no from me.
 

pipiklatie

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So from what I can read out of your suggestion is that you would like multiple level systems for each game and as higher you go on that level you earn rewards just like the main level system we got now?

If that's the case, sounds like a cool idea to me. Though, what's gonna happen with the main level system then? Is that going to be deleted because we're going to have multiple level systems or...?
I think there should be like a thing that if you for example het 1000 skywars wins you get à cool kill message or an other comatic. But the generall level system has to be rewarded as well with other cosmatics.
 
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Jevmen

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Imagine getting both tons of experience, points AND level rewards for your multiplier. It’s 1) too much and 2) gaining level rewards not really its function (Neither is getting experience though)
Sorry, but for now it’s a no from me.
it makes sense to me.
maybe the server is a little broken actualy
 
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Jevmen

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I think there should be like a thing that if you for example het 1000 skywars wins you get à cool kill message or an other comatic. But the generall level system has to be rewarded as well with other cosmatics.
this is a good example of the type of rewards than can be cool as a reward.
maybe exclusive icons, killing messages, egg broke (for eggwasrs), special banners, shields than represent the game, etc
 

Ducky

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From the other side, levels can be farmed with the point multipliers. Imagine getting both tons of experience, points AND level rewards for your multiplier. It’s 1) too much and 2) gaining level rewards not really its function (Neither is getting experience though)
I get you, but these people would pay for points in this case (because you buy multipliers). And it might be a personal "too much" since probably people like it, otherwise the suggestion wouldn't be here :P and you're right about your 2nd argument.
 
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Jevmen

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2) gaining level rewards not really its function (Neither is getting experience though)
Sorry, but for now it’s a no from me.
yeah, of course, but help a lot to players to still playing in the server and want to progress
 

Yamin

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yeah, of course, but help a lot to players to still playing in the server and want to progress

Yes from me, I don't really see a problem with being able to 'buy' levels via multipliers. it doesn't give those player an advantage in-game.
Whether you buy your way into levels or do it by playing more games the result is the same: people will play more/stay longer.
 

Zaid Lafi

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May 29, 2017
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Gaining levels isn’t like before, you can get 10 levels per day by using the multiplier game system, Which means you can get a lot of rewards, so if there’s a level rewards that will be too easier for anyone who used multipliers.
 

Livvv

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Saw that people mentioned multipliers and that it would be too much if people were farming levels.
Also saw Yoya’s reply about it not making any difference and to be fair, leveling up is not even important to everyone. Some people might like showing off with their level, others don’t care at all. If this would get added, everyone would get leveling rewards and people using multipliers would just get it a bit faster than others.

Because it is for sure possible to level up without them and the rewards would be the same for everyone so it would not actually change the gameplay itself for anyone.

I do think that this is a good suggestion and would not mind at all if this became a thing.
 
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Jevmen

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Gaining levels isn’t like before, you can get 10 levels per day by using the multiplier game system, Which means you can get a lot of rewards, so if there’s a level rewards that will be too easier for anyone who used multipliers.
So, now you pay multiplayers for nothing?
Why lvl up fast when you dont get anything
 

Mivke

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i dont think rewards is a good idea bc if you play alot of games to get level and when you play games u get cubelets so you get already rewards and the thing cube needs a button where you can get your real level without multipliers without getting ur money back bc im still mad about that i ruined my real high level :/
 
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Jevmen

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Why everybody thinks than rewards will be abused with multiplayers.
Special rewards are not cubelets, points, i am talking about exclusive vanity items.
And about farming tons of points and cubelets with XP multiplayers.
1, points are worthless
2, cubelets are only vanity
What is the problem? Afecting the cubelet shopping?
 
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