BEFORE PEOPLE START COMMENTING 'ThIs HaSn'T EVeN BeEn ReLeaSeD YeT'.
Yes shush I know. The threat title is called INITIAL THOUGHTS for a reason. I am basing my initial thoughts from watching and rewatching GingerGeek playing with Rushmead yesterday: https://www.twitch.tv/videos/552456467?filter=archives&sort=time So take it with a pinch of salt please. There is some info about the game that I do not know and perhaps I overlooked
Okay a few points:
1) The ore generators aren't good.
In the new skyblock, cobblestone generators have been done badly... sorry. Take a look at this clip for a video on how the new SB cobble generator works: https://clips.twitch.tv/ObliqueAttractiveCoyoteItsBoshyTime. One of the best parts of SkyBlock is building the cobblestone generator and screwing it up 100 times.
Pewdiepie and Cinamontoastken literally made 2 videos of content out of that alone.
There are also so many awesome cobble generator / Redstone machines which are awesome and so fun to build. By using the generators you currently have, you are shutting down this entire genre of creativity.
2) The quests are (initially) kinda boring
Gingergeek mentioned in the stream that there is so far 40 hours of playthrough content. If all of those 40 hours are going to be quests like GeT 100 SoUp or HaRvEsT 128 PoTaToeS then nobody is going to want to play those 40 hours. https://clips.twitch.tv/ProductiveNaiveDragonflyArgieB8
The quests may get better as you level up (again, I don't know) but just imagine a new player joining, getting asked to harvest 100 beetroot or something like that... they are just not going to bother.
3) The menus look cool
This looks pretty cool tbf
Conclusion
There is still lots of work to be done. At this stage, I think you're overhyping the release of SkyBlock, which will leave many players disappointed when they first begin to play.
Try to think of some new exciting features before your next stage of the Skyblock release. Right now, it just looks like it's going to be extremely boring and tedious to play. It just feels so uninspired, as if you're making it in a rush just to say 'sorry' to the community for neglecting us. I'd rather you take another 6 months developing the game, then release it in one month in this state.
Yes shush I know. The threat title is called INITIAL THOUGHTS for a reason. I am basing my initial thoughts from watching and rewatching GingerGeek playing with Rushmead yesterday: https://www.twitch.tv/videos/552456467?filter=archives&sort=time So take it with a pinch of salt please. There is some info about the game that I do not know and perhaps I overlooked
Okay a few points:
1) The ore generators aren't good.
In the new skyblock, cobblestone generators have been done badly... sorry. Take a look at this clip for a video on how the new SB cobble generator works: https://clips.twitch.tv/ObliqueAttractiveCoyoteItsBoshyTime. One of the best parts of SkyBlock is building the cobblestone generator and screwing it up 100 times.
Pewdiepie and Cinamontoastken literally made 2 videos of content out of that alone.
There are also so many awesome cobble generator / Redstone machines which are awesome and so fun to build. By using the generators you currently have, you are shutting down this entire genre of creativity.
2) The quests are (initially) kinda boring
Gingergeek mentioned in the stream that there is so far 40 hours of playthrough content. If all of those 40 hours are going to be quests like GeT 100 SoUp or HaRvEsT 128 PoTaToeS then nobody is going to want to play those 40 hours. https://clips.twitch.tv/ProductiveNaiveDragonflyArgieB8
The quests may get better as you level up (again, I don't know) but just imagine a new player joining, getting asked to harvest 100 beetroot or something like that... they are just not going to bother.
3) The menus look cool
Conclusion
There is still lots of work to be done. At this stage, I think you're overhyping the release of SkyBlock, which will leave many players disappointed when they first begin to play.
Try to think of some new exciting features before your next stage of the Skyblock release. Right now, it just looks like it's going to be extremely boring and tedious to play. It just feels so uninspired, as if you're making it in a rush just to say 'sorry' to the community for neglecting us. I'd rather you take another 6 months developing the game, then release it in one month in this state.