Hi! Here I am again (:
This week, there's another huge amount of progress so let's not wait too long and get right into this!
Let's start over at the industrial area.
Alright, you may be familiar with this area is you red my last thread. But not with the huge brick building, the letters spelling ''Ruisdier (My nickname + MC username) Industries'', the head of my skin, and the big mine on the bottom. So as you can see, at the bottom lowest level, there's a new area in front of the big wall. On the left you have the place where you walk to the little mining place, then you have a little storage. Not sorted yet. Planning some ores or tools there. And on the very right you have the mine itself. If you look closely you see 2 water streams. They go up and down. It's actualy a very big water elevator running from the top of the brick building all the way to y12, where my mine for the industrial section is going to be. The brick building is going to be my main storage area. It has 4 layers in total. There are no chests yet but I need tons of wood for that.
So, now we're on the other side of the mountain. On the left you have a staircase running to the actual entrance from the storage room. I also have a bit more cobblestone slabs to fill in as you can see. More big bland walls, gonna cover that with some decorations or buildings, nothing planned yet. Currently I'm focussing more on the terrain than on the buildings. There's also a staircase running to the highest platform I current;y have.
Okay, there's a chance you already saw this in the first picture but this is just a little super smelter I built. Nothing fancy yet, I still need to put a building around it tho.
Now we're going to the medieval area again :D
This is just a little arena. This currently has no use, just a decorative build. Still need to decorate it a bit more. In the inside you see 2 custom armor stand with a drowned and squid head on them (Both avaible with datapacks)
This build is a bit different from the rest, but I like it. This is going to be a temporarily place for the portal from the medieval area.
2 small builds on this picture. On the left we have a little dock, and on the right I have a plave for my horse ''Horsie Dude II'' (don't judge my naming skills I know I'm terrible). Horsie Dude I went on a walk and never came back. This is actually a pretty weird story I want to tell to end this thread, alright. So back in the first week, I went exploring with Horsie Dude I and when I came back it was night time. So I parked him in front of my house, I went inside and slept. When I came outside again he was gone. I mean, come on! I was away for 15-20 seconds. HOW? He was NOWHERE to be seen! How far can a horse walk in that time!? I've looked in the whole area. Nothing. Not even creeper holes or other indications. Just gone. He may still walk around on the island.
Well, that's about it.
Thanks for reading, I definitly enjoyed making this in survival. I hope I see you guys next week and that you like it.
Bye!
PS: Don't forget to vote the poll and give tips if you want ;)
This week, there's another huge amount of progress so let's not wait too long and get right into this!
Let's start over at the industrial area.
Alright, you may be familiar with this area is you red my last thread. But not with the huge brick building, the letters spelling ''Ruisdier (My nickname + MC username) Industries'', the head of my skin, and the big mine on the bottom. So as you can see, at the bottom lowest level, there's a new area in front of the big wall. On the left you have the place where you walk to the little mining place, then you have a little storage. Not sorted yet. Planning some ores or tools there. And on the very right you have the mine itself. If you look closely you see 2 water streams. They go up and down. It's actualy a very big water elevator running from the top of the brick building all the way to y12, where my mine for the industrial section is going to be. The brick building is going to be my main storage area. It has 4 layers in total. There are no chests yet but I need tons of wood for that.
So, now we're on the other side of the mountain. On the left you have a staircase running to the actual entrance from the storage room. I also have a bit more cobblestone slabs to fill in as you can see. More big bland walls, gonna cover that with some decorations or buildings, nothing planned yet. Currently I'm focussing more on the terrain than on the buildings. There's also a staircase running to the highest platform I current;y have.
Okay, there's a chance you already saw this in the first picture but this is just a little super smelter I built. Nothing fancy yet, I still need to put a building around it tho.
Now we're going to the medieval area again :D
This is just a little arena. This currently has no use, just a decorative build. Still need to decorate it a bit more. In the inside you see 2 custom armor stand with a drowned and squid head on them (Both avaible with datapacks)
This build is a bit different from the rest, but I like it. This is going to be a temporarily place for the portal from the medieval area.
2 small builds on this picture. On the left we have a little dock, and on the right I have a plave for my horse ''Horsie Dude II'' (don't judge my naming skills I know I'm terrible). Horsie Dude I went on a walk and never came back. This is actually a pretty weird story I want to tell to end this thread, alright. So back in the first week, I went exploring with Horsie Dude I and when I came back it was night time. So I parked him in front of my house, I went inside and slept. When I came outside again he was gone. I mean, come on! I was away for 15-20 seconds. HOW? He was NOWHERE to be seen! How far can a horse walk in that time!? I've looked in the whole area. Nothing. Not even creeper holes or other indications. Just gone. He may still walk around on the island.
Well, that's about it.
Thanks for reading, I definitly enjoyed making this in survival. I hope I see you guys next week and that you like it.
Bye!
PS: Don't forget to vote the poll and give tips if you want ;)