Minecraft PC IP: play.cubecraft.net

Kat9Ramp8ge

Novice Member
Jun 24, 2020
425
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Idk why not you find me
I mean it is just maps. Like no effort really seems to be shown here. When I look at the Castle Wars. I see love. When I look at the Retro99 I see no love.

I see love in all things. Except things I don’t.


but in all seriousness these maps dont look as fun. I play on the hive map instead of Retro99
 

Queen Ualala

Well-Known Member
May 4, 2020
947
1,444
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The old maps look really rushed and bad. All three look like reskins of one another, pls, maps are a big deal dont compromise on quality.
 

Camezonda

Release Manager/Team Ops 🏳️‍🌈
Team CubeCraft
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Jul 23, 2015
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Omg, I remembered playing on these maps on the Java network back in 2017! This brings immense nostalgia!
The old maps look really rushed and bad. All three look like reskins of one another, pls, maps are a big deal dont compromise on quality.
All 3 maps are from our Java network. When looking at all of the available maps, these 3 were the best fit. They weren't too big and the layouts wouldn't ruin the player experience for Bedrock users. We might be looking into tweaking the maps and shrink them.
 

GHSpaghetti

Well-Known Member
Dec 23, 2019
426
570
124
26
England
All 3 maps are from our Java network. When looking at all of the available maps, these 3 were the best fit. They weren't too big and the layouts wouldn't ruin the player experience for Bedrock users. We might be looking into tweaking the maps and shrink them.
POG! Please shrink them and add more variation to the map
 
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Younisco

Forum Professional
May 13, 2014
8,008
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london
Hey everyone, hope you've had a good Friday so far!

I've been making a lot of edits to the maps that we've released - after looking at them in more detail & discussing with avid BlockWars players, we believe we've somewhat fixed the monotonous and less fun aspect than the original maps. Would love to know your opinions on them!

Just to let you know, these maps still need to be configured, so it may not be out for several hours. I'll reply to this thread to let you know when it's released!
UPDATE: ITS OUT!


Greenzone:
2020-08-28_15.22.20.png

Added more void in middle, replaced the water with ladders, removed the back area & moved the flags closer.
1598629011384.png

Mushroom:
2020-08-28_15.22.04.png

Removed the mushroom stem bridge, changed respawn locations & moved the flags closer.
1598629037794.png

Retro-99:
2020-08-28_16.28.29.png

Whew, lots of changes...
Changed the iron generators to a more thematic 99, moved the respawn locations closer to the flag, changed the underpass to connect to the sides of the map rather than towards each other, added more void in the middle of the map & moved the flags closer.
1598629063566.png

Hive:
2020-08-28_15.20.54.png

@Andyyy has graciously made some edits to the map on the server: everything is a lot more open and the flags are closer. Thanks, Andy!

Hope you enjoy these changes! Massive thank you to @Andyyy & @Eli who were extremely responsive with their feedback on the maps. Wouldn't have been possible without these guys. :heart:
 
Last edited:

Queen Ualala

Well-Known Member
May 4, 2020
947
1,444
129
Hey everyone, hope you've had a good Friday so far!

I've been making a lot of edits to the maps that we've released - after looking at them in more detail & discussing with avid BlockWars players, we believe we've somewhat fixed the monotonous and less fun aspect than the original maps. Would love to know your opinions on them!

Just to let you know, these maps still need to be configured, so it may not be out for several hours. I'll reply to this thread to let you know when it's released!

Greenzone:
View attachment 175839
Added more void in middle, replaced the water with ladders, removed the back area & moved the flags closer.

Mushroom:
View attachment 175838
Removed the mushroom stem bridge, changed respawn locations & moved the flags closer.

Retro-99:
View attachment 175840
Whew, lots of changes...
Changed the iron generators to a more thematic 99, moved the respawn locations closer to the flag, changed the underpass to connect to the sides of the map rather than towards each other, added more void in the middle of the map & moved the flags closer.

Hive:
View attachment 175837
@Andyyy has graciously made some edits to the map on the server: everything is a lot more open and the flags are closer. Thanks, Andy!

Hope you enjoy these changes! Massive thank you to @Andyyy & @Eli who were extremely responsive with their feedback on the maps. Wouldn't have been possible without these guys. :heart:
Its an improvement, Youn. tysm
 

ElGera16

Member
Jan 3, 2020
54
52
24
www.youtube.com
Hey everyone, hope you've had a good Friday so far!

I've been making a lot of edits to the maps that we've released - after looking at them in more detail & discussing with avid BlockWars players, we believe we've somewhat fixed the monotonous and less fun aspect than the original maps. Would love to know your opinions on them!

Just to let you know, these maps still need to be configured, so it may not be out for several hours. I'll reply to this thread to let you know when it's released!

Greenzone:
View attachment 175839
Added more void in middle, replaced the water with ladders, removed the back area & moved the flags closer.

Mushroom:
View attachment 175838
Removed the mushroom stem bridge, changed respawn locations & moved the flags closer.

Retro-99:
View attachment 175840
Whew, lots of changes...
Changed the iron generators to a more thematic 99, moved the respawn locations closer to the flag, changed the underpass to connect to the sides of the map rather than towards each other, added more void in the middle of the map & moved the flags closer.

Hive:
View attachment 175837
@Andyyy has graciously made some edits to the map on the server: everything is a lot more open and the flags are closer. Thanks, Andy!

Hope you enjoy these changes! Massive thank you to @Andyyy & @Eli who were extremely responsive with their feedback on the maps. Wouldn't have been possible without these guys. :heart:
RIP Cubecraft
 

wxzzrd

Dedicated Member
May 30, 2020
1,925
1,705
204
Hey everyone, hope you've had a good Friday so far!

I've been making a lot of edits to the maps that we've released - after looking at them in more detail & discussing with avid BlockWars players, we believe we've somewhat fixed the monotonous and less fun aspect than the original maps. Would love to know your opinions on them!

Just to let you know, these maps still need to be configured, so it may not be out for several hours. I'll reply to this thread to let you know when it's released!

Greenzone:
View attachment 175839
Added more void in middle, replaced the water with ladders, removed the back area & moved the flags closer.

Mushroom:
View attachment 175838
Removed the mushroom stem bridge, changed respawn locations & moved the flags closer.

Retro-99:
View attachment 175840
Whew, lots of changes...
Changed the iron generators to a more thematic 99, moved the respawn locations closer to the flag, changed the underpass to connect to the sides of the map rather than towards each other, added more void in the middle of the map & moved the flags closer.

Hive:
View attachment 175837
@Andyyy has graciously made some edits to the map on the server: everything is a lot more open and the flags are closer. Thanks, Andy!

Hope you enjoy these changes! Massive thank you to @Andyyy & @Eli who were extremely responsive with their feedback on the maps. Wouldn't have been possible without these guys. :heart:
Nice improvement actually that’s much better I actually don’t care that it’s long I just want void so I got what I wanted
 

Younisco

Forum Professional
May 13, 2014
8,008
19,694
669
22
london
Hey everyone, hope you've had a good Friday so far!

I've been making a lot of edits to the maps that we've released - after looking at them in more detail & discussing with avid BlockWars players, we believe we've somewhat fixed the monotonous and less fun aspect than the original maps. Would love to know your opinions on them!

Just to let you know, these maps still need to be configured, so it may not be out for several hours. I'll reply to this thread to let you know when it's released!

Greenzone:
View attachment 175839
Added more void in middle, replaced the water with ladders, removed the back area & moved the flags closer.

Mushroom:
View attachment 175838
Removed the mushroom stem bridge, changed respawn locations & moved the flags closer.

Retro-99:
View attachment 175840
Whew, lots of changes...
Changed the iron generators to a more thematic 99, moved the respawn locations closer to the flag, changed the underpass to connect to the sides of the map rather than towards each other, added more void in the middle of the map & moved the flags closer.

Hive:
View attachment 175837
@Andyyy has graciously made some edits to the map on the server: everything is a lot more open and the flags are closer. Thanks, Andy!

Hope you enjoy these changes! Massive thank you to @Andyyy & @Eli who were extremely responsive with their feedback on the maps. Wouldn't have been possible without these guys. :heart:
Hi! This is now applying to all servers - give it 10 mins and they should be on! 🎉 :wig:
 
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Maybe a bit of a dumb question, but do chat prefixes exist on Cubecraft Java like they do on Bedrock?
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