Omg, I remembered playing on these maps on the Java network back in 2017! This brings immense nostalgia!
All 3 maps are from our Java network. When looking at all of the available maps, these 3 were the best fit. They weren't too big and the layouts wouldn't ruin the player experience for Bedrock users. We might be looking into tweaking the maps and shrink them.The old maps look really rushed and bad. All three look like reskins of one another, pls, maps are a big deal dont compromise on quality.
POG! Please shrink them and add more variation to the mapAll 3 maps are from our Java network. When looking at all of the available maps, these 3 were the best fit. They weren't too big and the layouts wouldn't ruin the player experience for Bedrock users. We might be looking into tweaking the maps and shrink them.
Its an improvement, Youn. tysmHey everyone, hope you've had a good Friday so far!
I've been making a lot of edits to the maps that we've released - after looking at them in more detail & discussing with avid BlockWars players, we believe we've somewhat fixed the monotonous and less fun aspect than the original maps. Would love to know your opinions on them!
Just to let you know, these maps still need to be configured, so it may not be out for several hours. I'll reply to this thread to let you know when it's released!
Greenzone:View attachment 175839
Added more void in middle, replaced the water with ladders, removed the back area & moved the flags closer.
Mushroom:View attachment 175838
Removed the mushroom stem bridge, changed respawn locations & moved the flags closer.
Retro-99:View attachment 175840
Whew, lots of changes...
Changed the iron generators to a more thematic 99, moved the respawn locations closer to the flag, changed the underpass to connect to the sides of the map rather than towards each other, added more void in the middle of the map & moved the flags closer.
Hive:View attachment 175837
@Andyyy has graciously made some edits to the map on the server: everything is a lot more open and the flags are closer. Thanks, Andy!
Hope you enjoy these changes! Massive thank you to @Andyyy & @Eli who were extremely responsive with their feedback on the maps. Wouldn't have been possible without these guys.
RIP CubecraftHey everyone, hope you've had a good Friday so far!
I've been making a lot of edits to the maps that we've released - after looking at them in more detail & discussing with avid BlockWars players, we believe we've somewhat fixed the monotonous and less fun aspect than the original maps. Would love to know your opinions on them!
Just to let you know, these maps still need to be configured, so it may not be out for several hours. I'll reply to this thread to let you know when it's released!
Greenzone:View attachment 175839
Added more void in middle, replaced the water with ladders, removed the back area & moved the flags closer.
Mushroom:View attachment 175838
Removed the mushroom stem bridge, changed respawn locations & moved the flags closer.
Retro-99:View attachment 175840
Whew, lots of changes...
Changed the iron generators to a more thematic 99, moved the respawn locations closer to the flag, changed the underpass to connect to the sides of the map rather than towards each other, added more void in the middle of the map & moved the flags closer.
Hive:View attachment 175837
@Andyyy has graciously made some edits to the map on the server: everything is a lot more open and the flags are closer. Thanks, Andy!
Hope you enjoy these changes! Massive thank you to @Andyyy & @Eli who were extremely responsive with their feedback on the maps. Wouldn't have been possible without these guys.
Nice improvement actually that’s much better I actually don’t care that it’s long I just want void so I got what I wantedHey everyone, hope you've had a good Friday so far!
I've been making a lot of edits to the maps that we've released - after looking at them in more detail & discussing with avid BlockWars players, we believe we've somewhat fixed the monotonous and less fun aspect than the original maps. Would love to know your opinions on them!
Just to let you know, these maps still need to be configured, so it may not be out for several hours. I'll reply to this thread to let you know when it's released!
Greenzone:View attachment 175839
Added more void in middle, replaced the water with ladders, removed the back area & moved the flags closer.
Mushroom:View attachment 175838
Removed the mushroom stem bridge, changed respawn locations & moved the flags closer.
Retro-99:View attachment 175840
Whew, lots of changes...
Changed the iron generators to a more thematic 99, moved the respawn locations closer to the flag, changed the underpass to connect to the sides of the map rather than towards each other, added more void in the middle of the map & moved the flags closer.
Hive:View attachment 175837
@Andyyy has graciously made some edits to the map on the server: everything is a lot more open and the flags are closer. Thanks, Andy!
Hope you enjoy these changes! Massive thank you to @Andyyy & @Eli who were extremely responsive with their feedback on the maps. Wouldn't have been possible without these guys.
Hi! This is now applying to all servers - give it 10 mins and they should be on!Hey everyone, hope you've had a good Friday so far!
I've been making a lot of edits to the maps that we've released - after looking at them in more detail & discussing with avid BlockWars players, we believe we've somewhat fixed the monotonous and less fun aspect than the original maps. Would love to know your opinions on them!
Just to let you know, these maps still need to be configured, so it may not be out for several hours. I'll reply to this thread to let you know when it's released!
Greenzone:View attachment 175839
Added more void in middle, replaced the water with ladders, removed the back area & moved the flags closer.
Mushroom:View attachment 175838
Removed the mushroom stem bridge, changed respawn locations & moved the flags closer.
Retro-99:View attachment 175840
Whew, lots of changes...
Changed the iron generators to a more thematic 99, moved the respawn locations closer to the flag, changed the underpass to connect to the sides of the map rather than towards each other, added more void in the middle of the map & moved the flags closer.
Hive:View attachment 175837
@Andyyy has graciously made some edits to the map on the server: everything is a lot more open and the flags are closer. Thanks, Andy!
Hope you enjoy these changes! Massive thank you to @Andyyy & @Eli who were extremely responsive with their feedback on the maps. Wouldn't have been possible without these guys.