Ive made a ton of references to this mode but I've never actually made a thread on the gamemode itself. Here it is!
Speed mode is a variant of normal mode with some aspects borrowed from overpowered that make the game go very fast.
Cyan = Normal Mode, Unchanged
Red = Overpowered Mode, Unchanged
Green = Normal Mode, Changed
Brown = OP Mode, Changed
Magenta = New Item
Yellow = Normal or OP, Removed
Building Blocks
Sandstone: 1 Iron = 4 Sandstone
Glass: 1 Iron = 2 Glass
Glowstone Removed
Hay: 3 Iron = 2 Glass
Obsidian Removed
Stairs: 1 Iron = 1 Sandstone Stair
Weapons
Wood, Stone, Iron, Diamond Weapons all Unchanged
Food
1 Iron = 2 Carrots
2 Iron = 1 Steak
(Insert OP Price for Cake x 3/2)
2 Gold = G. Apple
EG Apple Removed
Archery
All bow related items removed.
Misc.
Chest Removed
TNT: 4 Gold = 1 TNT
Elytra, 20% Durability: 44 Diamonds
Compass: 3 Diamonds
Invisibility Potion: 30 Diamonds
Armour
Helmets, Chestplates, and Pants Unchanged
Boots gain Feather Falling 2
Let me know what you think!
Speed mode is a variant of normal mode with some aspects borrowed from overpowered that make the game go very fast.
Cyan = Normal Mode, Unchanged
Red = Overpowered Mode, Unchanged
Green = Normal Mode, Changed
Brown = OP Mode, Changed
Magenta = New Item
Yellow = Normal or OP, Removed
Building Blocks
Sandstone: 1 Iron = 4 Sandstone
Glass: 1 Iron = 2 Glass
Glowstone Removed
Hay: 3 Iron = 2 Glass
Obsidian Removed
Stairs: 1 Iron = 1 Sandstone Stair
Weapons
Wood, Stone, Iron, Diamond Weapons all Unchanged
Food
1 Iron = 2 Carrots
2 Iron = 1 Steak
(Insert OP Price for Cake x 3/2)
2 Gold = G. Apple
EG Apple Removed
Archery
All bow related items removed.
Misc.
Chest Removed
TNT: 4 Gold = 1 TNT
Elytra, 20% Durability: 44 Diamonds
Compass: 3 Diamonds
Invisibility Potion: 30 Diamonds
Armour
Helmets, Chestplates, and Pants Unchanged
Boots gain Feather Falling 2
Let me know what you think!
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