I'm just throwing thoughts out right now, but a new game idea I thought of could be elytra tag
The basic concept would be this:
There is a map, somewhat like FFA elytra maps but less land and more space to fly.
The players wait in Elytra Tag lobby until there is enough for the game to start. Everyone starts spread out, a few of which the players are "it." The goal of the (let's call the people who are it "Hawks) Hawks is simply to tag or hit non-Hawks (let's call them "cardinals") just like tag. To make this not impossible for the Hawks, the hit boxes could be enlarged on the Cardinals.
Just to make it so everyone doesn't just fall into the void from running out of lift, they can be given fireworks at intervals.
Kits could include:
Freezer-somehow slows down Hawks (haven't thought of this yet)
Archer-gets a bow to shoot Hawks
Hider-gets 1 or 2 invisible potions to hide from Hawks
Etc.
The basic concept would be this:
There is a map, somewhat like FFA elytra maps but less land and more space to fly.
The players wait in Elytra Tag lobby until there is enough for the game to start. Everyone starts spread out, a few of which the players are "it." The goal of the (let's call the people who are it "Hawks) Hawks is simply to tag or hit non-Hawks (let's call them "cardinals") just like tag. To make this not impossible for the Hawks, the hit boxes could be enlarged on the Cardinals.
Just to make it so everyone doesn't just fall into the void from running out of lift, they can be given fireworks at intervals.
Kits could include:
Freezer-somehow slows down Hawks (haven't thought of this yet)
Archer-gets a bow to shoot Hawks
Hider-gets 1 or 2 invisible potions to hide from Hawks
Etc.