Minecraft PC IP: play.cubecraft.net

-Jaimy-

Member
Aug 1, 2017
25
36
18
22
Buildersland

Hello CubeCrafters!

It's time to introduce a brand new Experiment for EggWars. Double Egg mode was the first taste of Experimental EggWars, but now it's time to up the Experimentation.

There's currently a Back to School Sale on our Store. 50% OFF EVERYTHING! Ranks, Multipliers, Cubelets and for a LIMITED TIME, Summer Cubelets are available only for 5 more days. Visit our Store HERE.
Experimental EggWars
Double Egg mode added a cool and interesting twist to the game, as rather than breaking one egg, you'd need to break 2. So now lets change up how you play EggWars. You no longer need to be careful travelling from island to island, as the void has been completely removed! That's right, you heard correctly. But you're probably wondering, "What's EggWars without a void?". This Experiment opens up the chances for so many new challenges, strategies and gameplays.

Will you be a rusher or egg protector? This gamemode needs your team to be smart, strong and good and communication, because with one wrong decision, your egg and even your life will be eliminated. As the void has been removed, with added new risks, blockers and challenges. Such as Lava, walls and water. You didn't think we would make the map too easy did you?

As this Experiment opens up the opportunity for a lot different attacks and strategies. That leaves one question... how will you play? Will you rush to break other team eggs? Will you attack using the walls surrounding the maps? Or just simply use usual EggWars methods?

As the void has been removed, we've also increased the default levels that the Iron and Gold generators are on the starting islands. This is to help players protect their eggs and themselves fast. This Experiment comes with 2 brand new maps, Mario and Volcano. More will be added in the future, but for now, enjoy testing and playing this Experiment! And don't forget to vote at the end of the game, we love your feedback.
Mario (Team of 4)
View attachment 148461
Better make use of them coins... I mean tokens.

Volcano (Team of 10)
View attachment 148462
This map is hot stuff.

View attachment 148464
End of game feedback message.

View attachment 148476
New Experimental Mode Pre-Lobby.

General Network Improvements and Fixes
We have also made some improvements and fixes to the rest of our network:

Lucky Islands

- Released Auto kits (Testing before added into other games).

EggWars:

- Removed Double Egg mode.
- Added a Feedback message at the end of all Experimental games.
- Fixed an issue with shifting and breaking eggs.
- Fixed an issue with the shop being in a different location on Red team compared to other teams on City.

PvP:

- Fixed an issue with players not being able to hit each other if they were the same rank.

SkyWars:

- Fixed an issue with 3 chests on Team 6 being empty on Sandbox

We hope you enjoy the new Experimental EggWars mode. We'd love your feedback. Thanks!
Isnt this just kitpvp but with eggs?
 

Sjemmie

Novice Member
Jul 12, 2017
7
2
34
20
.

Hello CubeCrafters!

It's time to introduce a brand new Experiment for EggWars. Double Egg mode was the first taste of Experimental EggWars, but now it's time to up the Experimentation.

There's currently a Back to School Sale on our Store. 50% OFF EVERYTHING! Ranks, Multipliers, Cubelets and for a LIMITED TIME, Summer Cubelets are available only for 5 more days. Visit our Store HERE.
Experimental EggWars
Double Egg mode added a cool and interesting twist to the game, as rather than breaking one egg, you'd need to break 2. So now lets change up how you play EggWars. You no longer need to be careful travelling from island to island, as the void has been completely removed! That's right, you heard correctly. But you're probably wondering, "What's EggWars without a void?". This Experiment opens up the chances for so many new challenges, strategies and gameplays.

Will you be a rusher or egg protector? This gamemode needs your team to be smart, strong and good and communication, because with one wrong decision, your egg and even your life will be eliminated. As the void has been removed, with added new risks, blockers and challenges. Such as Lava, walls and water. You didn't think we would make the map too easy did you?

As this Experiment opens up the opportunity for a lot different attacks and strategies. That leaves one question... how will you play? Will you rush to break other team eggs? Will you attack using the walls surrounding the maps? Or just simply use usual EggWars methods?

As the void has been removed, we've also increased the default levels that the Iron and Gold generators are on the starting islands. This is to help players protect their eggs and themselves fast. This Experiment comes with 2 brand new maps, Mario and Volcano. More will be added in the future, but for now, enjoy testing and playing this Experiment! And don't forget to vote at the end of the game, we love your feedback.
Mario (Team of 4)
View attachment 148461
Better make use of them coins... I mean tokens.

Volcano (Team of 10)
View attachment 148462
This map is hot stuff.

View attachment 148464
End of game feedback message.

View attachment 148476
New Experimental Mode Pre-Lobby.

General Network Improvements and Fixes
We have also made some improvements and fixes to the rest of our network:

Lucky Islands

- Released Auto kits (Testing before added into other games).

EggWars:

- Removed Double Egg mode.
- Added a Feedback message at the end of all Experimental games.
- Fixed an issue with shifting and breaking eggs.
- Fixed an issue with the shop being in a different location on Red team compared to other teams on City.

PvP:

- Fixed an issue with players not being able to hit each other if they were the same rank.

SkyWars:

- Fixed an issue with 3 chests on Team 6 being empty on Sandbox

We hope you enjoy the new Experimental EggWars mode. We'd love your feedback. Thanks!
[/QUOTE
Looks nice.
the bowers don't have any chance
 

LeCastel

Dedicated Member
Aug 23, 2016
786
869
168
The Shattered Plains
These experimental games are all fun and well, but why? Because the other server is doing it?

I think time would be better spend on improving and updating your existing games, instead of splitting players up even more. Way to often I find myself waiting in an Eggwars lobby. I don't see how adding all kinds of extra gamemodes is gonna make it any easier for players to finally get into a full game.
 

LeCastel

Dedicated Member
Aug 23, 2016
786
869
168
The Shattered Plains
Well, although it's just one thread, I remember seeing plenty more: https://www.cubecraft.net/threads/experimental-eggwars-versions-in-the-beta-lobby.205953/
People have been suggesting it.

Of course most players won't say no to new gamemodes, but looking at the number it doesn't seem like the most useful thing. Players are scattered across 4 different Eggwars modes right no and more often then not I spend a lot of time waiting in lobbies.

I'm not blaming Cubecraft. They are free to do whatever they want, but I'm just throwing in my 2 cents.
 

Bacup_GM

Novice Member
Sep 26, 2017
87
37
48
Ecuador
bueno es un experimento y se lo quitara
miro que sigan agregando mejores cosas en egg mapas y nuevos kits mucho mas exitos;):cubo:
 

Korbo3

Member
Aug 19, 2018
1
0
2
38
Hi, I'd like to say that the Minecraft Account has been stolen.
Banead to Korbo3 What is the account that I have been stolen. So let it count and return it to me. Or That At Least Can not Play On This Server.
 
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